sbaton Level 1 of the Dungeon (1, 1, D:1) a +0 club (11, 21, D:1) a +0 short sword (32, -4, D:1) a +0 club (41, 29, D:1) a +0 ring mail (51, -11, D:1) 150 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 32, D:2) a cursed -3 short sword (8, 29, D:2) a +0 club (10, 4, D:2) a +0 leather armour a cursed +0 hand axe (18, 45, D:2) a +0 whip a +0 leather armour (31, 9, D:2) a +0 club (31, 10, D:2) a cursed -1 club (31, 11, D:2) a +0 club (33, 40, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger (2, -40, D:3) a +0 ring mail (4, -5, D:3) a +0 hand axe a +0 ring mail (6, -37, D:3) a +0 dagger (7, -36, D:3) a +0 club (8, -28, D:3) a +0 club (17, -39, D:3) a +0 dagger (17, -37, D:3) a +0 hand axe of venom (23, -12, D:3) a +0 whip (23, 0, D:3) a +0 club (26, -34, D:3) a +0 robe a +0 dagger (26, -33, D:3) a +0 club (26, -29, D:3) a +0 ring mail a +0 mace (27, -33, D:3) a cursed +0 leather armour a +0 hand axe (35, -22, D:3) 55 arrows (40, -11, D:3) a +0 short sword (44, -33, D:3) a cursed -2 blowgun (44, -16, D:3) a +0 hand axe a +0 leather armour a +0 hand axe (44, -15, D:3) a +0 flail (44, -14, D:3) a +0 war axe (46, -35, D:3) a cursed -2 club (47, -33, D:3) a +0 ring mail a +0 dagger a +0 flail (47, -18, D:3) a cursed +0 pair of gloves (67, -19, D:3) a +0 whip Level 4 of the Dungeon (9, -9, D:4) a +0 chain mail (15, 16, D:4) a +0 giant spiked club (21, 30, D:4) 120 arrows (25, 35, D:4) a +0 rapier (28, 27, D:4) a +0 robe (37, 16, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, -2, D:4) a +0 flail of protection a +0 chain mail the human skeleton of Edmund Level 5 of the Dungeon [Shop] Olala's Weapon Boutique 156 poisoned needles (234 gold) a +0 spear (45 gold) a +0 long sword (52 gold) a +0 long sword (52 gold) 103 bolts (154 gold) the +4 scythe "Peetak" {drain, rC++ MR- Dex+9 Stlth-} (948 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+9). It greatly protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. a +1 flail of protection (168 gold) 136 stones (204 gold) a cursed -1 club (1 gold) 50 tomahawks (75 gold) [Shop] Tuank's Antique Armour Boutique a +0 leather armour (52 gold) a +0 chain mail (117 gold) quicksilver dragon scales (1560 gold) the +6 plate armour of Cowardice {+Fly Regen+ Int-3 Dex+6} (1778 gold) It affects your intelligence (-3). It affects your dexterity (+6). It lets you fly. It increases your rate of regeneration. a +0 chain mail (117 gold) a +2 barding of stealth (1040 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 pair of boots (117 gold) a +0 plate armour (598 gold) [Shop] Zats's Book Shoppe a book of Misfortune (220 gold) the Collected Works on the Voyage (1056 gold) Spells Type Level a - Blink Translocation 2 b - Recall Summoning/Translocation 3 c - Teleport Other Translocation 3 d - Force Lance Translocation 4 e - Controlled Blink Translocation 8 a book of Changes (275 gold) a book of Cantrips (220 gold) a book of Callings (330 gold) the Catalogue of Changing (660 gold) Spells Type Level a - Petrify Transmutation/Earth 4 b - Blade Hands Transmutation 5 c - Dragon Form Transmutation 7 a book of Callings (330 gold) a book of Air (385 gold) a book of Minor Magic (220 gold) a book of Conjurations (330 gold) a book of Necromancy (330 gold) a book of Frost (385 gold) [Shop] Suvyucue's Assorted Antiques a +2 ring of evasion (200 gold) a potion of berserk rage (100 gold) the Papyrus of Blistering Glamour (1082 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Corona Hexes 1 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Invisibility Hexes 6 the +3 robe of Folly {Archmagi, MR-- Int+5} (1080 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 trident (70 gold) a +1 dagger of protection (188 gold) a scroll of teleportation (60 gold) a +0 glaive (130 gold) a wand of disintegration (14) (360 gold) (0, 0, D:5) a +0 great mace (10, 20, D:5) 189 sling bullets (14, 0, D:5) a +0 long sword (15, 20, D:5) a +0 flail a +0 leather armour (16, 22, D:5) a +0 dagger a +0 leather armour a +0 club a +0 ring mail (17, 20, D:5) a +0 dagger (23, 27, D:5) a +0 mace 177 arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (8, 24, D:6) a +0 robe (27, 14, D:6) 111 stones (35, 16, D:6) a +0 chain mail (42, 8, D:6) a +0 quarterstaff Level 7 of the Dungeon (4, 2, D:7) a +0 dagger