sbaton Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 17, D:1) a +0 robe (15, 3, D:1) a +0 pair of gloves (29, -7, D:1) a cursed +0 dagger (29, 0, D:1) a +0 short sword (33, -3, D:1) a +0 club (51, 11, D:1) a +0 mace Level 2 of the Dungeon (1, 0, D:2) a +0 dagger (1, 21, D:2) a +0 dagger (7, 21, D:2) a cursed -3 short sword (8, 9, D:2) a +0 dagger (14, 23, D:2) a +0 robe a +0 scythe (15, 6, D:2) a +0 leather armour (16, -12, D:2) a +0 club (17, 15, D:2) a +0 spear (17, 16, D:2) a +0 robe (17, 21, D:2) a +0 club (41, 22, D:2) a +0 club (48, 3, D:2) a +0 club (48, 6, D:2) a +0 hand axe (48, 31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 1, D:3) a +0 leather armour (6, 29, D:3) a cursed -3 spear (9, 24, D:3) a cursed -2 club (12, 6, D:3) a +0 club (12, 30, D:3) a +0 dagger a cursed -2 robe (12, 31, D:3) a +0 club (16, 32, D:3) a +0 halberd (17, 29, D:3) a cursed -1 dagger (18, 6, D:3) a +0 robe (19, 33, D:3) a +0 club a +0 leather armour (24, 10, D:3) 6 javelins (26, 30, D:3) a +0 falchion (33, 26, D:3) a +0 dagger a +0 hunting sling (33, 35, D:3) a throwing net (36, 35, D:3) a +0 club (37, 32, D:3) a +0 mace (41, 23, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 17 arrows (2, -1, D:4) a +0 mace (6, -3, D:4) a +0 leather armour a +0 hand axe (19, 2, D:4) a +0 giant spiked club (19, 3, D:4) a -4 ring of strength (27, 5, D:4) a +0 giant club (30, 3, D:4) a +0 giant club (34, 27, D:4) a +0 war axe (37, 3, D:4) a +0 trident (42, 31, D:4) a +0 hand axe (46, -5, D:4) a cursed +0 leather armour a +0 short sword (47, -4, D:4) a +0 scale mail a +0 hand axe (48, -4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -13, D:5) a +0 leather armour a +0 flail (8, -20, D:5) a +0 trident (9, -28, D:5) a +0 leather armour a +0 mace (10, -30, D:5) a +0 whip (still there?) a +0 whip (still there?) (13, -22, D:5) a +0 club (unseen) (13, 17, D:5) a +0 plate armour (22, -10, D:5) a +0 club (25, -4, D:5) a +0 dagger (still there?) a +0 scale mail (still there?) (33, -15, D:5) a +0 ring mail (42, -32, D:5) a +0 leather armour a +0 mace (48, -10, D:5) 17 sling bullets (53, -29, D:5) 17 arrows (55, -18, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (4, 19, D:6) a +0 chain mail (10, 28, D:6) a +0 giant spiked club (12, 9, D:6) a +0 rapier a +0 leather armour a +0 giant club (14, 19, D:6) a +0 mace (17, 35, D:6) a +2 quarterstaff of chaos a +0 cloak (18, 38, D:6) a +0 mace (19, 20, D:6) a +0 leather armour a +0 short sword (22, 20, D:6) a +0 robe a +0 hand axe (24, 21, D:6) a +0 mace (30, 3, D:6) the +1 quarterstaff "Egecuor" {spect, Will- MP+9 Int+4} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your intelligence (+4). It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). (36, 11, D:6) a +0 giant club Level 7 of the Dungeon (17, -9, D:7) a +0 trident (19, -9, D:7) a +0 morningstar a +0 flail a +2 dagger of venom a +0 robe (30, 24, D:7) a +0 leather armour (31, 26, D:7) a +0 scythe (33, 26, D:7) a +0 robe (40, 12, D:7) a +0 scale mail (44, -5, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 2, D:8) a +0 short sword a +0 hand axe (2, 2, D:8) a +0 short sword (10, -28, D:8) 12 arrows a +0 shortbow (13, -30, D:8) 2 arrows (19, -12, D:8) a +0 war axe a +0 leather armour (19, -11, D:8) a +0 morningstar a cursed -1 plate armour (21, -11, D:8) a +0 hand axe (44, -8, D:8) a +0 broad axe a +0 plate armour (45, -9, D:8) a +0 club (45, -8, D:8) a cursed +0 morningstar (48, 11, D:8) a +0 club (52, -20, D:8) a +0 ring mail Level 9 of the Dungeon (3, -6, D:9) 32 stones (4, -8, D:9) 18 gold pieces (7, -13, D:9) a potion of might (8, 8, D:9) 8 curare-tipped darts (9, 4, D:9) a +0 mace (unseen) (15, 19, D:9) a +0 leather armour (25, -3, D:9) a +0 whip (still there?) a +0 robe (still there?) (29, -9, D:9) a +0 falchion (29, -1, D:9) a +0 leather armour (34, -4, D:9) a +0 whip (38, -13, D:9) a +0 rapier (42, -4, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) 14 poisoned darts (3, -1, D:10) an orc corpse (skeletalised by now) (11, -2, D:10) a +0 halberd (14, -1, D:10) a scorpion corpse (17, 9, D:10) a +0 trident (still there?) a +0 ring mail (still there?) a +0 buckler (still there?) (18, 4, D:10) a +0 whip (22, 8, D:10) 20 stones (23, -16, D:10) 16 gold pieces (25, -10, D:10) an adder corpse Level 13 of the Dungeon (0, 0, D:13) a potion of mutation (5, -8, D:13) 25 gold pieces (5, -3, D:13) a +0 war axe (7, -2, D:13) 12 gold pieces (7, 5, D:13) a killer bee corpse (8, -10, D:13) 24 gold pieces (8, -6, D:13) an arrow (9, -7, D:13) 2 arrows (15, -11, D:13) 25 stones (18, 8, D:13) a potion of heal wounds the Ecumenical Temple