Dungeon Crawl Stone Soup version 0.34-a0-679-g6f3593e490 (webtiles) character file. Game seed: 592004132583849189 58 samsa the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Aug 23, 2025. Slain by Grinder (8 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:04:27 (1228 turns). samsa the Magician (Djinni Conjurer) Turns: 1228, Time: 00:04:27 Health: -4/31 AC: 5 Str: 6 XL: 4 Next: 20% Gold: 62 EV: 2 Int: 25 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) g - +0 helmet {Int+3} rElec . (100%) e - +0 cloak {rPois} rCorr + (50%) h - +0 pair of gloves SInv . f - amulet of regeneration Will ..... b - ring of protection from cold Stlth ++ d - ring of resist corrosion HPRegen 1.05/turn %: infuse magic (-5 HP) @: paralysed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak of poison resistance (worn) g - a +0 helmet of intelligence (worn) h - a +0 pair of gloves (worn) Jewellery b - a ring of protection from cold (worn) c - an amulet of faith d - a ring of resist corrosion (worn) f - an amulet of regeneration (worn) Wands a - a wand of flame (12) Scrolls c - 3 scrolls of blinking {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of poison {unknown} l - a scroll of amnesia {unknown} m - a scroll of identify {unknown} Potions d - 2 potions of curing {unknown} f - a potion of resistance {unknown} j - 2 potions of might {unknown} n - 2 potions of heal wounds {unknown} o - a potion of attraction {unknown} p - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Shops: D:2 ! Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You now have 62 gold pieces (gained 8). Grinder comes into view. Grinder shouts! Grinder gestures at you. Pain shoots through your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (77% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) The searing ray hits Grinder! Grinder is moderately wounded. The searing ray hits Grinder. Grinder is moderately wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) Grinder closely misses you. The searing ray hits Grinder! Grinder is severely wounded. Grinder hits you. You writhe in agony! The searing ray misses Grinder. Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder gestures at you. You shrug off the repeated attempt to disable you. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! You die... Grinder says, "Now the real fun starts!" #.##.#.#......####.# .....#.#......##...# ..####.######.##.#.# ..####.# #.##.#.# .......# #......# ......## ####.### .....<.# #.# .####..### #.# .........# #@# .##.#..#.......5.# (##.#>.########### †......# .##.#### ....# .#### †# .# You could see Grinder. Vanquished Creatures A bombardier beetle (D:3) 2 ribbon worms 4 hobgoblins 3 jackals (D:3) 2 ball pythons 4 bats 2 endoplasms 2 frilled lizards 3 goblins 3 kobolds 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | samsa the Djinni Conjurer began the quest for the Orb. 0 | D:1 | samsa set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 597 | D:2 | Found an ornate altar of the Wu Jian Council. 689 | D:2 | Found Munn's Distillery. 1088 | D:3 | Reached XP level 3. HP: 24/25 MP: 0/0 1088 | D:3 | Learned a level 1 spell: Kinetic Grapnel 1110 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 1219 | D:3 | Noticed Grinder 1225 | D:3 | Paralysed by Grinder for 4 turns 1228 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms D:2: layout_loops_cross, basic_altar, serial_shops, nicolae_shop's_first_dollar, minmay_misc_feat_more_columns D:3: layout_loops_cross, minmay_misc_feat_chi, uniq_grinder, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 44 | 5 || 49 Searing Ray | 4 | 3 || 7 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1222 | 1192 | 30 | 0 | 1024 | 3 | 407.3 | Dungeon | 1222 | 1192 | 30 | 0 | 1024 | 3 | 407.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 640 daAuts D:1: 414 daAuts D:3: 167 daAuts