Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 16988698718193614118 156 schaIuck the Magician (level 5, -10/38 HPs) Began as a Djinni Conjurer on Nov 11, 2024. Mangled by Sigmund ... wielding a +3 scythe of venom (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:05 (2649 turns). schaIuck the Magician (Djinni Conjurer) Turns: 2649, Time: 00:04:06 Health: -10/38 AC: 2 Str: 6 XL: 5 Next: 65% Gold: 69 EV: 11 Int: 21 God: SH: 4 Dex: 12 rFire + + + (no weapon) rCold + + . p - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . q - scarf {rC+ rF+} rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ g - ring of protection from cold HPRegen 0.26/turn c - ring of protection from cold %: infuse magic (-11 HP) @: enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) p - a +0 buckler (worn) q - a scarf of resistance (worn) Jewellery c - a ring of protection from cold (right hand) g - a ring of protection from cold (left hand) t - a +4 ring of protection Scrolls b - 3 scrolls of identify {unknown} e - 3 scrolls of enchant armour {unknown} j - 3 scrolls of blinking {unknown} m - 3 scrolls of amnesia {unknown} n - 3 scrolls of silence {unknown} r - a scroll of noise {unknown} s - a scroll of summoning {unknown} Potions d - a potion of enlightenment f - 2 potions of curing h - a potion of might {unknown} i - a potion of attraction {unknown} k - 2 potions of heal wounds {unknown} l - a potion of invisibility {unknown} o - a potion of mutation {unknown} Skills: + Level 2.1 Fighting + Level 3.3 Dodging + Level 2.6 Stealth + Level 1.1 Shields + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 4% 1 b - Searing Ray Conj 40% 2d5 6% 2 c - Fulminant Prism Conj/Alch 10% 3d9 38% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 38% 4 e - Slow Hex 80% N/A 4% 1 f - Jinxbite Hex 40% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold barely misses you. The kobold attacks as it pursues you! The kobold hits you but does no damage. The kobold attacks as it pursues you! The kobold closely misses you. The kobold attacks as it pursues you! The kobold closely misses you. The kobold attacks as it pursues you! The kobold hits you with a +2 short sword of freezing. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The kobold attacks as it pursues you! You block the kobold's attack. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the kobold. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) The kobold hits you with a +2 short sword of freezing. The searing ray misses the kobold. The kobold closely misses you. The searing ray misses the kobold. The kobold hits you with a +2 short sword of freezing. The searing ray hits the kobold! You kill the kobold! The searing ray hits something! You finish channelling your searing ray. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. The searing ray hits something. Something hits you! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Something hits you! * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel more buoyant. Something hits you! You die... #. #.# #@ #.# #. #.# #.# #.# #.# #)# #.###.# #...@.# #.##### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) Robin (D:2) 6 adders A dart slug (D:3) 3 ball pythons 6 endoplasms 3 giant cockroaches (D:2) 6 hobgoblins 2 quokkas 3 bats 4 frilled lizards 12 goblins 3 kobolds 3 rats (D:2) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schaIuck the Djinni Conjurer began the quest for the Orb. 0 | D:1 | schaIuck set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 525 | D:1 | Noticed a glass eye 526 | D:1 | Found a faded altar of an unknown god. 529 | D:1 | Noticed a great orb of eyes 529 | D:1 | You are sucked into a shaft and drop 1 floor! 552 | D:2 | Reached XP level 2. HP: 21/21 MP: 0/0 664 | D:1 | Noticed a great orb of eyes 668 | D:1 | Noticed a glass eye 1310 | D:2 | Reached skill level 1 in Fighting 1310 | D:2 | Reached XP level 3. HP: 20/27 MP: 0/0 1310 | D:2 | Learned a level 1 spell: Slow 1437 | D:2 | Noticed Robin 1446 | D:2 | Killed Robin 1447 | D:2 | Reached XP level 4. HP: 16/32 MP: 0/0 2229 | D:3 | Reached XP level 5. HP: 22/38 MP: 0/0 2229 | D:3 | Learned a level 2 spell: Jinxbite 2502 | D:3 | Reached skill level 1 in Shields 2573 | D:3 | Noticed Sigmund 2649 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_corners, hellmonk_ecumenical_altar_watching_god D:2: layout_loops_ring, nrook_mini_backslash, kennysheep_path_1, uniq_robin D:3: layout_basic, minmay_strange_pillars, minmay_snake_closets, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.1 Stealth | 2 | 2.6 Dodging | 3 | 3.3 Shields | 1 | 1.1 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 65 || 126 Searing Ray | | 3 || 3 Use: Potion | | 2 || 2 Armour: Robe | 5 | 19 || 24 Dodge: Dodged | 5 | 8 || 13 Block: Buckler | | 1 || 1