schorsch312 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-12, 17, D:1) a +0 club (14, 18, D:1) 18 stones (-5, 21, D:1) 5 large rocks (4, 25, D:1) 20 stones (-21, 27, D:1) a +0 whip (-23, 34, D:1) a +0 dagger (-7, 34, D:1) a +0 dagger (-23, 35, D:1) a +0 club (10, 35, D:1) a cursed +0 club (9, 37, D:1) a +0 club (10, 38, D:1) a +0 club Level 2 of the Dungeon (0, 5, D:2) a +0 club (-9, 9, D:2) a +0 whip (-26, 15, D:2) a +0 whip (-25, 15, D:2) a +0 dagger (-2, 18, D:2) a +0 leather armour (-26, 20, D:2) a stone (-5, 26, D:2) a +0 club (-4, 28, D:2) 22 arrows of flame (4, 34, D:2) a +0 dagger 2 stones (2, 36, D:2) a stone (3, 36, D:2) a stone (-1, 44, D:2) 19 stones (9, 50, D:2) 23 stones (-5, 53, D:2) a +0 robe (-7, 55, D:2) 7 stones (-9, 57, D:2) a +0 dagger Level 3 of the Dungeon (-18, 8, D:3) a +0 club (-29, 13, D:3) a +0 dagger (-2, 13, D:3) a +0 halberd (-7, 21, D:3) a +0 scale mail (6, 21, D:3) a +0 mace a +0 ring mail (-7, 22, D:3) a +0 club (0, 22, D:3) a +0 ring mail (1, 22, D:3) a +0 short sword (-1, 25, D:3) a +0 dagger (-33, 30, D:3) a +0 club (-25, 43, D:3) a +0 hand axe a +0 animal skin Level 4 of the Dungeon (-5, 4, D:4) the +10 short sword of Kimoruk {venom, Int+2 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+2). It lets you see invisible. (22, 4, D:4) 12 stones (24, 5, D:4) 14 stones (25, 5, D:4) a +0 robe (30, 5, D:4) a +0 ring mail a +0 hand axe (-1, 6, D:4) 13 arrows of flame (27, 9, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 dagger (-2, 11, D:4) a +0 hunting sling (14, 11, D:4) a +0 robe (-4, 14, D:4) 18 stones (-8, 17, D:4) 22 stones (-2, 17, D:4) 15 stones (-4, 21, D:4) 15 stones (-4, 24, D:4) 20 stones (1, 25, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (12, 4, D:5) a +0 whip (24, 4, D:5) 26 stones (41, 6, D:5) a +0 dagger a +0 robe (42, 7, D:5) a +0 hand axe (41, 9, D:5) a +0 leather armour (44, 9, D:5) a +0 club a +0 chain mail (46, 9, D:5) a +0 hand axe (42, 10, D:5) a +0 mace (39, 11, D:5) a +0 robe (42, 13, D:5) a +0 hand axe (14, 18, D:5) a +0 dagger a +0 robe (15, 18, D:5) a +0 giant spiked club (12, 20, D:5) a scroll of noise (1, 21, D:5) a +2 dagger of venom a cursed +0 robe (5, 21, D:5) a +0 rapier (13, 21, D:5) a +0 ring mail (0, 22, D:5) a +0 flail a +0 dagger a cursed -2 ring mail a +0 dagger (1, 22, D:5) a +0 hand axe (13, 22, D:5) a +0 quarterstaff (14, 25, D:5) a +0 dagger (12, 27, D:5) a +0 dagger a +0 robe (14, 28, D:5) a +0 flail (17, 30, D:5) a +0 dagger a +0 robe (13, 35, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 4, D:6) a +0 dagger a +0 whip a +0 ring mail (-11, 5, D:6) a +0 giant club (40, 14, D:6) a +0 hunting sling (42, 14, D:6) 19 stones (10, 18, D:6) a +0 trident (11, 18, D:6) a +0 trident a +0 chain mail (12, 18, D:6) a +0 dagger a cursed -2 robe (12, 19, D:6) a +0 war axe a +0 scale mail a cursed +0 dagger 5 tomahawks a +0 mace a +0 leather armour a +0 leather armour (12, 20, D:6) a tomahawk (-14, 41, D:6) 18 stones (-15, 43, D:6) a +0 giant club (24, 47, D:6) a +0 dagger a cursed +0 robe (25, 47, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Otumupu's Weapon Emporium a +2 vampiric trident (270 gold) a +0 club (12 gold) the +7 shortbow of Toacsiupp {flame, rPois rC+ Int+3} (778 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from cold. It protects you from poison. the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} (691 gold) It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. 16 stones (19 gold) the +7 morningstar "Xeaj" {antimagic, rF- Str+3 Dex-3 SInv} (614 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It affects your dexterity (-3). It makes you vulnerable to fire. It lets you see invisible. 21 arrows of flame (126 gold) (0, 0, D:7) a +0 short sword (-13, 8, D:7) a +0 dagger a +0 robe (2, 11, D:7) a +0 giant club (-3, 13, D:7) a +0 dagger (-23, 21, D:7) a +0 falchion (-1, 22, D:7) a +0 morningstar (10, 26, D:7) a +0 giant spiked club (16, 27, D:7) a +0 ring mail (-16, 28, D:7) a +0 ring mail a +0 scale mail (2, 38, D:7) 14 arrows of dispersal (-15, 42, D:7) a +0 robe a +0 animal skin (-1, 45, D:7) a +0 ring mail (-6, 47, D:7) a +0 giant club (-5, 47, D:7) a cursed -1 shortbow (-8, 49, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a spider corpse (1, 1, D:8) a soldier ant corpse (still there?) a wasp corpse (still there?) (-14, 2, D:8) a +0 robe (-23, 11, D:8) 25 stones (-26, 13, D:8) 9 stones (-27, 14, D:8) an adder corpse (-26, 16, D:8) a cursed -1 dagger (-20, 20, D:8) a +0 hunting sling (-32, 22, D:8) a +0 long sword (-15, 28, D:8) a +0 ring mail (-24, 29, D:8) an uncursed amulet of clarity (-7, 34, D:8) a +0 helmet (-14, 44, D:8) a cursed +0 scale mail (-2, 52, D:8) a hound corpse (skeletalised by now)