sanka Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -30, D:1) a +0 dagger (6, -30, D:1) a +0 dagger 3 stones (9, -34, D:1) a +0 ring mail (9, 6, D:1) a rat corpse (skeletalised by now) (11, -44, D:1) a +0 ring mail (11, -38, D:1) a +0 robe (16, -42, D:1) a hobgoblin corpse (skeletalised by now) (18, -20, D:1) 4 stones (21, -13, D:1) a ball python corpse (skeletalised by now) (21, -6, D:1) a +0 leather armour (23, -3, D:1) a +0 falchion (24, -50, D:1) a ball python corpse (skeletalised by now) (27, -50, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, -5, D:1) a +0 dagger a goblin skeleton (28, -52, D:1) a +0 whip (28, -50, D:1) a bat corpse (skeletalised by now) (31, -40, D:1) a +0 club (31, 1, D:1) 9 stones (35, -10, D:1) a +0 dagger 4 stones a rat skeleton (40, -38, D:1) an orb of mayhem (43, -42, D:1) 3 stones a +0 short sword a kobold skeleton (46, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -2, D:2) a +0 war axe (12, -6, D:2) a +0 dagger (22, 25, D:2) a +0 hand axe (23, 1, D:2) 4 stones (42, -8, D:2) a +0 dagger (42, -7, D:2) a jackal skeleton (43, -8, D:2) a jackal skeleton (43, 21, D:2) a +0 club (44, -7, D:2) a jackal skeleton (45, 21, D:2) a +0 robe (46, -6, D:2) 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (5, 22, D:3) a hobgoblin corpse (skeletalised by now) (8, 12, D:3) a +0 flail a gnoll corpse (skeletalised by now) (8, 16, D:3) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (11, -14, D:3) a +0 dagger a stone a +0 whip a ball python skeleton a bat skeleton a hobgoblin skeleton (14, 23, D:3) a +0 club (20, 23, D:3) a +0 spear a gnoll corpse (skeletalised by now) (23, 23, D:3) a +0 flail (24, 2, D:3) a +0 dagger (24, 24, D:3) a ball python skeleton (24, 25, D:3) a +0 spear a gnoll skeleton (24, 26, D:3) a +0 dagger a +0 club an orc skeleton (25, -14, D:3) a +0 leather armour (25, 14, D:3) a stone a +0 dagger a kobold skeleton (28, 13, D:3) 4 poisoned darts a +0 dagger a kobold skeleton (28, 17, D:3) an adder skeleton (29, 28, D:3) a +0 dagger an orc skeleton (30, 28, D:3) a +0 whip a gnoll skeleton (31, 33, D:3) 5 stones (42, -2, D:3) a +0 ring mail (43, -9, D:3) a hobgoblin skeleton (48, -23, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (48, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (3, 23, D:4) a +0 dagger 2 stones (5, 13, D:4) a +0 scale mail (10, -10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (10, 26, D:4) a +0 dagger a +0 robe (10, 29, D:4) a +0 war axe (11, -6, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (11, 27, D:4) a +0 whip a +0 ring mail (13, 27, D:4) a +0 scale mail (17, 24, D:4) 5 stones (21, 20, D:4) a hobgoblin skeleton (26, -18, D:4) a +0 dagger (30, 13, D:4) a hobgoblin corpse (skeletalised by now) (34, 26, D:4) a +0 dagger (38, 14, D:4) a +0 kite shield Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 dagger a +0 leather armour an orc corpse (1, 0, D:5) a +0 club an orc corpse (2, -10, D:5) a +0 flail (2, -6, D:5) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). (2, -5, D:5) a +0 club a +0 leather armour an orc corpse (3, -11, D:5) a +0 flail (3, -10, D:5) a +0 club a gnoll corpse (4, -11, D:5) a +0 halberd a gnoll corpse (8, -5, D:5) a +0 halberd a gnoll corpse (14, -7, D:5) a +0 club a +0 robe a gnoll corpse (15, -8, D:5) a +0 flail