sanka Level 1 of the Dungeon [Shop] Xatzyvas's Weapon Shoppe a +0 sling (15 gold) a +0 rapier (40 gold) a +5 great sword of protection (348 gold) a +0 war axe of electrocution (107 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +0 sling (15 gold) a +0 short sword (30 gold) 4 stones (4 gold) a +0 spear (30 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (5, -27, D:1) 6 stones (5, -12, D:1) a +0 leather armour (8, -30, D:1) a +0 dagger of venom (11, -14, D:1) a +0 dagger (24, -26, D:1) a bat skeleton (25, -27, D:1) a rat skeleton (26, -24, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton a bat skeleton (27, -27, D:1) a +0 club (27, -25, D:1) a rat skeleton (37, -27, D:1) a bat corpse (skeletalised by now) (38, -18, D:1) a +0 sling Level 2 of the Dungeon [Shop] Malozilu's Weapon Boutique 7 stones (7 gold) 3 poisoned darts (18 gold) a +0 rapier of draining (92 gold) 6 poisoned darts (36 gold) a +0 whip (25 gold) a +0 war axe (35 gold) (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 19, D:2) a +0 club a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (4, 0, D:2) a +0 dagger (13, 19, D:2) a +0 robe (28, -14, D:2) a +0 whip (29, -16, D:2) a +0 flail (29, 13, D:2) a +0 dagger (30, 14, D:2) a rat corpse (skeletalised by now) (36, -15, D:2) a +0 flail a gnoll skeleton (46, -4, D:2) a +0 club 2 stones (50, 8, D:2) a quokka corpse (skeletalised by now) (52, 12, D:2) a +0 hand axe (53, -15, D:2) a +0 flail a gnoll corpse (skeletalised by now) (54, -15, D:2) a +0 spear (58, -1, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 28, D:3) 3 poisoned darts (1, 0, D:3) a frilled lizard corpse (skeletalised by now) (3, 22, D:3) a +0 flail 8 stones (5, 8, D:3) a ring of positive energy (10, 22, D:3) a +0 shortbow (14, 28, D:3) 8 stones (15, 30, D:3) a +0 buckler (20, 25, D:3) a bat corpse (skeletalised by now) (21, -8, D:3) a +0 flail a +0 chain mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (21, 28, D:3) a ball python corpse (skeletalised by now) (22, -8, D:3) a +0 dagger a +0 robe (23, -8, D:3) a +0 short sword a +0 club an orc corpse (skeletalised by now) (24, -8, D:3) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (24, 23, D:3) a +0 club (27, 2, D:3) 3 stones (29, 6, D:3) a +0 spear of venom (31, -6, D:3) a +0 club (32, -6, D:3) a +0 whip (32, -5, D:3) a bat corpse (skeletalised by now) (34, 20, D:3) a +0 mace (35, 20, D:3) an adder skeleton (36, 19, D:3) a rat skeleton (37, -3, D:3) a frilled lizard corpse (skeletalised by now) (42, 18, D:3) 4 javelins (43, 4, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (47, -1, D:3) a +6 ring of intelligence (59, -3, D:3) 4 poisoned darts a +0 short sword (60, 19, D:3) the +5 short sword "Fakkid" {venom, rF+ rC- Will+ Int+3} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (5, -5, D:4) 5 poisoned darts (26, -8, D:4) a +0 dagger a kobold skeleton (26, 16, D:4) a +0 robe (29, 13, D:4) a +0 ring mail of fire resistance (37, 20, D:4) an adder skeleton (39, -13, D:4) a +0 trident (39, 28, D:4) a hound corpse (skeletalised by now) (42, -14, D:4) a +0 hand axe (44, 7, D:4) a +0 club (45, 22, D:4) a +0 robe (50, 7, D:4) 8 stones (51, 2, D:4) a +0 dagger Level 5 of the Dungeon (5, 0, D:5) 6 stones (10, 19, D:5) a sky beast corpse (11, 7, D:5) a +0 giant club (15, -22, D:5) a +0 robe (17, 1, D:5) a hound corpse (20, -17, D:5) 14 gold pieces a +2 flail of holy wrath a +0 halberd (20, -4, D:5) a +0 trident (21, -16, D:5) a +0 club the Ecumenical Temple