salade2fruit Level 1 of the Dungeon (0, 0, D:1) 14 bolts of flame (-21, 2, D:1) a +0 short sword 3 stones (-23, 6, D:1) a stone (-13, 7, D:1) 16 stones (-4, 7, D:1) a +0 club (-11, 9, D:1) a +0 club (-26, 14, D:1) 7 stones (-35, 19, D:1) a +0 club (-33, 23, D:1) 14 bolts of frost (19, 26, D:1) 25 stones (-9, 34, D:1) a +0 leather armour (19, 36, D:1) a +0 dagger (15, 42, D:1) 8 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, 2, D:2) a +0 leather armour (15, 13, D:2) a +0 whip (3, 21, D:2) 14 poisoned needles (15, 24, D:2) a +0 club a +0 dagger (20, 27, D:2) 2 stones (20, 28, D:2) a +0 whip a +0 spear (21, 28, D:2) a +0 whip (21, 29, D:2) a stone (25, 32, D:2) a +0 spear (16, 33, D:2) a +0 short sword (23, 45, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (-22, 5, D:3) a cursed +0 robe (-6, 8, D:3) 14 stones (12, 8, D:3) a +0 chain mail (-11, 10, D:3) a +0 dagger (-20, 11, D:3) a +0 short sword (11, 15, D:3) a +0 pair of boots (30, 15, D:3) a +0 chain mail (12, 17, D:3) a +0 giant club (-9, 19, D:3) a +0 flail 4 tomahawks a +0 leather armour a +0 hand axe a cursed +0 flail (-16, 22, D:3) a +0 club a +0 hand axe a +0 chain mail (-26, 23, D:3) a +0 buckler (-16, 23, D:3) a +0 dagger 3 stones (12, 23, D:3) a +0 club (22, 24, D:3) a +0 dagger a +0 hunting sling 23 stones (-4, 29, D:3) a cursed -1 dagger (17, 32, D:3) a +0 hand axe (17, 33, D:3) a +0 mace a cursed +0 chain mail (18, 33, D:3) a +0 mace a +0 dagger a +0 leather armour (16, 34, D:3) a +0 hand axe a +0 leather armour (18, 34, D:3) a +0 club (29, 34, D:3) a +0 club (25, 39, D:3) 3 stones (13, 45, D:3) a +0 whip (28, 49, D:3) a +0 whip (-6, 55, D:3) 12 stones (28, 55, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (5, 0, D:4) a phial of floods (-4, 3, D:4) 20 stones (-5, 5, D:4) 17 arrows (0, 9, D:4) a +0 club (6, 9, D:4) a lamp of fire (8, 11, D:4) a +0 dagger a +0 robe a +0 dagger (9, 11, D:4) a +0 dagger a +0 robe (-37, 13, D:4) a +0 spear (-35, 16, D:4) a +0 club (4, 16, D:4) a +2 whip of electrocution (13, 17, D:4) a +0 whip (-30, 19, D:4) a +0 flail (-30, 20, D:4) a +0 flail a gnoll skeleton (-31, 21, D:4) a +0 halberd (17, 29, D:4) a +0 robe (-10, 37, D:4) a +0 hand axe (-9, 41, D:4) a +0 mace (7, 43, D:4) a +3 ring mail (-18, 47, D:4) a +0 mace (-18, 48, D:4) a +0 dagger a +0 robe (-18, 49, D:4) a +0 short sword (2, 49, D:4) the +3 trident of Propriety {flame, SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It enhances your eyesight.