Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 1638526350917161320 564 schaIuck the Ducker (level 7, -6/46 HPs) Began as a Djinni Conjurer on Nov 10, 2024. Mangled by an orc ... wielding a +0 flail (9 damage) ... on level 5 of the Dungeon. The game lasted 00:05:49 (4438 turns). schaIuck the Ducker (Djinni Conjurer) Turns: 4438, Time: 00:05:51 Health: -6/46 AC: 4 Str: 6 XL: 7 Next: 58% Gold: 86 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . m - +0 leather armour rPois ∞ j - +0 hat rElec . e - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 194 gold pieces. You spent 108 gold pieces at shops. Inventory: Armour e - a +0 cloak (worn) j - a +0 hat (worn) m - a +0 leather armour (worn) Jewellery a - a ring of fire Wands l - a wand of flame (35) q - a wand of paralysis (2) Scrolls c - 7 scrolls of identify {unknown} d - 4 scrolls of poison {unknown} g - 2 scrolls of fog {unknown} o - 2 scrolls of teleportation {unknown} p - a scroll of enchant armour {unknown} Potions b - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} h - 2 potions of degeneration {unknown} i - 2 potions of lignification {unknown} k - 3 potions of curing {unknown} n - 2 potions of brilliance {unknown} r - a potion of mutation {unknown} s - a potion of resistance {unknown} Skills: + Level 0.9 Fighting + Level 5.1 Dodging + Level 4.1 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 54% 2d6 3% 2 c - Fulminant Prism Conj/Alch 13% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 22% 4 e - Freeze Ice 100% 1d10 2% 1 f - Call Imp Summ 54% N/A 3% 2 g - Grave Claw Necr 54% 2d10 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 ! D:4 (* Annotations: D:4 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 flail. The orc shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (100% to hit) The magic dart hits the orc. The orc is heavily wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray hits the quokka! You kill the quokka! You have harvested as much death for Grave Claw as you can hold at once. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses the orc priest. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail! You die... <#.#...........# #.......#. .#.............###.......# # .#.###########...........#.. .#.......#####.#.#.........# .#.#####.............o.....# .#.# #........#.#.......#: ##.####.######.#o####.#### #.............#†# ... ######.########@# .### #.# #o# .# #.# #.# .# #.# #.# .# #.# #.# ## #.# #.# #.# #.# ... ..# You could see an orc priest and an orc. Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:3) 2 hounds (D:4) 2 orc priests (D:4) 2 sleepcaps Ijyb (D:3) 2 orc wizards (D:5) 4 gnolls (D:4) 7 adders 2 shadow imps A white imp (D:5) 4 dart slugs A ribbon worm (D:2) 12 orcs 5 bats 8 endoplasms A giant cockroach (D:2) 8 goblins 8 hobgoblins 5 jackals (D:1) 6 quokkas 9 ball pythons 6 frilled lizards 4 kobolds 7 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schaIuck the Djinni Conjurer began the quest for the Orb. 0 | D:1 | schaIuck set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 499 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 499 | D:1 | Learned a level 1 spell: Freeze 908 | D:2 | Reached skill level 3 in Dodging 923 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1503 | D:3 | Found Daph's Distillery. 1604 | D:3 | Noticed Ijyb 1614 | D:3 | Killed Ijyb 1615 | D:3 | Reached XP level 5. HP: 24/35 MP: 0/0 1615 | D:3 | Learned a level 2 spell: Call Imp 2556 | D:4 | Reached skill level 4 in Dodging 2556 | D:4 | Reached XP level 6. HP: 35/40 MP: 0/0 2955 | D:4 | Found Siryrege's Antique Weapon Shoppe. 3125 | D:4 | Found a runed translucent door. 3125 | D:4 | You are sucked into a shaft and drop 1 floor! 3125 | D:5 | Entered Level 5 of the Dungeon 3343 | D:4 | Found Egheluo's Assorted Antiques. 3361 | D:4 | Bought a scroll labelled ZALINK OVONE for 19 gold pieces 3361 | D:4 | Bought a puce potion for 17 gold pieces 3361 | D:4 | Bought a scroll labelled LUOR UXKOIGH for 19 gold pieces 3361 | D:4 | Bought a fuming puce potion for 17 gold pieces 3361 | D:4 | Bought a scroll labelled JETTAUM ERGHI for 19 gold pieces 3361 | D:4 | Bought a fuming coppery potion for 17 gold pieces 3490 | D:4 | Reached XP level 7. HP: 28/45 MP: 0/0 3490 | D:4 | Learned a level 2 spell: Grave Claw 3861 | D:4 | Noticed Crazy Yiuf 4130 | D:5 | Reached skill level 5 in Dodging 4438 | D:5 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, minmay_misc_feat_nine_boxes D:2: layout_basic, minmay_hexomino_r4 D:3: wad_lake_hut, layout_basic, serial_shops, shop, minmay_misc_feat_encased, uniq_ijyb D:4: layout_loops_ring, serial_shops, shop, minmay_misc_feat_more_columns, kennysheep_diamond, minmay_increasing_density, uniq_crazy_yiuf_cottage D:5: layout_loops_ring, gammafunk_temple_overflow_pools, minmay_checkerbox Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.1 Dodging | 3 4 5 | 5.1 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Fighting | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 74 | 145 | 44 || 263 Searing Ray | | 3 | 4 || 7 Armour: Robe | 2 | 3 | || 5 Leather armour | | 12 | 10 || 22 Dodge: Dodged | 4 | 21 | 2 || 27