Dungeon Crawl Stone Soup version 0.31-a0-506-g3d79149578 (webtiles) character file. Game seed: 4879342672325676347 32 schwarznadel the Covered (level 3, -6/35 HPs) Began as a Gnoll Wanderer on Aug 9, 2023. Mangled by Terence ... wielding a +6 vampiric trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1120 turns). schwarznadel the Covered (Gnoll Wanderer) Turns: 1120, Time: 00:01:35 Health: -6/35 AC: 9 Str: 11 XL: 3 Next: 25% Magic: 4/4 EV: 9 Int: 8 God: Gold: 70 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . g - +2 dagger (flame) rCold . . . (no shield) rNeg . . . b - +2 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons g - a +2 dagger of flaming (weapon) Armour b - a +2 scale mail (worn) Scrolls c - a scroll of teleportation e - a scroll of poison {unknown} f - a scroll of identify {unknown} h - a scroll of revelation {unknown} Potions a - a potion of haste {unknown} d - 2 potions of curing Skills: + Level 6.5 Fighting + Level 4.5 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 2.6 Throwing + Level 6.5 Armour + Level 0.7 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 0.7 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 2.6 Evocations + Level 0.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 94% 2 Wereblood Tmut 1% N/A 94% 2 Ozocubu's Armour Ice 1% N/A 99% 3 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Shops: D:1 [( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Terence hits you with a +6 vampiric trident. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit Terence but do no damage. Terence hits you with a +6 vampiric trident! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence barely misses you. You hit Terence. You burn Terence. Terence is moderately wounded. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +6 vampiric trident! You die... #######..... ∆ #....##..... #....++..... ∆ #....##..... ### #....#####.. #####.. #....#####.# ....... #..........# .......######....####### .(.>..w@................ ......@###############†. ....... ........ ....... #....... ####### #......# #......# #......# ######## # You could see Terence and a worm. Vanquished Creatures 5 ball pythons 3 bats (D:1) 7 endoplasms 4 goblins 2 hobgoblins (D:1) 3 kobolds (D:1) 2 frilled lizards (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schwarznadel the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | schwarznadel set off with the following items: a +0 short | sword, a +2 scale mail, a scroll of teleportation, a potion | of curing. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 220 | D:1 | Reached XP level 2. HP: 17/29 MP: 2/2 381 | D:1 | Found Ganeunky's Weapon Emporium. 701 | D:1 | Reached XP level 3. HP: 35/35 MP: 3/3 818 | D:1 | Found Xenivi Dedd's Armour Emporium. 1049 | D:2 | Found a hazy altar of Hepliaklqana. 1110 | D:2 | Noticed Terence 1117 | D:2 | HP: 1/35 [Terence/+6 vampiric trident (14)] 1120 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, nicolae_shop_bloodbath_and_beyond, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_lined_4_way, infiniplex_forest_diagonal, infiniplex_forest_lined_room_2, infiniplex_forest_end_1, infiniplex_forest_straight_3, infiniplex_forest_straight_5, infiniplex_forest_lined_4_way, columned_hall_lemuel, minmay_tetromino_s4 D:2: layout_basic, basic_altar, minmay_gold_behind_fungi, nicolae_half_adder, uniq_robin, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Melee: Short sword || 39 Bite || 8 Dagger || 49 Punch || 1 Armour: Scale mail || 31 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1099 | 1067 | 32 | 0 | 907 | 2 | 549.5 | Dungeon | 1099 | 1067 | 32 | 0 | 907 | 2 | 549.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1013 daAuts D:2: 86 daAuts