Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 8091994652942946616 8 schwarznadel the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on June 27, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (155 turns). schwarznadel the Conjurer (Deep Elf Conjurer) Turns: 155, Time: 00:00:52 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 1/8 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . g - +0 short sword rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated, glowing A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of fog {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (haloed, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, haloed, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. x2; The jackal misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, haloed, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, haloed, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... ## ## . .# #####)#.#### ....#.....### #####..$....... ..........)..# ######.hh###.## .........#@....# #. #####...##..# #. ##.#†....# #. #####.#.....# # #.#. #.....#.....# ...#.#.###.###.#.....# #.........##..#.....# #)....####..#....## ###.#....†.......# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A jackal (D:1) 2 ball pythons (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schwarznadel the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 149 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/8 155 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring Action || total ---------------------------++------- Melee: Short sword || 1 Cast: Magic Dart || 19 Armour: Robe || 13 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 38 | 59 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 38 | 59 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts