sbaton Level 1 of the Dungeon [Shop] Olid's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of poison (unknown) (48 gold) a scroll of immolation (48 gold) a scroll of silence (unknown) (114 gold) a scroll of fear (48 gold) a scroll of noise (unknown) (12 gold) (0, 0, D:1) a +0 leather armour (4, -7, D:1) a +0 dagger (4, 0, D:1) a rat corpse (skeletalised by now) (6, 33, D:1) a hobgoblin corpse (skeletalised by now) (8, 33, D:1) a +0 dagger (9, 35, D:1) a +0 leather armour (13, 32, D:1) a +0 dagger (13, 38, D:1) a +0 mace (23, 3, D:1) a +0 rapier (24, 27, D:1) a hobgoblin skeleton (29, 11, D:1) a +0 dagger (32, 11, D:1) a +0 short sword a kobold skeleton (34, 8, D:1) 3 poisoned darts (36, 8, D:1) a +0 dagger a rat skeleton (37, 2, D:1) a frilled lizard corpse (skeletalised by now) (39, 24, D:1) a +0 leather armour (40, 9, D:1) an amulet of the acrobat (41, 23, D:1) a +0 dagger (44, 30, D:1) a +0 short sword (45, 28, D:1) a +0 leather armour (45, 29, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Nurauc's One-of-a-Kind Rings a +2 ring of protection (unknown) (120 gold) the ring "Cabiez Faek" {rPois rF+ rCorr Int-5 Slay+4} (591 gold) [ring of slaying] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +7 ring of slaying (unknown) (1242 gold) the ring of Udomuvar {rF- AC+4 Str+2 Slay+3} (633 gold) [ring of protection] rF-: It makes you vulnerable to fire. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Ocesiz" {rPois rF+ rC- Will+ Dex+4 Clar Fire} (770 gold) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). Clar: It protects you from confusion, rage, mesmerisation and fear. Fire: It increases the power of your Fire spells. (0, 0, D:2) a quokka corpse (skeletalised by now) (7, 7, D:2) 3 boomerangs (17, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 1, D:2) a +0 dagger a jackal corpse (skeletalised by now) (23, 26, D:2) a +0 short sword a ring of positive energy a kobold skeleton (27, 13, D:2) 6 poisoned darts (35, 27, D:2) a frilled lizard corpse (skeletalised by now) (36, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 27, D:2) a +0 mace (43, 4, D:2) a bat corpse (skeletalised by now) (61, 11, D:2) 5 stones (65, 5, D:2) a ring of fire (68, 21, D:2) a +0 war axe (70, 7, D:2) a +0 falchion Level 3 of the Dungeon (0, 3, D:3) a +0 club a +0 robe the felid corpse of Natasha (skeletalised by now) (8, 4, D:3) an amulet of faith (11, 15, D:3) a jackal corpse (skeletalised by now) (15, 19, D:3) a +0 flail a +0 scale mail (17, 20, D:3) an adder skeleton (17, 21, D:3) 5 stones (19, 22, D:3) a +0 mace (20, 23, D:3) a +0 hand axe 3 boomerangs a +0 scale mail an orc skeleton (22, 24, D:3) a +0 leather armour (23, -2, D:3) a scroll of identify (23, 17, D:3) a potion of curing (24, -6, D:3) a rat corpse (skeletalised by now) (24, -4, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (32, 34, D:3) a scroll of teleportation (41, -5, D:3) a +0 dagger a +0 flail a +0 hand axe an orc skeleton (42, -5, D:3) 5 stones a +0 leather armour a ring of flight a +0 hand axe a +0 ring mail a rat skeleton a hobgoblin skeleton an orc skeleton (44, -1, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (55, 8, D:3) a +0 flail a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (3, -4, D:4) the +0 quarterstaff of Theory {elec, Fly rC+ rN+ Int-4} Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). (6, -11, D:4) an amulet of regeneration (7, -14, D:4) 5 stones (9, -16, D:4) a +0 dagger a stone (9, 0, D:4) a +0 dagger (11, -18, D:4) an iguana corpse (skeletalised by now) (12, -22, D:4) a scarab talisman (12, -1, D:4) a ball python corpse (skeletalised by now) (13, -24, D:4) a hobgoblin skeleton (13, -1, D:4) a ball python corpse (skeletalised by now) (15, -19, D:4) a hobgoblin skeleton (17, -4, D:4) a +0 spear (18, -6, D:4) a quokka corpse (skeletalised by now) (18, -3, D:4) a +0 flail (20, -4, D:4) a +0 halberd (20, 15, D:4) a +0 dagger (23, 10, D:4) a +0 short sword (33, -6, D:4) 3 stones (35, 5, D:4) a hobgoblin skeleton (39, -16, D:4) a +0 dagger (40, -15, D:4) a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (41, -15, D:4) a +0 short sword a +0 flail an orc corpse (skeletalised by now) (44, -10, D:4) a +0 hand axe an orc skeleton an orc skeleton (44, -2, D:4) a ring of see invisible (45, -11, D:4) a +0 falchion (48, 12, D:4) a +0 whip 3 stones (51, -5, D:4) a +0 whip a kobold skeleton (58, -11, D:4) a +0 club (60, 9, D:4) a ring of protection from fire Level 5 of the Dungeon (2, 6, D:5) a ring of flight