sbaton Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 11, D:1) 3 stones (9, 12, D:1) a +0 short sword 3 stones (13, -12, D:1) a +0 club (17, 11, D:1) a +0 dagger 2 stones (21, 31, D:1) 18 stones (22, 13, D:1) a +0 dagger (24, 22, D:1) a +0 buckler (38, 16, D:1) a stone (38, 17, D:1) a stone (38, 18, D:1) a stone (38, 20, D:1) a stone (39, 14, D:1) a stone (39, 15, D:1) 2 stones (39, 16, D:1) a stone (39, 17, D:1) 4 stones (39, 19, D:1) 4 stones (39, 21, D:1) a stone (40, 17, D:1) 2 stones (40, 20, D:1) a stone (40, 22, D:1) a stone (41, 15, D:1) a stone (41, 16, D:1) a stone (41, 17, D:1) 2 stones (41, 19, D:1) 2 stones (41, 20, D:1) 3 stones (42, 20, D:1) a stone (44, 17, D:1) a stone (52, 3, D:1) a +0 club Level 2 of the Dungeon (2, 15, D:2) a +0 spear (3, -3, D:2) 6 stones (16, 11, D:2) a +0 club (17, -6, D:2) a +0 dagger (20, 3, D:2) a +0 dagger (26, -12, D:2) a +0 ring mail (30, -4, D:2) a +0 robe (31, 16, D:2) a +0 leather armour (32, 12, D:2) a +0 dagger (40, -5, D:2) a +0 ring mail (44, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -24, D:3) a +0 short sword (6, -21, D:3) a +0 scale mail (12, 9, D:3) 20 sling bullets (18, -24, D:3) a +0 leather armour a +0 short sword a +0 whip of draining a +0 mace a +0 war axe (23, -14, D:3) a +0 club (32, 13, D:3) a +0 club a +0 club a +0 club a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger (45, -17, D:3) a +0 dagger (49, -15, D:3) 19 arrows Level 4 of the Dungeon [Shop] Qici Burain's Weapon Shop a +2 hand crossbow of freezing (183 gold) the +3 triple crossbow "Jemm" {elec, Fragile Str+2 Int+3} (519 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). It affects your intelligence (+3). It will be destroyed if unequipped. the +1 flail of the Grave {venom, rElec Str+2 Dex+3 Stlth+} (365 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. a +0 flail (35 gold) 20 poisoned darts (80 gold) (0, 0, D:4) a +0 trident (0, 1, D:4) a +0 leather armour (1, 1, D:4) a +0 falchion a +0 leather armour (1, 37, D:4) a +0 flail a +0 robe a +0 dagger (9, 22, D:4) a +0 robe (15, 14, D:4) a +4 quarterstaff of chaos (16, 11, D:4) a +0 mace (18, 44, D:4) a +0 hunting sling (52, 27, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) 17 sling bullets (2, 7, D:5) 15 sling bullets (5, 30, D:5) a +0 shortbow 17 arrows (7, 20, D:5) 12 arrows (10, 0, D:5) a +0 leather armour a +0 rapier (10, 42, D:5) a +0 hand axe (12, 41, D:5) a +0 flail a +0 club (13, 41, D:5) a +0 spear (13, 42, D:5) a +0 halberd (14, -6, D:5) a +0 giant club (14, 30, D:5) 20 sling bullets (15, 25, D:5) a +0 club (18, 42, D:5) a +0 leather armour a +0 dagger of protection (19, 42, D:5) a +0 club (21, 41, D:5) a +0 spear 18 stones a +0 leather armour (21, 42, D:5) a +0 robe a +2 scythe of flaming (26, 32, D:5) a +2 halberd of venom a +0 chain mail (29, 3, D:5) a +0 trident (41, 11, D:5) a +0 dagger of speed (43, 8, D:5) a +0 ring mail (45, -3, D:5) a +0 club (49, 29, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a potion of resistance (2, 7, D:6) a howler monkey corpse (skeletalised by now) (2, 10, D:6) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 14, D:6) a +0 shortbow 27 arrows (4, 17, D:6) a +0 falchion (still there?) an orc skeleton (still there?) (4, 22, D:6) 15 gold pieces (8, 9, D:6) 11 gold pieces (9, 16, D:6) a potion of brilliance