schaIuck Level 1 of the Dungeon (10, -7, D:1) a hobgoblin corpse (skeletalised by now) (15, 1, D:1) a stone a +0 short sword a kobold skeleton (18, -2, D:1) a +0 short sword a +0 leather armour (33, 4, D:1) 7 stones (33, 6, D:1) a jackal skeleton (34, 8, D:1) a +0 short sword (36, -6, D:1) a quokka skeleton (37, -18, D:1) a quokka skeleton (40, -5, D:1) a jackal skeleton (41, -12, D:1) a quokka skeleton (41, 2, D:1) a frilled lizard skeleton (59, 16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (0, 39, D:2) 2 boomerangs (3, 27, D:2) a quokka skeleton (6, 40, D:2) a +0 dagger (11, 9, D:2) a beast talisman (12, -11, D:2) a +0 dagger (17, 30, D:2) an adder skeleton (17, 31, D:2) a +0 club (24, -3, D:2) 5 stones (24, 37, D:2) a jackal corpse (skeletalised by now) (25, 37, D:2) a +0 halberd (44, 23, D:2) a +0 robe (48, 20, D:2) a frilled lizard skeleton (60, 28, D:2) a +0 dagger (61, -14, D:2) a hobgoblin corpse (skeletalised by now) (63, 32, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, 12, D:3) 6 poisoned darts (11, 25, D:3) a bat corpse (skeletalised by now) (29, -13, D:3) a +0 falchion a +0 leather armour (36, 22, D:3) a +0 leather armour (37, 10, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -3, D:4) a +0 hand axe (10, 36, D:4) 6 stones (12, 31, D:4) a +0 dagger 7 stones (13, -10, D:4) a +0 dagger (14, 37, D:4) a +0 dagger (15, -5, D:4) a +0 hand axe (17, 16, D:4) a +0 falchion (51, 3, D:4) a +0 dagger Level 5 of the Dungeon (15, 10, D:5) a potion of resistance (15, 12, D:5) a scroll of identify (17, -11, D:5) a +0 dagger (19, 20, D:5) a +0 giant spiked club (20, -24, D:5) a +0 whip (20, -14, D:5) a +0 shortbow (22, -7, D:5) a +0 long sword (22, 16, D:5) a +0 spear (35, -11, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (10, 43, D:6) a +0 whip (11, 30, D:6) a +0 dagger (18, 49, D:6) a +0 hand axe (24, 19, D:6) a +0 flail (25, 18, D:6) a +0 flail (26, 10, D:6) a +0 whip a +0 scale mail (28, 7, D:6) a maw talisman (36, 39, D:6) 5 stones (38, 42, D:6) a +0 whip (39, 42, D:6) a +0 whip (40, -1, D:6) a flux talisman (41, 20, D:6) a +0 leather armour a +0 club (41, 21, D:6) a +0 trident (42, 20, D:6) a +0 flail a +0 chain mail (42, 34, D:6) 5 large rocks (43, 19, D:6) a +0 short sword a +0 scale mail (43, 33, D:6) a +0 club (43, 36, D:6) a +0 spear (49, 4, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) 5 stones (1, 25, D:7) a +0 leather armour (6, 18, D:7) a +0 leather armour (10, -22, D:7) a +0 robe (10, -5, D:7) a +0 robe (12, 18, D:7) a +1 orcbow of freezing (26, -16, D:7) a +0 hand axe 2 stones (27, -16, D:7) a +0 dagger a +0 robe (29, -16, D:7) a +0 dagger (39, -26, D:7) a +0 dagger a +0 robe (43, 21, D:7) a +0 dagger a +0 leather armour (45, 19, D:7) 8 stones (47, -7, D:7) a +0 scale mail a +0 mace (47, -5, D:7) a +0 hand axe (48, -13, D:7) a potion of degeneration (48, -7, D:7) a +0 robe a +0 dagger (55, -9, D:7) a +0 flail a +0 plate armour a +0 long sword Level 8 of the Dungeon [Shop] Vomarghemugu's Book Emporium Great Wizards, Vol. II (456 gold) a book of Sloth (384 gold) Asmodeus's Almanac of Formation (432 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Forest Summoning/Translocation 5 c - Summon Hydra Summoning 7 a Trismegistus Codex (360 gold) a book of Movement (384 gold) a book of Wicked Creation (528 gold) a book of Power (504 gold) a book of Misfortune (408 gold) a book of Geomancy (240 gold) a book of Storms (312 gold) a book of Flames (336 gold) a manual of Maces & Flails (960 gold) (0, 0, D:8) 2 datura-tipped darts a +0 robe a +3 trident (1, -1, D:8) 3 stones (2, 11, D:8) a +0 dagger (15, -6, D:8) a +0 mace a curare-tipped dart (16, 13, D:8) a +2 vampiric dagger a +4 dagger (17, -10, D:8) 5 stones a +0 dagger (17, -7, D:8) a +0 short sword a +0 dagger 4 stones a +0 short sword (17, 13, D:8) a +0 dagger (19, -6, D:8) a +0 club a +0 club a +0 leather armour a +0 short sword 3 boomerangs (20, -7, D:8) a +0 dagger a +0 robe (20, 6, D:8) 8 stones (22, 3, D:8) a +0 halberd a +0 robe (23, 1, D:8) a +0 flail (23, 2, D:8) a +0 war axe a +0 robe (23, 4, D:8) a +0 dagger a +0 robe (25, 6, D:8) a +0 flail a +0 robe (26, -5, D:8) a +0 chain mail (27, -8, D:8) the serpent talisman "Ughugiawn" {rC+++ Int-3} [serpent talisman] Int-3: It affects your intelligence (-3). rC+++: It renders you almost immune to cold. (39, 11, D:8) a +0 leather armour a +0 quarterstaff a +0 sling Level 9 of the Dungeon [Shop] Qaipleufa's Jewellery Shoppe a beast talisman (200 gold) a ring of resist corrosion (200 gold) a ring of positive energy (200 gold) a ring of protection from cold (250 gold) an amulet of faith (400 gold) an amulet of guardian spirit (300 gold) a ring of ice (250 gold) the ring "Wecaram" {rN+ Str+4 Int-4 Dex+6} (396 gold) [ring of positive energy] Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. (0, 0, D:9) 3 stones (3, -7, D:9) a +0 club (11, -4, D:9) a +0 hand axe the +5 plate armour "Voffea" {-Tele rElec rF+ Regen+} rF+: It protects you from fire. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (11, -2, D:9) a +1 short sword of speed (12, -4, D:9) a +0 dagger a +0 whip (12, -3, D:9) a +0 dagger a +0 short sword (13, -4, D:9) 3 stones a +0 short sword a curare-tipped dart a +0 short sword (13, -1, D:9) a +0 mace (17, -6, D:9) a +0 club (21, -6, D:9) a +0 club (24, -5, D:9) a +0 orcbow a +0 war axe a +0 chain mail (25, -11, D:9) a +0 chain mail a +0 hand axe (27, -12, D:9) 6 stones a +0 glaive 4 poisoned darts a +0 mace a +0 plate armour a +0 halberd a +0 ring mail a +2 antimagic spear (28, -5, D:9) a +0 flail (31, -16, D:9) a +0 hand axe (38, -9, D:9) a +0 mace a +0 chain mail a +0 flail a +0 club (39, -9, D:9) 7 stones a +0 ring mail a +0 flail a +0 halberd (40, -11, D:9) a +0 short sword (40, -8, D:9) a +0 chain mail a +0 short sword (41, -9, D:9) a +0 club (48, 0, D:9) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) +0 acid dragon scales a +2 glaive of flaming (8, 13, Lair:1) a +0 war axe (10, 29, Lair:1) a +0 great sword (18, 11, Lair:1) a +0 trident (27, 12, Lair:1) a +0 leather armour (29, 32, Lair:1) a +3 scimitar 6 javelins a +0 chain mail (30, 12, Lair:1) a +0 rapier (32, -2, Lair:1) a +1 robe of cold resistance a +0 robe a +0 quarterstaff of freezing (40, 4, Lair:1) a book of Scorching (40, 5, Lair:1) a +0 flail (43, 15, Lair:1) a +0 rapier (49, 47, Lair:1) a +0 leather armour (62, 18, Lair:1) a +4 flail a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 gold pieces (1, 0, Lair:2) 8 gold pieces (1, 16, Lair:2) a book of Fire (2, 16, Lair:2) a scroll of fear (3, 16, Lair:2) a +0 battleaxe (5, -5, Lair:2) 8 gold pieces (5, 23, Lair:2) 22 gold pieces (10, -7, Lair:2) 52 gold pieces (11, 25, Lair:2) 8 gold pieces (12, 23, Lair:2) 23 gold pieces