Dungeon Sprint DCSS version 0.32-a0-135-g14f8b2e1af (webtiles) character file. Game seed: 13977416859519918002 0 samurai773 the Slasher (level 1, 0/12 HPs) Began as a Gargoyle Gladiator on Feb 10, 2024. Slain by a scorpion (1 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (12 turns). samurai773 the Slasher (Gargoyle Gladiator) Turns: 12, Time: 00:00:05 Health: 0/12 AC: 6 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg + . . b - +0 leather armour rPois ∞ c - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 2.6 Long Blades + Level 1.7 Throwing + Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 scorpions come into view. Found 243 gold pieces. The scorpion barely misses you. There is an open door here. You barely miss the scorpion. The scorpion stings you but does no damage. The scorpion closely misses you. You barely miss the scorpion. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion stings you. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. The scorpion closely misses you. You slash the scorpion! The scorpion is severely wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is severely wounded. The scorpion barely misses you. The scorpion stings you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. The scorpion stings you. You die... ## ## #. .# s#. #s# #@# ##.## +.<.+ ##.## #+# You could see 2 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | samurai773 the Gargoyle Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 12 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Long sword || 10 Armour: Leather armour || 12 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 13 | 1 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 13 | 1 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts