sanka Level 1 of the Dungeon (-14, 4, D:1) a +0,+0 short sword (-11, 4, D:1) 25 stones (-28, 8, D:1) a +0,+0 club (-15, 8, D:1) a +0,+0 club (4, 13, D:1) a +0,+0 sling (-30, 21, D:1) a +0,+0 club (-29, 23, D:1) a rat corpse (skeletalised by now) (-21, 23, D:1) a kobold corpse (skeletalised by now) a +0,+0 club a hobgoblin corpse (skeletalised by now) (-8, 32, D:1) a dart (-7, 33, D:1) a dart (-6, 34, D:1) a dart (-5, 34, D:1) a rat corpse (skeletalised by now) (-4, 35, D:1) a +0,+0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2,+0 flail 3 tomahawks a cursed -1 leather armour (0, 1, D:3) a +0,+0 flail an orc corpse (skeletalised by now) (0, 2, D:3) a +0,+0 falchion Level 4 of the Dungeon (0, 0, D:4) a hound corpse (5, 2, D:4) a rat corpse (rotten by now) (18, 7, D:4) a +0,+0 dagger (19, 8, D:4) a potion of restore abilities (8, 9, D:4) 2 potions of resistance (10, 10, D:4) a +0 leather armour (17, 10, D:4) a ball python corpse (rotten by now) (0, 14, D:4) a rotting worker ant corpse Level 6 of the Dungeon [Shop] Binec's Antique Weapon Shoppe a +0,+0 cutlass (92 gold) a +0,+0 falchion of slicing (69 gold) a cursed -1 blowgun (57 gold) a +2,+2 sling of flame (34 gold) a +0,+0 war axe (80 gold) a +0,+0 war axe of venom (80 gold) a +0,+2 trident (80 gold) a +0,+0 whip (57 gold) a +0,+0 long sword (80 gold) a +0,+0 dagger (46 gold) a +0,+0 falchion (69 gold) the cursed +9,+9 Sword of Zonguldrok {reap, Curse} (2875 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. a +1,+0 flail (80 gold) a +0,+0 flail (80 gold) a +0,+0 cutlass (92 gold) (0, 0, D:6) 12 stones (-5, 16, D:6) 14 bolts