sbaton Level 1 of the Dungeon [Shop] Viujinti's Jewellery Boutique an amulet of regeneration (300 gold) an amulet of regeneration (300 gold) an amulet of guardian spirit (300 gold) a ring of see invisible (150 gold) an amulet of reflection (300 gold) a ring of wizardry (300 gold) a ring of flight (175 gold) (0, 0, D:1) 23 sling bullets (3, -1, D:1) 22 stones (6, 8, D:1) a +0 whip (8, -15, D:1) a +0 robe (9, 3, D:1) a +0 whip (9, 5, D:1) a +0 leather armour (16, 3, D:1) a +0 short sword 5 stones (22, -28, D:1) a +0 dagger (31, -10, D:1) a +0 short sword (42, -3, D:1) a +0 dagger (43, -4, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 12 arrows (10, -2, D:2) 16 arrows (20, -21, D:2) a +0 club (34, 3, D:2) a +0 buckler (40, 16, D:2) a book of the Hunter (47, -15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 7 stones (6, 11, D:3) a +0 dagger (8, 8, D:3) a +0 animal skin (15, 13, D:3) 16 stones (17, 20, D:3) a +0 spear (23, 28, D:3) a +0 short sword 3 boomerangs (23, 29, D:3) a +0 club a +1 dagger of electrocution a +0 robe (24, 28, D:3) a +0 falchion a +0 ring mail (25, 28, D:3) a +0 hand axe (36, 6, D:3) a +0 pair of boots (42, 13, D:3) a +0 chain mail a +0 short sword a +0 mace a +0 leather armour a +0 whip (43, 13, D:3) a +0 short sword a +0 chain mail (43, 31, D:3) a +0 hand axe a +0 ring mail (45, 32, D:3) a +0 club a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 24, D:4) a +0 club (4, -8, D:4) a +0 robe (4, 2, D:4) 15 stones (12, -13, D:4) a +2 hand axe of electrocution a +0 scale mail a +0 mace (13, -13, D:4) a +0 dagger a +0 robe (13, -12, D:4) a +0 dagger (17, 15, D:4) a +0 quarterstaff (25, 24, D:4) 5 javelins (26, 12, D:4) a +0 leather armour (43, 14, D:4) a +0 club (43, 15, D:4) a +0 club a +0 club (44, 14, D:4) a +0 halberd (51, -18, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Gadyu's Book Emporium a book of Pain (308 gold) an Everburning Encyclopedia (286 gold) a book of Vapours (132 gold) a book of Ice (506 gold) a book of Rime (308 gold) a manual of Dodging (880 gold) a book of Spectacle (352 gold) a book of Geomancy (198 gold) [Shop] Osuok's Antique Weapon Boutique a +0 dagger (48 gold) a +2 mace of protection (374 gold) the +6 arbalest "Damnation" {damnation} (1920 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. a +0 hand axe (72 gold) the +10 long sword "Boufon" {flame, Int+2} (1620 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). the +6 falchion of the Jester {vorpal, rN+} (1096 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. a +1 falchion of electrocution (348 gold) a +0 mace (72 gold) the +11 shortbow "Eryps" {freeze, Int+5} (1869 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). (2, 27, D:5) 22 arrows (11, 18, D:5) a +0 falchion (17, 31, D:5) 14 stones (20, 37, D:5) 22 sling bullets (22, 11, D:5) 28 stones (23, 19, D:5) a +0 pair of boots (23, 29, D:5) 14 stones (43, 8, D:5) a +2 robe of fire resistance (45, 41, D:5) a +0 pair of boots (47, 1, D:5) a +1 dagger of venom (50, -5, D:5) 28 arrows (52, -11, D:5) a +0 spear (52, 14, D:5) a +2 whip of flaming (52, 15, D:5) a +1 robe of fire resistance (53, -11, D:5) a +0 club (53, -10, D:5) a +0 whip a +0 leather armour (54, -11, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 20 arrows (8, -2, D:6) a +0 giant club (10, 31, D:6) a +0 hand axe (10, 32, D:6) a +0 dagger a +0 leather armour (13, -16, D:6) a +0 helmet (14, -19, D:6) a +0 ring mail (14, -11, D:6) a +0 shortbow 22 arrows (14, 34, D:6) a +0 dagger a +0 robe (14, 35, D:6) a +0 whip (15, -11, D:6) a +0 flail a +0 club (15, -10, D:6) a +0 whip a +0 robe (15, -8, D:6) a +0 club (16, -11, D:6) a +0 whip (34, 27, D:6) a +0 scimitar (34, 28, D:6) a +0 robe (34, 29, D:6) a +0 robe (36, -20, D:6) a +0 dagger (37, -18, D:6) 17 arrows (56, 4, D:6) a +1 dagger of venom a +0 robe a +0 short sword (56, 5, D:6) a +0 dagger a +0 robe 6 boomerangs (57, 3, D:6) a +0 dagger a +0 chain mail (57, 4, D:6) a +0 long sword a +0 chain mail (59, 13, D:6) a +0 plate armour (65, 3, D:6) a +0 ring mail Level 7 of the Dungeon (5, 19, D:7) 21 stones (6, 19, D:7) a +0 dagger (16, -12, D:7) a +0 dagger a +0 robe (16, 15, D:7) a +0 dagger (18, 21, D:7) a There-And-Back Book (20, -8, D:7) a +0 falchion (21, -8, D:7) a +0 whip (26, 23, D:7) a +0 mace (28, 24, D:7) a +0 club (28, 25, D:7) a +0 leather armour (29, 24, D:7) a +0 mace (32, -6, D:7) a +0 shortbow 19 arrows (34, 16, D:7) 18 arrows (47, 20, D:7) 27 sling bullets (50, -7, D:7) a +0 spear a +0 scale mail (50, -6, D:7) a +0 barding (52, -8, D:7) a +0 whip a +0 flail (52, -7, D:7) a +0 flail a +0 club (55, 20, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 25 stones (6, 18, D:8) +0 steam dragon scales (9, 16, D:8) a +0 war axe (10, 15, D:8) a +0 hand axe a +0 chain mail (10, 16, D:8) a +0 whip a +1 scale mail of cold resistance (18, 2, D:8) a +1 flail of venom a +0 plate armour a +0 mace a +0 club a +0 club (19, -8, D:8) a +0 club a +0 chain mail a +0 short sword 3 boomerangs (19, 2, D:8) a +0 dagger a +0 leather armour (20, -8, D:8) a +0 flail a +0 leather armour a +3 dagger a +0 robe (27, 10, D:8) a +0 troll leather armour (33, 34, D:8) a +0 ring mail (43, -3, D:8) a +0 dagger a +0 leather armour a +0 trident 2 boomerangs a +0 leather armour (43, -2, D:8) a +0 hand axe a +0 leather armour a +0 mace of holy wrath a +0 shortbow 24 arrows (44, -1, D:8) a +0 dagger (55, -3, D:8) a +0 scale mail (61, 22, D:8) the +6 whip of Stickiness {pain, rPois Will+ rCorr Str-3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. Trog disapproves of the use of such an item. Level 9 of the Dungeon (0, 0, D:9) 20 stones (3, 5, D:9) a +0 dagger a +0 dagger a kobold corpse a kobold corpse (3, 6, D:9) a +0 whip a +0 whip a +0 dagger a kobold corpse a kobold corpse (4, 4, D:9) a yak corpse (4, 5, D:9) a +0 club a curare-tipped dart a yak corpse a kobold corpse (5, 5, D:9) a +0 whip 3 stones (17, -25, D:9) the +1 leather armour "Soninok" {rElec} rElec: It insulates you from electricity. (20, 25, D:9) a +0 mace (24, -16, D:9) a book of Power (27, -10, D:9) a +0 scale mail (28, -16, D:9) a +0 shortbow 15 arrows (29, -17, D:9) 21 arrows (38, 22, D:9) a +0 rapier (52, 24, D:9) a +0 helmet (53, 11, D:9) a staff of conjuration