schaIuck Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 1, D:1) a +0 club (5, -8, D:1) a bat corpse (skeletalised by now) (14, -8, D:1) a quokka skeleton (22, 0, D:1) a rat skeleton (26, -25, D:1) a jackal corpse (skeletalised by now) (27, -26, D:1) a hobgoblin corpse (skeletalised by now) (27, -25, D:1) a jackal corpse (skeletalised by now) (27, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 8, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (30, -25, D:1) a +0 robe (34, -15, D:1) a +0 dagger (38, -4, D:1) a +0 dagger (42, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 26, D:2) a jackal corpse (skeletalised by now) (4, 27, D:2) a hobgoblin corpse (skeletalised by now) (4, 28, D:2) a jackal corpse (skeletalised by now) (6, 29, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, -5, D:2) a hobgoblin skeleton (9, 22, D:2) a +0 quarterstaff (10, 10, D:2) a bat skeleton (11, 9, D:2) a rat skeleton (15, 23, D:2) a frilled lizard skeleton (17, -13, D:2) a +0 hammer (17, -3, D:2) a +0 dagger (18, -14, D:2) a +0 hammer (23, 10, D:2) a +0 dagger (24, -16, D:2) a +0 hammer (25, -15, D:2) a +2 quarterstaff of chaos a +0 cloak (26, -16, D:2) a +0 hammer (26, -14, D:2) a +0 hammer (36, 5, D:2) a +0 dagger (51, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kairut's One-of-a-Kind Rings a +6 ring of slaying (1014 gold) a +3 ring of slaying (273 gold) a +2 ring of evasion (78 gold) a +2 ring of intelligence (39 gold) the ring "Huheclao" {rF- rC+++ Will+ MP-4 Int+3 Clar} (934 gold) [ring of willpower] Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. MP-4: It affects your magic capacity (-4). Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:3) a ball python skeleton (0, 3, D:3) a +0 whip the +2 robe of Zosiseits {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (0, 25, D:3) a +0 pair of gloves (3, 25, D:3) a rat corpse (skeletalised by now) (7, -1, D:3) a +3 whip (9, 3, D:3) a ball python skeleton (14, 14, D:3) a +0 short sword (23, 20, D:3) a +4 ring of protection (27, 17, D:3) a +0 short sword (29, -13, D:3) a +0 short sword 2 stones (29, 28, D:3) a +0 scale mail (31, -3, D:3) 7 stones (32, -7, D:3) a +0 dagger 3 stones (32, 0, D:3) a +0 whip (36, 16, D:3) a rat skeleton (46, 36, D:3) a +0 whip (49, -11, D:3) a hobgoblin corpse (skeletalised by now) (62, 25, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a staff of earth (2, -2, D:4) a +0 club a goblin skeleton (2, 2, D:4) a hobgoblin skeleton (5, 13, D:4) a scarf of harm (11, -17, D:4) a quokka corpse (skeletalised by now) (16, 1, D:4) a +0 flail a +0 ring mail (17, -13, D:4) the felid corpse of Natasha (skeletalised by now) (18, -7, D:4) a quokka corpse (skeletalised by now) (18, 10, D:4) a +0 short sword (25, 22, D:4) a +0 leather armour (27, -13, D:4) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (28, -5, D:4) a +0 short sword (29, -17, D:4) a +0 leather armour (30, 1, D:4) 3 stones (30, 20, D:4) a +0 cloak (32, 4, D:4) a +0 giant club (36, 5, D:4) a +0 plate armour (39, 10, D:4) the felid skeleton of Natasha (43, -1, D:4) the felid corpse of Natasha (skeletalised by now) Level 5 of the Dungeon [Shop] Naitoveu's General Store a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of brand weapon (123 gold) a +6 ring of intelligence (468 gold) 6 stones (7 gold) a +2 robe of positive energy (191 gold) a blade talisman (390 gold) 3 stones (3 gold) (0, 0, D:5) a +0 whip (8, 13, D:5) a +0 spear a +0 ring mail (9, 13, D:5) a +0 spear (15, -15, D:5) a scarf of invisibility (16, -2, D:5) a +0 giant spiked club (22, -15, D:5) a staff of earth (24, 4, D:5) a +2 leather armour of willpower a +0 club (32, -1, D:5) an amulet of guardian spirit (32, 1, D:5) a potion of degeneration (33, 13, D:5) a +0 spear (33, 15, D:5) a +0 whip (34, 1, D:5) a +0 war axe (35, -21, D:5) a +0 short sword a +0 leather armour a +0 club a +0 leather armour an orc corpse (skeletalised by now) (35, -19, D:5) a +0 flail an orc corpse (skeletalised by now) (35, 1, D:5) 13 gold pieces (42, 11, D:5) a +2 leather armour of poison resistance a +0 rapier the human skeleton of Eustachio (48, 6, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (5, 19, D:6) a +0 leather armour (9, 34, D:6) a +0 robe a +0 dagger (11, 34, D:6) a +0 falchion a +0 robe a +0 dagger (12, 34, D:6) a +0 scale mail a +0 mace a +0 hand axe (13, 1, D:6) a +0 war axe of electrocution (27, -1, D:6) a +0 giant club (28, -2, D:6) 2 boomerangs (29, 26, D:6) a +0 mace (29, 35, D:6) a +0 club (32, 13, D:6) 8 stones (33, 10, D:6) a +0 hand axe (45, 9, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) 5 stones (1, 0, D:7) a +0 whip (13, -11, D:7) a +0 hand axe (17, -18, D:7) a +0 dagger (17, 13, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (18, 27, D:7) a +0 dagger (21, 22, D:7) 6 stones (21, 28, D:7) a +0 mace a +0 leather armour (22, 28, D:7) a +0 club (23, 23, D:7) a +0 dagger a +0 leather armour (23, 29, D:7) a +0 arbalest (28, -29, D:7) a +0 spear (28, -14, D:7) a +0 war axe (29, -14, D:7) a +0 short sword a +0 flail a +0 club (29, -2, D:7) a +1 pair of boots (29, 19, D:7) 8 stones (30, -19, D:7) a +0 flail a +0 leather armour (30, 9, D:7) a +0 leather armour (47, -8, D:7) a +0 hand axe (52, -2, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 3 stones (10, -13, D:8) 8 stones (11, -18, D:8) a +0 quarterstaff (16, -18, D:8) a +1 heavy hand axe (22, -3, D:8) a +0 short sword (23, 3, D:8) a +0 trident (24, 2, D:8) a +1 dagger of speed a +0 ring mail (25, -38, D:8) a +0 spear (26, 0, D:8) a +0 club (41, -14, D:8) a +0 short sword (42, -15, D:8) a +0 dagger a +0 robe (44, -15, D:8) a +0 club (44, -13, D:8) a +0 dagger 3 boomerangs Level 9 of the Dungeon [Shop] Koohicuo's Magic Scroll Emporium a scroll of amnesia (68 gold) a scroll of poison (68 gold) a scroll of fear (68 gold) 2 scrolls of identify (68 gold) [Shop] Eximied's Book Emporium a book of Dreams (384 gold) a book of Winter (640 gold) a manual of Summonings (1280 gold) a book of Frost (320 gold) a book of Blasting (448 gold) the Tome of Frosty Thermatology (768 gold) Spells Type Level a - Freeze Ice 1 b - Ignite Poison Fire/Alchemy 4 c - Plasma Beam Fire/Air 6 d - Polar Vortex Ice 9 a book of Ice (800 gold) a manual of Stealth (1280 gold) a book of Transmutation (640 gold) (0, 0, D:9) a +0 club (2, -2, D:9) a +0 dagger (6, -13, D:9) the staff of Midsummer {rElec rF- rCorr Necro Ice Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (9, 10, D:9) a +0 dagger (10, 11, D:9) a +1 short sword of venom (10, 12, D:9) a +0 short sword a stone (13, -3, D:9) a +0 dagger of freezing (20, -9, D:9) a +0 sling a +0 leather armour a +0 flail (20, -6, D:9) a +0 ring mail a +0 trident (21, -8, D:9) a +0 hand axe a +0 robe (27, 3, D:9) a +0 club (28, 0, D:9) a +1 whip of freezing 3 stones (28, 36, D:9) 5 stones (29, -13, D:9) a +3 chain mail (31, 13, D:9) 18 gold pieces (32, 4, D:9) a +0 dagger (33, 25, D:9) a +0 war axe (34, 2, D:9) a +0 short sword a +0 robe (34, 3, D:9) a +0 dagger a +0 robe a +0 flail a +0 chain mail (34, 4, D:9) a +0 dagger a +0 robe (35, 2, D:9) a +3 scimitar a +0 robe (36, 2, D:9) a +0 great sword a +0 robe (39, 3, D:9) a +0 robe a +0 dagger (41, 17, D:9) 9 stones Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 dagger a +0 robe a +0 short sword (0, 1, D:10) a +0 dagger a +0 short sword a +4 short sword a +0 dagger a +0 dagger a stone a +0 dagger a +0 whip a +0 short sword a +0 dagger a +0 short sword a +2 short sword of venom a +0 club 2 curare-tipped darts a +0 club a +0 whip a +0 dagger a +0 dagger a +0 dagger a +0 whip (0, 2, D:10) a +0 whip a +0 whip a stone (1, 0, D:10) a +0 dagger (5, -42, D:10) 8 stones (5, -41, D:10) a +0 flail a +0 chain mail (5, -33, D:10) a +0 great sword a +0 robe (5, -12, D:10) a +0 robe (6, -34, D:10) a +0 giant club a +0 giant spiked club (7, -40, D:10) a +0 mace (14, -40, D:10) a +0 dagger (14, -32, D:10) a +0 giant spiked club a +0 giant club (28, -18, D:10) a +0 robe (28, -4, D:10) a +0 ring mail (29, -30, D:10) a +0 crystal plate armour (30, -30, D:10) a +0 scale mail (31, 1, D:10) a +0 heavy quick blade a +1 quick blade of flaming the +6 quick blade of the Insatiable Mouths {flame, *Corrode rPois Will+++ Stlth-} rPois: It protects you from poison. Will+++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. Stlth-: It makes you less stealthy. a +1 quick blade of electrocution a +3 quick blade the +2 demon whip of Ancient Evil {flame, rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. the ring of New Discoveries {rPois rN++ Stlth-} [ring of poison resistance] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. a ring of fire a ring of ice the amulet "Azabliaq" {Acrobat ^Contam rPois rN+ Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rPois: It protects you from poison. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. a ring of willpower the ring of Wu Jian's Regard {Fly rPois rF+} [ring of protection from fire] rF+: It protects you from fire. rPois: It protects you from poison. Fly: It grants you flight. a ring of fire the ring "Yraij" {*Slow rC+ MP+9 Int+6} [ring of magical power] Int+6: It affects your intelligence (+6). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. a scroll of revelation (39, -19, D:10) a +0 robe a +3 dire flail (39, -17, D:10) a +0 robe a +2 long sword (41, -18, D:10) a +0 robe a +0 dagger (52, -8, D:10) 7 stones (57, -51, D:10) a +0 giant club a +0 giant club (60, -48, D:10) 4 stones (63, -49, D:10) a +2 dagger of distortion 3 curare-tipped darts Level 11 of the Dungeon [Shop] Cegiorr's Antique Weapon Shop a +0 flail (105 gold) a +0 scimitar (120 gold) the +1 sling of True Grit {speed, rElec rCorr Str+3} (1062 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +1 falchion of distortion (435 gold) a +0 morningstar (120 gold) a +2 rapier of freezing (576 gold) a +0 dagger (60 gold) a +2 vampiric spear (630 gold) (0, 0, D:11) 5 stones (13, -39, D:11) 6 stones (20, -34, D:11) 5 stones (24, -26, D:11) a +0 mace (25, -18, D:11) a +0 pair of gloves (27, -11, D:11) a +0 rapier of freezing a +3 dagger of chaos (28, -35, D:11) 6 large rocks (33, -10, D:11) a +0 dagger (36, -27, D:11) 6 stones (39, -12, D:11) 9 gold pieces (41, -19, D:11) a box of beasts (42, -19, D:11) a scroll of identify (43, -21, D:11) a scroll of identify (55, -42, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 flail a +0 robe (0, 5, D:12) 4 large rocks (1, 1, D:12) a +0 dire flail a +0 dire flail (2, 1, D:12) a staff of cold (2, 3, D:12) a +0 battleaxe (2, 5, D:12) a +0 rapier (2, 8, D:12) a flux talisman a +0 orcbow the +3 robe of Watchfulness {Rampage Will+ rCorr Archmagi} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Archmagi: It increases the power of your magical spells. (6, 1, D:12) a +0 great sword of flaming (6, 43, D:12) a +0 scale mail (9, 1, D:12) a +0 short sword (9, 2, D:12) a +0 dire flail a +0 dire flail (10, 0, D:12) a wand of polymorph (5) (11, 11, D:12) the +1 robe of the Singing Gods {rF+ rC+ Int-2 Dex+4} Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC+: It protects you from cold. (12, 0, D:12) 3 potions of degeneration (14, -8, D:12) a +0 club (15, -8, D:12) a +0 chain mail a +0 dagger (15, -7, D:12) a +0 robe a +0 dagger (15, 41, D:12) a +0 robe a +0 spear of freezing (16, -8, D:12) a +0 robe a +0 dagger (16, 39, D:12) a +0 giant club (16, 40, D:12) a +0 great mace a +0 giant club (16, 41, D:12) a +0 giant club (17, 41, D:12) a +0 giant spiked club a +0 giant club (19, 45, D:12) 5 stones (20, -4, D:12) 3 stones (33, 35, D:12) a +0 shortbow (33, 39, D:12) a +2 hand axe of freezing a +0 robe (36, 5, D:12) a +0 flail (37, 46, D:12) a +0 orcbow (41, 7, D:12) a +0 trident (48, 17, D:12) a +0 shortbow (51, 17, D:12) a scroll of identify (61, 44, D:12) a +0 sling (62, -5, D:12) a +2 flail of protection (63, 39, D:12) 4 stones (71, 13, D:12) a staff of death Level 13 of the Dungeon (1, 10, D:13) a +0 orcbow (3, -37, D:13) a +0 trident (4, 0, D:13) a +0 orcbow (6, -8, D:13) 5 stones (11, -24, D:13) 3 scrolls of identify (12, -30, D:13) a +2 falchion of flaming (14, -43, D:13) a +0 morningstar (16, 3, D:13) a +0 leather armour (26, -33, D:13) a +0 club (28, -23, D:13) a +0 flail (30, -24, D:13) a +0 robe a +0 dagger (31, -29, D:13) a +0 dagger (31, -24, D:13) a +0 leather armour a +0 falchion (33, -21, D:13) a scroll of immolation a scroll of noise (36, -16, D:13) a +0 giant club (37, -17, D:13) a +0 giant club a +0 giant club (37, -16, D:13) a +0 giant spiked club a +0 dire flail (37, -15, D:13) a +0 giant spiked club (38, -15, D:13) a +0 giant spiked club a +0 giant club (39, -9, D:13) a +0 chain mail (48, 2, D:13) 5 large rocks (51, -1, D:13) a +1 spectral quarterstaff (53, -38, D:13) 5 large rocks (53, -1, D:13) a +0 dire flail a +0 dire flail (54, 7, D:13) a +0 quarterstaff Level 14 of the Dungeon (0, 0, D:14) 3 stones (1, 8, D:14) a human corpse (skeletalised by now) (4, 5, D:14) a human corpse (skeletalised by now) (5, 8, D:14) a human corpse (skeletalised by now) (11, -8, D:14) a potion of degeneration (12, -6, D:14) a +0 orcbow (12, -5, D:14) a +0 shortbow (13, -6, D:14) a +0 orcbow (19, 4, D:14) a +0 flail (21, 13, D:14) a scroll of noise (25, -16, D:14) a +0 robe (25, -4, D:14) a +2 helmet of see invisible (26, -6, D:14) 12 gold pieces (27, -2, D:14) a potion of cancellation (30, -2, D:14) 32 gold pieces (31, -2, D:14) a +2 arbalest of electrocution (unseen) (33, 0, D:14) a ring of see invisible (33, 13, D:14) a +0 halberd (34, 0, D:14) 4 stones (34, 11, D:14) a +0 battleaxe a +0 long sword (42, -8, D:14) a scroll of identify (46, -5, D:14) 4 stones Level 15 of the Dungeon [Shop] Saivau's Magic Scroll Shoppe a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) [Shop] Aqaufei's Book Shoppe a book of Minor Magic (240 gold) a book of the Hunter (390 gold) the Folio of Evil Invitation (630 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Fugue of the Fallen Necromancy 3 c - Martyr's Knell Necromancy/Summoning 4 d - Borgnjor's Revivification Necromancy 8 a book of Callings (420 gold) a book of Weapons (420 gold) a book of the Wilderness (570 gold) a book of Minor Magic (240 gold) a book of Power (630 gold) [Shop] Xysivvun's Weapon Shoppe a +0 hand axe (51 gold) a +0 war axe (59 gold) a +0 shortbow (51 gold) a +0 trident (59 gold) a +0 arbalest (76 gold) a +5 orcbow of flaming (566 gold) a +3 trident of venom (360 gold) a +0 quarterstaff (68 gold) a +0 dagger (34 gold) (0, 0, D:15) a +0 arbalest of draining (0, 1, D:15) a +0 arbalest (1, -1, D:15) a +0 arbalest (1, 0, D:15) a +0 arbalest (1, 1, D:15) a +0 arbalest (4, -35, D:15) 4 stones (13, -19, D:15) a +0 long sword a +0 leather armour (15, -23, D:15) a +0 dagger a +0 robe (15, -20, D:15) a +0 dagger a +2 robe of willpower (16, -37, D:15) 2 throwing nets (16, -17, D:15) a +0 trident a +0 robe (17, -23, D:15) a +0 long sword (20, -19, D:15) a +0 dagger (20, 10, D:15) a +3 rapier of speed (25, 6, D:15) 7 stones (32, -32, D:15) a +2 chain mail of willpower (40, 7, D:15) a +0 giant club a +0 giant club a +0 giant club (40, 9, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (41, -15, D:15) a scroll of identify (41, 7, D:15) a +0 giant club a +0 giant club (41, 8, D:15) a +0 giant spiked club a +0 giant club (41, 9, D:15) a +0 giant spiked club a +0 giant spiked club (42, 7, D:15) a +0 spear a +0 robe (44, -19, D:15) a +6 ring of strength a +6 ring of strength (45, 2, D:15) a +0 ring mail of willpower (46, -6, D:15) a +0 orcbow (50, -31, D:15) a +0 short sword (56, -4, D:15) the +7 whip of Ashenzari's Esteem {venom, Will+ Str+5 Int-5} Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). Will+: It increases your willpower. (59, -18, D:15) a +0 dire flail a +0 giant spiked club (59, -16, D:15) a +0 giant spiked club a +0 giant club (60, -30, D:15) a +0 giant club a +0 giant club (60, -29, D:15) a +0 giant spiked club a +0 giant club (60, -21, D:15) a +0 giant club a +0 great mace (60, -18, D:15) a +0 giant club a +0 giant club (60, -17, D:15) a +0 giant spiked club a +0 giant club a +0 robe a +0 halberd (62, -26, D:15) 6 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (0, 1, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 flail (2, 0, Orc:1) a +0 short sword (2, 1, Orc:1) a +0 chain mail a +0 war axe (2, 2, Orc:1) a +0 mace (3, 1, Orc:1) a +0 chain mail a +0 glaive (3, 2, Orc:1) a +0 dagger (4, -12, Orc:1) a +0 dagger a +0 robe (4, 1, Orc:1) a +0 leather armour a +0 hand axe (4, 2, Orc:1) a +0 robe a +0 dagger (5, -13, Orc:1) a +1 dire flail a +0 chain mail (5, 1, Orc:1) a +0 ring mail a +0 hand axe (6, -13, Orc:1) a +0 glaive a +0 plate armour (7, 1, Orc:1) a +0 short sword (58, -16, Orc:1) a +0 short sword (58, -15, Orc:1) a +0 battleaxe a +0 orcbow a +0 chain mail (59, -15, Orc:1) a +0 robe a +5 dagger of freezing (59, -14, Orc:1) a +0 club (61, -14, Orc:1) a +0 hand axe (63, -16, Orc:1) a +0 trident (65, -16, Orc:1) a +0 chain mail a +0 battleaxe (65, -15, Orc:1) a +0 giant spiked club a +0 dire flail (65, -14, Orc:1) a +0 giant club a +0 giant spiked club (66, -15, Orc:1) a +0 hand axe (66, -14, Orc:1) a +0 robe a +0 spear (66, -13, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club (67, -16, Orc:1) a +0 dagger (67, -13, Orc:1) a +0 giant spiked club a +0 giant club Level 2 of the Orcish Mines [Shop] Keet's Overcharged Wands a wand of roots (18) (648 gold) a wand of paralysis (18) (648 gold) a wand of paralysis (18) (648 gold) a wand of polymorph (18) (378 gold) a wand of digging (11) (693 gold) a wand of light (18) (1134 gold) [Shop] Latsydu's General Store a +3 leather armour of poison resistance (315 gold) a +0 quarterstaff (60 gold) a wand of digging (6) (378 gold) a ring of protection from fire (375 gold) a +3 scale mail of fire resistance (390 gold) 3 stones (4 gold) [Shop] Vomeish's Jewellery Shop a talisman of death (800 gold) an amulet of the acrobat (300 gold) an amulet of regeneration (300 gold) the dragon-blood talisman of Intuition {rN+ Dex+3} (1632 gold) [dragon-blood talisman] Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. a ring of ice (250 gold) a ring of wizardry (300 gold) a ring of ice (250 gold) an amulet of magic regeneration (300 gold) [Shop] Poaxkeic's Antique Armour Shop a +0 scale mail (112 gold) a +0 chain mail (126 gold) the +0 chain mail "Luaqud" {rElec Int-3 Dex+3} (518 gold) Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. a +3 ring mail of fire resistance (728 gold) a +2 leather armour of poison resistance (448 gold) a +0 ring mail (112 gold) [Shop] Ibbystrei's Antique Weapon Boutique a +4 heavy hand axe (630 gold) a +0 short sword (69 gold) a +2 flail of holy wrath (420 gold) a +0 dagger (46 gold) a +1 sling of flaming (223 gold) a +0 rapier (92 gold) a +0 orcbow (80 gold) a +0 double sword (345 gold) (3, -19, Orc:2) a +0 chain mail a +0 halberd (5, 12, Orc:2) a +0 leather armour a +0 hand axe (7, -14, Orc:2) a +0 plate armour a +0 battleaxe (7, -4, Orc:2) a +0 giant club a +0 giant spiked club (7, 15, Orc:2) a +2 chain mail of cold resistance a +0 flail (10, -11, Orc:2) a +0 leather armour a +0 dagger (15, -13, Orc:2) a +0 mace (21, -18, Orc:2) a +0 club (22, -16, Orc:2) a +0 robe a +0 dagger (22, -15, Orc:2) a +0 robe a +1 dagger of freezing (22, 34, Orc:2) a +0 robe a +0 dagger (23, -18, Orc:2) a +0 leather armour a +0 dagger a +0 flail (23, -16, Orc:2) a +0 chain mail a +0 dagger (23, -12, Orc:2) a +0 ring mail a +0 flail of protection (23, -11, Orc:2) a +0 hand axe (24, -18, Orc:2) a +0 plate armour a +0 war axe (24, -15, Orc:2) a +0 ring mail a +0 trident (24, -13, Orc:2) a +0 chain mail a boomerang a +0 hand axe (24, -12, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger of draining a +1 robe of resistance a +0 dagger a +0 dagger (24, -11, Orc:2) a +0 chain mail a +0 dire flail a +0 dagger a +0 chain mail a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 hand axe (24, 36, Orc:2) a +0 ring mail a +0 short sword (24, 37, Orc:2) a +1 heavy mace a +0 leather armour (25, -11, Orc:2) a +0 scimitar a +0 robe a +0 dagger a +0 chain mail a +0 short sword (25, -10, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 halberd a +0 plate armour a +0 halberd a +0 flail (25, -9, Orc:2) a +0 plate armour a +0 war axe a +0 leather armour a +2 dagger of flaming a +2 robe of positive energy a +0 dagger (25, -8, Orc:2) a +0 leather armour a +0 club (25, 36, Orc:2) a +0 chain mail a +0 long sword (26, -13, Orc:2) a +0 robe a +0 dagger (26, -11, Orc:2) a +0 plate armour a +3 dire flail a +1 leather armour of poison resistance a +0 club (26, -10, Orc:2) a +0 plate armour a +0 hand axe a +0 ring mail a +0 flail of venom a +0 chain mail a +0 club (26, -8, Orc:2) a +0 robe a +0 dagger (26, -7, Orc:2) a +0 robe a +0 dagger (26, -6, Orc:2) a +0 mace a +0 plate armour (27, -12, Orc:2) a +0 chain mail a +0 hand axe (27, -10, Orc:2) a +0 plate armour a +1 heavy long sword (27, -9, Orc:2) a +0 ring mail a +0 dire flail a +0 club a +0 plate armour a +0 glaive a +0 chain mail a +0 scimitar a +0 flail (27, -8, Orc:2) a +0 plate armour a +0 scimitar a +0 orcbow (27, -7, Orc:2) a +0 robe a +2 dagger of venom (27, -5, Orc:2) a +0 heavy hand axe a +0 trident a +0 ring mail (27, 2, Orc:2) a +0 dagger a +0 robe (27, 4, Orc:2) a +0 halberd a +0 chain mail (27, 6, Orc:2) a +0 club 3 boomerangs a +0 leather armour (28, -10, Orc:2) a +0 chain mail a +0 glaive (28, -7, Orc:2) a +4 plate armour a +0 trident (28, -1, Orc:2) a +0 short sword a +0 leather armour (28, 11, Orc:2) a +0 dagger a +0 robe (29, -14, Orc:2) a +0 chain mail 3 boomerangs a +0 halberd (29, 14, Orc:2) a +0 flail (29, 15, Orc:2) a +0 glaive a boomerang a +0 plate armour (30, -17, Orc:2) a +0 leather armour a +0 hand axe (30, -14, Orc:2) a +0 dagger (31, 14, Orc:2) a +0 mace (35, 35, Orc:2) a +0 dagger a +0 robe (46, 28, Orc:2) a +0 halberd a +0 chain mail (48, 27, Orc:2) a +0 dagger a +0 robe (49, 26, Orc:2) a +0 short sword a +0 leather armour (49, 27, Orc:2) a +0 hand axe (50, 27, Orc:2) a +0 flail (51, 27, Orc:2) a +0 dire flail a +0 chain mail (51, 28, Orc:2) a +0 trident a +0 plate armour (52, 28, Orc:2) a +0 mace Level 1 of the Elven Halls [Shop] Nasch's Book Shoppe a book of Blasting (476 gold) a book of Death (748 gold) a book of Power (714 gold) a manual of Invocations (1360 gold) the Atlas of Space and the Mob (714 gold) Spells Type Level a - Apportation Translocation 1 b - Maxwell's Portable Piledriver Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Dragon's Call Summoning 9 a book of Frost (340 gold) a book of Movement (544 gold) (0, 0, Elf:1) a +0 whip (2, 22, Elf:1) a +0 short sword a +0 long sword a +0 robe (2, 37, Elf:1) a throwing net (25, 8, Elf:1) a +0 dire flail a +0 leather armour (27, 0, Elf:1) a +0 leather armour a +0 scimitar (27, 27, Elf:1) 7 stones (30, 2, Elf:1) a +0 ring mail a +0 short sword (31, -1, Elf:1) a +0 short sword (31, 2, Elf:1) a +0 leather armour a +2 rapier of speed (32, 2, Elf:1) a +0 dagger (34, -5, Elf:1) a +0 long sword (34, 0, Elf:1) a +0 buckler a +0 leather armour a +0 scimitar (35, -3, Elf:1) a +0 long sword (35, -2, Elf:1) a +0 long sword (37, 5, Elf:1) 8 stones (40, 19, Elf:1) a +0 short sword a +0 leather armour (40, 20, Elf:1) a +0 short sword (41, 19, Elf:1) a +4 rapier (41, 21, Elf:1) a +1 dagger of venom a +0 shortbow a +0 leather armour (42, 2, Elf:1) 4 stones (42, 20, Elf:1) a +0 long sword a +0 leather armour (43, 35, Elf:1) a +0 dagger (43, 36, Elf:1) a +1 scimitar of freezing a +0 shortbow a +0 leather armour (44, 36, Elf:1) a +1 rapier of draining a +0 scale mail (47, -11, Elf:1) a +0 dagger (47, -8, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (48, -12, Elf:1) a +0 longbow a +0 short sword a +1 leather armour of cold resistance (48, -10, Elf:1) a +0 scimitar a +0 shortbow a +0 leather armour (49, -12, Elf:1) a +2 long sword of holy wrath (49, -11, Elf:1) a +0 dagger (50, -11, Elf:1) a +0 rapier a +0 leather armour (50, -7, Elf:1) a +0 dagger a +0 longbow a +0 leather armour Level 2 of the Elven Halls [Shop] Ysic's Weapon Emporium a +0 dire flail (56 gold) 8 stones (11 gold) a +0 quarterstaff (56 gold) a +0 flail (49 gold) a +0 scimitar (56 gold) a +0 great sword (91 gold) a +1 great sword of holy wrath (261 gold) the +3 orcbow of Incongruity {elec, Str+4} (547 gold) Str+4: It affects your strength (+4). (0, 0, Elf:2) a +0 orcbow (1, 12, Elf:2) a +0 club (1, 20, Elf:2) 4 poisoned darts (1, 25, Elf:2) 4 stones (2, 1, Elf:2) 5 curare-tipped darts (2, 38, Elf:2) 6 stones (10, 32, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (12, 10, Elf:2) a +0 dagger a +1 long sword of flaming a +0 chain mail (12, 29, Elf:2) a +0 dagger a +0 longbow a +0 leather armour a +0 scimitar a +0 ring mail (13, 28, Elf:2) a +0 rapier (13, 31, Elf:2) a +0 rapier (14, 8, Elf:2) a +0 long sword a +0 long sword (14, 10, Elf:2) a +0 rapier (15, 26, Elf:2) 5 javelins (15, 32, Elf:2) a +0 short sword a +0 shortbow (15, 38, Elf:2) a +0 dagger (16, 27, Elf:2) a +0 rapier (16, 28, Elf:2) a +0 short sword a +0 scale mail (17, 23, Elf:2) a scroll of immolation (18, -1, Elf:2) a +0 leather armour (21, 6, Elf:2) a +0 long sword a +0 leather armour (25, -2, Elf:2) a human skeleton (25, -1, Elf:2) a +0 dagger (27, -2, Elf:2) a +0 ring mail (30, 37, Elf:2) a +0 long sword (30, 41, Elf:2) a +0 short sword a +0 leather armour (31, 23, Elf:2) a +0 long sword a +0 ring mail (31, 27, Elf:2) a +0 short sword (31, 36, Elf:2) a +0 long sword a +0 longbow a +0 scale mail (31, 39, Elf:2) a +0 dagger (31, 40, Elf:2) a +0 long sword a +0 leather armour (31, 41, Elf:2) a +0 scimitar a +0 scale mail a +2 buckler of protection (31, 42, Elf:2) a +0 dagger a +0 leather armour (32, 29, Elf:2) a +0 long sword (33, 40, Elf:2) a +0 rapier (35, 25, Elf:2) a +0 long sword (35, 39, Elf:2) a +0 long sword (36, 23, Elf:2) a +0 short sword a +0 shortbow (37, -8, Elf:2) 6 stones (39, 22, Elf:2) a +0 dagger (39, 24, Elf:2) a +0 scimitar a +0 ring mail (42, 27, Elf:2) a +0 short sword a +0 leather armour (45, 25, Elf:2) a +0 short sword a +0 chain mail (47, 29, Elf:2) a +0 long sword of freezing Level 3 of the Elven Halls [Shop] Dutekab's Book Shop a book of Frost (360 gold) a book of Geomancy (360 gold) a book of Battle (576 gold) a book of Air (396 gold) a book of Air (396 gold) a book of the Senses (504 gold) the Unrestrained Analects (792 gold) a book of Party Tricks (396 gold) Deppaixa's Monograph on Violence (180 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Momentum Strike Conjuration/Translocation 2 a book of the Hunter (468 gold) [Shop] Amiubion's Assorted Antiques a +0 great sword (201 gold) a potion of might (124 gold) a scroll of identify (62 gold) a scroll of identify (62 gold) a potion of brilliance (124 gold) (0, 0, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (10, -28, Elf:3) a +0 long sword a +0 scale mail (10, -26, Elf:3) a +0 short sword a +0 ring mail (13, -20, Elf:3) a +0 trident (17, -26, Elf:3) a +0 ring mail (20, -37, Elf:3) a +0 dagger (20, -36, Elf:3) a +4 long sword (21, -38, Elf:3) a +0 long sword (21, -20, Elf:3) a +0 short sword a +0 scale mail (22, -39, Elf:3) a +0 long sword (26, -28, Elf:3) a ring of protection from fire an amulet of guardian spirit (39, -35, Elf:3) a +2 falchion of protection (39, -34, Elf:3) 5 stones (51, -29, Elf:3) a +0 long sword a +0 leather armour (54, -29, Elf:3) 12 gold pieces (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +3 dagger (still there?) (55, -30, Elf:3) 24 gold pieces a +0 rapier a +0 short sword a +1 long sword of flaming (55, -28, Elf:3) 3 gold pieces a +0 rapier (56, -31, Elf:3) 59 gold pieces (still there?) a +0 dagger (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 long sword (still there?) a +2 short sword of freezing (still there?) a +0 long sword (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) the +7 quarterstaff "Wiriomaq" {freeze, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (17, -14, Lair:1) the staff "Undertaker" {rF+ rC+++ MP+9 Dex-3 Fire Ice} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (2, -9, Lair:2) a +0 plate armour (9, 5, Lair:2) a +0 robe (11, -8, Lair:2) 2 boomerangs (13, -17, Lair:2) a +0 trident (17, 11, Lair:2) a +0 leather armour (31, -9, Lair:2) a +0 chain mail (37, -2, Lair:2) a +2 long sword of electrocution (38, -10, Lair:2) a +0 short sword (38, -2, Lair:2) a human skeleton (38, 11, Lair:2) a +0 leather armour (62, 22, Lair:2) 4 stones (64, 22, Lair:2) 2 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (21, 1, Lair:3) a +3 ring mail of willpower 6 javelins a +4 broad axe of venom (31, 23, Lair:3) a +0 rapier (49, 40, Lair:3) 6 stones (60, 11, Lair:3) a +0 spear (60, 51, Lair:3) a +0 cloak (61, 30, Lair:3) a +0 arbalest (61, 32, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of teleportation (2, -5, Lair:4) a potion of heal wounds (2, 6, Lair:4) a +0 long sword (6, 0, Lair:4) 18 gold pieces (8, -2, Lair:4) a book of the Warp (31, -23, Lair:4) a book of Frost (43, -5, Lair:4) 4 stones (51, -9, Lair:4) a +0 pair of boots (53, 8, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe a +0 rapier a +0 spear (1, -2, Lair:5) a +0 robe a +0 short sword (1, -1, Lair:5) the +6 shillelagh "Devastator" {shatter} a +0 robe (1, 0, Lair:5) a +0 robe a +0 dagger (4, 18, Lair:5) 4 javelins (5, 17, Lair:5) a +0 morningstar (6, -21, Lair:5) a +0 buckler a +0 robe a +0 short sword (11, -4, Lair:5) a +0 robe a +2 short sword of protection (13, -3, Lair:5) a +0 buckler a +0 robe a +0 dagger (14, 11, Lair:5) a +0 spear (15, 11, Lair:5) a +0 dagger a +0 robe (17, 10, Lair:5) a +0 spear (18, 9, Lair:5) a +0 short sword a +0 robe (18, 10, Lair:5) a +0 dagger a +0 robe (26, -15, Lair:5) 5 stones (35, 17, Lair:5) a +0 leather armour (46, -33, Lair:5) a +0 short sword a +0 robe a +0 buckler (61, 9, Lair:5) a +1 cloak (63, -43, Lair:5) a +0 leather armour Level 1 of the Swamp (0, 0, Swamp:1) a +0 tower shield a +2 chain mail of willpower a +2 demon trident of freezing (1, -11, Swamp:1) a +0 quarterstaff (2, -3, Swamp:1) the +5 quarterstaff of Udwit {heavy, Str-3 Int+7} Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). a +0 robe (8, -14, Swamp:1) a +0 chain mail (8, -5, Swamp:1) a +0 spear (21, 16, Swamp:1) a +0 rapier (29, 24, Swamp:1) a +0 robe a +2 spectral quarterstaff (34, 35, Swamp:1) a +0 falchion (39, 5, Swamp:1) a +1 long sword of electrocution (40, 23, Swamp:1) a +0 plate armour (41, -7, Swamp:1) a +0 robe a +0 short sword (42, -7, Swamp:1) a +0 robe a +0 dagger a +0 robe a +0 quarterstaff (45, 7, Swamp:1) a +0 dagger a +0 robe (48, -4, Swamp:1) a +0 scale mail Level 2 of the Swamp (2, -10, Swamp:2) a +0 hand axe (3, -10, Swamp:2) a +0 plate armour (4, -8, Swamp:2) a +0 spear (4, 36, Swamp:2) a +0 plate armour (6, -9, Swamp:2) a +0 spear (6, -6, Swamp:2) a +0 spear (7, 23, Swamp:2) the serpent talisman of Ethics {rN+} [serpent talisman] rN+: It protects you from negative energy. (7, 26, Swamp:2) a +0 chain mail (9, 7, Swamp:2) a +0 plate armour (12, 26, Swamp:2) a +0 chain mail (19, -1, Swamp:2) 3 stones (21, 26, Swamp:2) a +0 buckler a +0 spear (22, 24, Swamp:2) a +0 buckler a +0 spear (22, 25, Swamp:2) a +0 spear (23, 23, Swamp:2) a +0 spear (23, 26, Swamp:2) a +0 robe a +0 quarterstaff (24, 23, Swamp:2) a +0 robe a +0 rapier (25, 22, Swamp:2) 4 large rocks (28, 16, Swamp:2) a +0 scale mail (31, 32, Swamp:2) a scroll of identify (36, 6, Swamp:2) a +0 quarterstaff a +0 robe (47, 5, Swamp:2) 3 scrolls of identify Level 3 of the Swamp (29, -8, Swamp:3) a +0 great mace (32, 20, Swamp:3) 9 stones (34, -23, Swamp:3) 7 stones (34, -21, Swamp:3) a +0 leather armour (39, -17, Swamp:3) a staff of air (42, -7, Swamp:3) a scroll of identify (45, -18, Swamp:3) a +0 battleaxe (52, 14, Swamp:3) a +0 leather armour (55, 11, Swamp:3) a +1 demon whip of electrocution a +0 robe (55, 19, Swamp:3) a scroll of identify Level 4 of the Swamp (0, 0, Swamp:4) 5 stones (14, -30, Swamp:4) a scroll of identify (17, -28, Swamp:4) a scroll of identify (23, -15, Swamp:4) a +0 cloak (30, -44, Swamp:4) a +0 glaive (37, -25, Swamp:4) a potion of degeneration (46, -28, Swamp:4) a +0 quarterstaff a +0 robe (47, -28, Swamp:4) a +0 chain mail Level 1 of the Spider Nest (0, 0, Spider:1) a +0 falchion (7, -2, Spider:1) a +0 great sword (25, -30, Spider:1) 3 stones (25, -22, Spider:1) a +0 scale mail (35, -12, Spider:1) a +0 spear (43, -16, Spider:1) a scroll of identify (56, -8, Spider:1) a scroll of noise (62, -13, Spider:1) a scroll of noise Level 2 of the Spider Nest (0, 0, Spider:2) a +0 cloak (13, -12, Spider:2) a +0 war axe (18, 21, Spider:2) a +0 chain mail (35, 0, Spider:2) a +0 long sword Level 3 of the Spider Nest (0, 0, Spider:3) 3 boomerangs (2, -38, Spider:3) a scroll of identify (10, -27, Spider:3) a staff of death (10, -1, Spider:3) a scroll of identify (18, -29, Spider:3) a +0 chain mail (22, -13, Spider:3) a Necronomicon (23, -16, Spider:3) a +0 leather armour a +0 hand axe (23, -14, Spider:3) a +0 leather armour a +2 heavy war axe (24, -16, Spider:3) a +0 robe a +0 war axe (35, -14, Spider:3) 4 boomerangs (38, -15, Spider:3) a book of the Tundra Level 4 of the Spider Nest (0, 0, Spider:4) a +0 glaive (9, -2, Spider:4) a staff of death (11, -10, Spider:4) a scarf of resistance (12, -9, Spider:4) the +1 hat "Woll" {-Tele Slay+2 Stlth+} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (13, -10, Spider:4) the orb "Quoczamo" {*Rage, rPois} rPois: It protects you from poison. (26, -5, Spider:4) an amulet of faith (27, 23, Spider:4) a +3 buckler (31, 30, Spider:4) a +0 morningstar (32, 24, Spider:4) 5 stones (33, 15, Spider:4) a +0 great mace (37, 9, Spider:4) a +0 robe a +0 hand axe (38, 9, Spider:4) a +0 leather armour a +0 hand axe a +0 robe a +0 hand axe (41, -1, Spider:4) 4 stones (47, 17, Spider:4) a potion of degeneration (50, 17, Spider:4) a +0 plate armour