sTx Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (22, -19, D:1) a parchment of Fugue of the Fallen (23, 1, D:1) a +0 short sword (28, -3, D:1) a rat skeleton (29, -11, D:1) a +0 spear (31, 16, D:1) a bat skeleton (32, 19, D:1) a +0 short sword (37, 4, D:1) 5 poisoned darts (40, 8, D:1) a +0 pair of boots (41, -9, D:1) a +0 dagger (43, -16, D:1) a hobgoblin skeleton (47, 16, D:1) a +0 club (49, -9, D:1) a quokka skeleton (50, -3, D:1) a +0 spear (51, 15, D:1) 4 poisoned darts (52, -2, D:1) a frilled lizard corpse (skeletalised by now) (58, 26, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Abohyqom's Distillery a potion of might (48 gold) 2 potions of heal wounds (192 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of heal wounds (96 gold) a potion of attraction (36 gold) a potion of enlightenment (60 gold) (6, 10, D:2) a +0 dagger (12, 10, D:2) a +0 spear (18, 8, D:2) a +0 short sword a kobold skeleton (22, 21, D:2) a +0 ring mail (23, 10, D:2) 4 large rocks (24, -10, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (24, 16, D:2) a +0 club a goblin skeleton (27, 2, D:2) a +0 dagger (31, -3, D:2) a +0 leather armour (34, -9, D:2) a hobgoblin skeleton (38, 17, D:2) a +0 dagger a stone (38, 19, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Zouggoffachi's Antique Weapon Shoppe a +0 long sword (91 gold) a +0 war axe (91 gold) a +0 falchion (78 gold) a +3 spear of distortion (637 gold) a +0 long sword (91 gold) a +0 spear (78 gold) a +0 whip (65 gold) (2, -14, D:3) a +0 robe (5, 11, D:3) a jackal skeleton a jackal skeleton (7, 11, D:3) a jackal skeleton (8, 10, D:3) a +0 trident (9, 5, D:3) a medusa talisman (19, 30, D:3) a +0 ring mail (21, -1, D:3) a parchment of Kiss of Death (27, 33, D:3) a +0 ring mail (29, 13, D:3) a parchment of Ensorcelled Hibernation (31, 6, D:3) a +0 scale mail (40, 38, D:3) a +0 short sword (46, 10, D:3) a scarf of shadows (51, -16, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 long sword a +6 ring of intelligence (10, -26, D:4) a +4 ring of slaying (21, -6, D:4) a +0 hand axe (28, -21, D:4) 11 gold pieces (31, -14, D:4) a potion of heal wounds (34, -9, D:4) a quill talisman (36, -17, D:4) 9 gold pieces (38, -1, D:4) an adder skeleton (39, -2, D:4) an adder skeleton (39, 1, D:4) a +0 sling a +0 club a goblin skeleton (57, 12, D:4) the +8 hand axe of the Mish-Mash {heavy, ^Contam rElec Str+5} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+5: It affects your strength (+5).