Dungeon Sprint DCSS version 0.18.1-6-gd335043 (webtiles) character file. 25 schammes the Vexing (level 3, -10/33 HPs) Began as an Ogre Arcane Marksman on May 20, 2016. Mangled by an ogre ... wielding a +0 giant spiked club (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:04:08 (128 turns). schammes the Vexing (Ogre Arcane Marksman) Turns: 128, Time: 00:04:09 Health: -10/33 AC: 3 Str: 16 XL: 3 Next: 4% Magic: 5/5 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 2 memorised, 1 level left rFire . . . SeeInvis . l - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons l - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration m - 2 chunks of flesh Skills: + Level 1.3 Fighting + Level 3.2 Throwing + Level 2.7 Dodging + Level 1.4 Spellcasting + Level 4.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 ##..... b - Slow Hex ##...... 10% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History You throw a throwing net. The throwing net hits the ogre. The ogre is caught in the net! The ogre is almost dead. The ogre struggles against the net. l - a +0 dagger (weapon) You hit the ogre but do no damage. The ogre is almost dead. The ogre struggles against the net. x2 The helpless ogre fails to defend itself. You hit the ogre. The ogre is almost dead. The ogre struggles against the net. The net rips apart, and the ogre comes free! There is an open door here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. The ogre hits you with a giant spiked club! * * * LOW HITPOINT WARNING * * * The ogre hits you with a giant spiked club! You die... ########## #<.#..'(.# #..'..#..+ #..#### +# #..# #@.# #.O# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | schammes the Ogre Arcane Marksman began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 3 | D | Noticed Ijyb 25 | D | Killed Ijyb 25 | D | Reached skill level 4 in Hexes 25 | D | Reached XP level 2. HP: 19/27 MP: 4/4 25 | D | Reached XP level 3. HP: 24/33 MP: 5/5 32 | D | Learned a level 2 spell: Slow 110 | D | Noticed an ogre 128 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Throwing | 3 | 3.2 Dodging | 2 | 2.7 Hexes | 4 | 4.0 Fighting | | 1.3 Spellcasting | | 1.4 Action || total -------------------------++------- Melee: Dagger || 2 Throw: Large rock || 11 Throwing net || 6 Stab: Held in net/web || 1 Armor: Robe || 6 Dodge: Dodged || 9