sanka Level 1 of the Dungeon (1, 42, D:1) a +0 club (13, 38, D:1) a +0 mace (15, 27, D:1) 5 poisoned darts (30, 6, D:1) a +0 ring mail (31, 14, D:1) a +0 club (31, 36, D:1) a +0 club (31, 42, D:1) a +0 dagger (34, 38, D:1) a +0 dagger (34, 39, D:1) 2 poisoned darts (42, 53, D:1) a +0 dagger (44, 30, D:1) a +0 short sword (45, 43, D:1) a +0 dagger (52, 16, D:1) a +0 dagger (56, 20, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, 0, D:2) a +0 quarterstaff a +0 club (1, 13, D:2) a +0 club (2, -9, D:2) a +0 leather armour (2, 13, D:2) 2 boomerangs (2, 21, D:2) a +0 flail (6, -5, D:2) a +0 club (7, 16, D:2) a +0 chain mail (9, -4, D:2) a +0 dagger (10, -8, D:2) a +0 club (29, 15, D:2) 2 poisoned darts (35, 11, D:2) a +0 whip (37, 10, D:2) a +0 leather armour (41, 3, D:2) a +0 dagger a +0 robe a +0 dagger a +0 club (48, 4, D:2) a +0 helmet (50, -8, D:2) a +0 whip (52, -12, D:2) a +0 club (52, -9, D:2) a +0 whip (52, -5, D:2) a +0 pair of gloves Level 3 of the Dungeon [Shop] Woborchya's Book Emporium a book of Callings (260 gold) a book of Displacement (286 gold) a book of Dreams (286 gold) a Trismegistus Codex (338 gold) a book of Fire (416 gold) (1, 12, D:3) a +0 club (1, 13, D:3) a +0 club (5, 11, D:3) a +0 sling (10, 6, D:3) a +0 club (10, 9, D:3) a +0 ring mail (17, -2, D:3) a +0 robe (18, 9, D:3) a +0 scale mail a +0 club (23, 25, D:3) a +0 pair of boots (24, 40, D:3) a +0 kite shield (26, 29, D:3) a +0 short sword (26, 36, D:3) a potion of curing (27, 36, D:3) 5 gold pieces (31, 19, D:3) a +0 long sword 4 stones (35, 19, D:3) 6 javelins (39, 19, D:3) a +0 quarterstaff (43, 7, D:3) a +0 chain mail a +0 flail (45, 7, D:3) a +0 spear (51, 2, D:3) a +0 flail (52, 2, D:3) a +0 spear (52, 14, D:3) a +0 scythe a +2 robe of cold resistance (55, 19, D:3) 6 darts of dispersal Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (1, 3, D:4) a +0 spear (3, -8, D:4) a +0 short sword (5, -7, D:4) a +0 ring mail (7, -7, D:4) a +0 spear (16, 21, D:4) a +0 battleaxe a +0 robe (20, -11, D:4) a +0 whip (20, -10, D:4) a +0 dagger (35, -11, D:4) a +0 quarterstaff (40, 22, D:4) a +0 giant club (52, 17, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 sling (10, -20, D:5) a +0 sling (21, -19, D:5) a +0 hand axe (21, -2, D:5) a +0 shortbow (23, -5, D:5) a +0 giant club (29, 6, D:5) 3 scrolls of enchant weapon (37, 3, D:5) a +0 robe (44, 26, D:5) a scroll of enchant weapon (48, -11, D:5) a +0 robe (50, 26, D:5) a +0 giant club a +2 heavy dire flail a +0 chain mail (56, 21, D:5) 6 stones (59, 16, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 leather armour (5, -17, D:6) 6 stones (5, -3, D:6) the +3 buckler of Kon Gough {-Tele Harm MP-9 Int+9} Int+9: It affects your intelligence (+9). MP-9: It affects your magic capacity (-9). -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (12, -24, D:6) 2 stones (13, -22, D:6) a +0 club (19, -29, D:6) 8 stones (20, -22, D:6) a +0 dagger a +0 robe (20, -21, D:6) a +0 whip a +0 club a +0 leather armour (21, -19, D:6) a +0 whip (51, -29, D:6) a +0 whip (59, -35, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (0, 18, D:7) a +0 spear (1, 18, D:7) a +0 club a +0 whip a +0 spear (3, 18, D:7) a +0 club a +0 club a +0 leather armour (8, -19, D:7) a +0 shortbow (9, -11, D:7) a +0 leather armour (10, 17, D:7) a +0 rapier (22, 5, D:7) a +0 quarterstaff (35, -5, D:7) a +0 club a +0 scale mail (46, -5, D:7) a +0 ring mail (48, -9, D:7) a +0 quarterstaff (51, -26, D:7) a +0 mace (52, -26, D:7) a +0 leather armour a +0 flail (52, -25, D:7) a +0 robe a +0 dagger (57, -19, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 short sword a +0 club 2 stones a +0 short sword 6 poisoned darts (0, 1, D:8) a +0 whip (1, -1, D:8) a +0 dagger 2 stones (1, 0, D:8) a +0 whip (1, 1, D:8) a +0 club 3 stones (4, 5, D:8) a +0 war axe a +0 arbalest a +0 chain mail a +0 dagger a +0 robe (5, 5, D:8) a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour (6, 2, D:8) a +0 dagger a +0 robe (7, 3, D:8) a +0 short sword a +0 orcbow (7, 6, D:8) a +0 club a +0 whip a +0 ring mail (8, 6, D:8) a +0 club a +0 hand axe a +0 chain mail (8, 7, D:8) a +0 dagger (10, -3, D:8) a +0 dagger a +0 club a +0 chain mail (10, 12, D:8) a +0 ring mail (15, -11, D:8) a +0 dagger (16, -13, D:8) a +0 leather armour a +1 flail of protection (18, -15, D:8) a +0 hand axe (18, -14, D:8) a +0 plate armour a +0 long sword (20, -17, D:8) a +0 dagger a +0 scale mail a +0 trident a +0 chain mail (25, -9, D:8) a +0 ring mail (28, -1, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Dommequ's Jewellery Boutique a ring of resist corrosion (260 gold) a ring of positive energy (260 gold) a storm talisman (1478 gold) an amulet of the acrobat (390 gold) an amulet of the acrobat (390 gold) a ring of fire (325 gold) an amulet of reflection (390 gold) (3, -41, D:9) a +0 robe (3, -39, D:9) a +0 falchion a +0 shortbow 5 stones (3, -38, D:9) a +0 flail (3, -37, D:9) a +0 club a +0 leather armour (3, -27, D:9) a +0 robe a +0 dagger (4, -42, D:9) a +0 dagger a +0 robe (14, -44, D:9) a +0 giant club a +0 giant club (15, -45, D:9) a +0 hand axe (16, -44, D:9) a +0 hand axe a +0 hand axe (16, -43, D:9) a +0 hand axe (22, -36, D:9) a +0 dagger 9 stones a +0 dagger a +0 short sword a +0 whip a +0 dagger (23, -36, D:9) a +0 whip (24, -36, D:9) a +0 whip (25, -36, D:9) 2 stones a +0 dagger (26, -37, D:9) 5 poisoned darts a +0 whip of freezing (26, -36, D:9) 3 poisoned darts a +0 dagger 4 stones a +0 short sword a +0 short sword (27, -44, D:9) a +0 scimitar of flaming a +1 robe of willpower (27, -36, D:9) 2 stones a +0 dagger (28, -37, D:9) a +0 dagger (31, -4, D:9) 2 stones (31, 0, D:9) a +0 club (34, -16, D:9) a +0 ring mail (34, -10, D:9) a +0 robe a +0 dagger a +0 shortbow a +0 robe a +0 dagger 8 poisoned darts a +0 short sword (38, -48, D:9) an amulet of reflection a beast talisman (39, -41, D:9) a +0 leather armour (40, -17, D:9) 7 stones (41, -41, D:9) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. (unseen) (42, -41, D:9) a +0 whip (43, -33, D:9) a +0 shortbow (51, -25, D:9) a +0 war axe Level 10 of the Dungeon (2, 3, D:10) a +0 long sword (7, 14, D:10) a +0 mace (9, 21, D:10) 4 darts of dispersal (22, -7, D:10) a +0 ring mail (24, 15, D:10) the +1 rapier of Cobwebs {spect, rPois rF+ Will+ Int-3} Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rPois: It protects you from poison Will+: It increases your willpower. (30, -8, D:10) a +0 leather armour a +0 whip a +0 hand axe (30, 14, D:10) a +0 giant club a +0 giant club (31, -9, D:10) 3 poisoned darts a +0 dagger (31, -8, D:10) 4 stones a +0 whip (32, -9, D:10) 2 poisoned darts a +0 dagger (32, -8, D:10) a +0 short sword a +0 chain mail a +0 glaive (35, 15, D:10) a +0 buckler (37, 12, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) the +3 mace of Biph {freeze, rElec rC+ Str-4 Int+5} Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). rC+: It protects you from cold. rElec: It insulates you from electricity. (10, 23, D:11) a +0 ring mail (11, -6, D:11) a +0 buckler (18, 21, D:11) a +0 heavy dire flail a +0 giant spiked club (21, -12, D:11) a +0 robe (21, 10, D:11) 8 stones (21, 11, D:11) a +0 hand axe (23, 11, D:11) a +0 short sword a +0 scale mail (23, 12, D:11) a +0 hand axe (24, 11, D:11) a +0 dagger a +0 robe (24, 12, D:11) a +0 war axe a +0 chain mail (25, 22, D:11) a +0 buckler (29, -17, D:11) a +0 flail (46, -21, D:11) a +0 whip (47, -18, D:11) 4 stones (59, 28, D:11) 4 large rocks {=f} (65, -18, D:11) 6 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 double sword of freezing (10, -33, Lair:1) a +1 spear a +0 animal skin (16, -44, Lair:1) a +0 scale mail (18, -35, Lair:1) 6 stones (22, -36, Lair:1) 5 stones (22, -35, Lair:1) 3 stones (23, -36, Lair:1) 5 stones (23, -34, Lair:1) 3 stones (24, -36, Lair:1) 6 stones (24, -34, Lair:1) 7 stones (29, 13, Lair:1) a +0 robe (31, -3, Lair:1) a potion of degeneration (32, 12, Lair:1) 6 stones (43, 0, Lair:1) a +0 leather armour (46, -47, Lair:1) a +0 robe (47, -28, Lair:1) a +0 long sword (55, -8, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (18, 54, Lair:2) a +0 rapier (20, 56, Lair:2) a +0 trident (26, 13, Lair:2) a potion of degeneration (30, 18, Lair:2) a +0 leather armour (30, 36, Lair:2) a +0 halberd (35, 41, Lair:2) a +0 flail (35, 42, Lair:2) a +0 robe a +0 mace (56, 54, Lair:2) 6 stones (57, 45, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (14, 28, Lair:3) a +0 leather armour (15, 14, Lair:3) a +0 spear (16, 12, Lair:3) a +0 trident (17, 12, Lair:3) a +0 spear (19, 14, Lair:3) a +0 trident (21, 17, Lair:3) a stone (29, 22, Lair:3) a +0 sling (41, 10, Lair:3) 5 stones (44, 6, Lair:3) a stone (45, 16, Lair:3) a +0 dagger (51, 46, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (0, 0, Lair:4) the +2 chain mail of Xieff {rF- Str+5} Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. (4, 16, Lair:4) a +0 robe (6, 6, Lair:4) a +0 robe (6, 47, Lair:4) a +0 hand axe (8, 12, Lair:4) a +0 ring mail (11, 4, Lair:4) a +0 falchion (16, -2, Lair:4) a +0 glaive (20, 10, Lair:4) 5 boomerangs (34, 24, Lair:4) a scroll of enchant weapon (36, 14, Lair:4) a +0 robe (38, 5, Lair:4) a +0 sling (52, 27, Lair:4) a +0 dagger (53, 4, Lair:4) a scroll of enchant weapon Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (2, -2, Lair:5) a +0 ring mail (2, 10, Lair:5) a +0 ring mail (3, 24, Lair:5) a +0 scale mail (9, -12, Lair:5) a ring of fire (26, 5, Lair:5) a Young Poisoner's Handbook (26, 6, Lair:5) 14 gold pieces (27, 6, Lair:5) 13 gold pieces (28, -13, Lair:5) 7 stones