Dungeon Crawl Stone Soup version 0.27-a0-637-g3a9f0a9c12 (webtiles) character file. Game seed: 5253731929229443426 329 schwarznadel the Shield-Bearer (level 6, -5/49 HPs) Began as a Formicid Fighter on Mar 14, 2021. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:05:23 (2927 turns). schwarznadel the Shield-Bearer (Formicid Fighter) Turns: 2927, Time: 00:05:24 Health: -5/49 AC: 9 Str: 22 XL: 6 Next: 80% Magic: 6/6 EV: 8 Int: 8 God: Gold: 180 SH: 10 Dex: 10 Spells: 5/5 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . o - +1 pair of gloves Will +.... (no boots) Stlth .......... s - amulet of regeneration HPRegen 1.16/turn r - ring of willpower MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles n - 14 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) o - a +1 pair of gloves (worn) Jewellery r - a ring of willpower (right hand) s - an amulet of regeneration (around neck) Scrolls f - a scroll of amnesia g - 3 scrolls of identify k - 3 scrolls of enchant armour {unknown} m - a scroll of blinking {unknown} q - a scroll of enchant weapon {unknown} Potions d - a potion of might e - 2 potions of attraction {unknown} h - 5 potions of lignification i - a potion of haste {unknown} j - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} p - a potion of degeneration {unknown} t - 2 potions of mutation {unknown} Skills: + Level 4.3 Fighting + Level 4.5 Polearms + Level 4.3 Armour + Level 5.3 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Wu Jian Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ogre is moderately wounded. The ogre hits you with a +0 giant club! You puncture the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! You die... #............#.....# #........(...#.....# ##..##.##..###..#### # ##.#######..# #...........# #...........# #...........# ##.##..##...# ########O@.# #.............. #........##...# #........# ..# ##.......# . ######### You could see an ogre. Vanquished Creatures A centaur (D:3) A phantom (D:2) An orc priest (D:3) 2 worker ants 2 adders 2 worms (D:3) 2 dart slugs 3 leopard geckos 3 orcs (D:3) A ball python (D:3) 5 giant cockroaches 5 hobgoblins A jackal (D:1) 9 kobolds 9 bats 3 frilled lizards 13 goblins 9 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schwarznadel the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 78 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 546 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 605 | D:1 | Reached skill level 4 in Shields 908 | D:1 | You fall into a shaft and drop 1 floor! 1275 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1758 | D:2 | Noticed a phantom 1765 | D:2 | Killed a phantom 1766 | D:2 | Reached XP level 5. HP: 37/42 MP: 5/5 1806 | D:2 | Found a stormy altar of Qazlal. 1851 | D:3 | Noticed a centaur 1868 | D:3 | Killed a centaur 1869 | D:3 | Reached skill level 5 in Shields 1869 | D:3 | Reached XP level 6. HP: 45/48 MP: 6/6 1920 | D:3 | Found an ornate altar of the Wu Jian Council. 2920 | D:4 | Noticed an ogre 2927 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, minmay_unequal D:2: layout_rooms, marbit_many_paths, serial_curves, eino_curves_01, eino_curves_02 D:3: layout_basic, overflow_temple_1_default D:4: layout_gridville, nicolae_kikubaaqudgha_miasma_corner Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shields | 4 5 | 5.3 Polearms | 3 4 | 4.5 Fighting | 4 | 4.3 Armour | 4 | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 132 | 139 || 271 Use: Scroll | | 2 || 2 Armor: Scale mail | 45 | 38 || 83 Dodge: Dodged | 32 | 36 || 68 Block: Kite shield | 66 | 65 || 131 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3006 | 2894 | 112 | 231 | 2075 | 4 | 751.5 | Dungeon | 3006 | 2894 | 112 | 231 | 2075 | 4 | 751.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1045 daAuts D:3: 1024 daAuts D:2: 860 daAuts D:4: 76 daAuts