sanka Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -4, D:1) a bat corpse (skeletalised by now) (12, -15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, -11, D:1) a +0 robe (15, -23, D:1) a +0 leather armour (18, 7, D:1) a +0 chain mail (21, -8, D:1) a +0 dagger a +0 leather armour (22, -35, D:1) a +0 chain mail (26, -32, D:1) a +0 whip (33, -36, D:1) a +0 short sword (33, -35, D:1) a +0 club (34, 5, D:1) a +0 dagger (36, -28, D:1) a +0 club (38, -20, D:1) a +0 club a +0 dagger a goblin skeleton (38, -16, D:1) a rat skeleton (39, -17, D:1) a hobgoblin skeleton (52, -23, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +0 ring mail (1, 0, D:2) a +0 buckler (14, 11, D:2) a +0 short sword a kobold skeleton (14, 23, D:2) a bat skeleton (31, 6, D:2) a +0 robe (34, -7, D:2) a +0 robe (35, 17, D:2) 2 poisoned darts (37, 11, D:2) a +0 rapier (45, -8, D:2) a +0 leather armour (47, 7, D:2) an adder skeleton (49, 34, D:2) 3 javelins (49, 39, D:2) a +0 hand axe (55, -6, D:2) a +0 robe (57, 26, D:2) a ball python corpse (skeletalised by now) (57, 31, D:2) a +0 chain mail (60, -1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling (3, -47, D:3) a +0 dagger a +0 leather armour (3, 3, D:3) a +0 long sword (5, -49, D:3) a +0 flail a +3 scale mail (8, -51, D:3) a +0 hand axe an orc corpse (21, -5, D:3) a staff of death (25, -46, D:3) a +0 giant spiked club (26, -32, D:3) a +0 sling (31, -6, D:3) the +1 robe "Kyel" {Regen+ Str+3} Str+3: It affects your strength (+3). Regen+: It increases your rate of health regeneration. (34, -9, D:3) 5 stones (56, -42, D:3) a +0 dagger a goblin corpse (skeletalised by now)