Dungeon Crawl Stone Soup version 0.34-a0-406-gbd44c153c2 (webtiles) character file. Game seed: 17006294964659418577 39 schwarznadel the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on July 19, 2025. Was an Initiate of Vehumet. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:07 (1521 turns). schwarznadel the Conjurer (Deep Elf Conjurer) Turns: 1521, Time: 00:05:07 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 5/10 EV: 12 Int: 24 God: Vehumet [......] Gold: 87 SH: 0 Dex: 13 Spells: 4/9 levels left rFire . . . (100%) c - +6 mace of Doom {speed, Will++ Stlth+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons c - the +6 mace of Doom (weapon) {speed, Will++ Stlth+} (You found it on level 2 of the Dungeon) Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} m - a scroll of fog {unknown} Potions g - 2 potions of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} j - a potion of might {unknown} k - a potion of mutation {unknown} l - a potion of brilliance {unknown} Skills: - Level 3.1 Dodging - Level 3.1 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations + Level 0.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Blink Tloc 10% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 3% 1 Soul Splinter Necr 16% N/A 11% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Silence Hex/Air 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. There is a stone staircase leading down here. Done exploring. Done exploring. Okay, then. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled FOYTAR UM PIZ. There is a stone staircase leading up here. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (asleep, 100% to hit) The magic dart hits Terence but does no damage. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (82% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence bares his teeth. Terence hits you from afar with a +0 trident. The searing ray hits Terence! Terence is moderately wounded. Terence misses you. The searing ray misses Terence. Terence hits you from afar with a +0 trident! The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident! You die... Terence says, "And stay out!" ### ##### ##...#...## #.........##### .......@....... ...B........... ..?...@........ #.........#.... ##.......## ... ###..#### .. #.# . .. You could see Terence and a bombardier beetle. Vanquished Creatures 3 dart slugs 6 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 5 bats A frilled lizard (D:1) 4 goblins 2 kobolds (D:1) 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schwarznadel the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 195 | D:1 | Learned a level 2 spell: Searing Ray 726 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 954 | D:2 | Learned a level 2 spell: Blink 1021 | D:2 | Identified the hive talisman of Parlour Games {Str+4 Int-3 | SInv} 1078 | D:2 | Found a faded altar of an unknown god. 1155 | D:2 | Identified the +6 mace of Doom {speed, Will++ Stlth+} 1279 | D:2 | Found a radiant altar of Vehumet. 1366 | D:2 | Became a worshipper of Vehumet 1366 | D:2 | Offered knowledge of Kiss of Death by Vehumet. 1515 | D:3 | Noticed Terence 1521 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup, basic_altar D:3: layout_rooms, nicolae_overflow_squiral, lemuel_tele_altar, hangedman_feature_mirror, uniq_terence, uniq_grinder, uniq_jessica, uniq_ijyb, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.1 Spellcasting | | 3.6 Conjurations | | 4.7 Translocations | | 0.1 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 7 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1520 | 1452 | 68 | 0 | 1296 | 3 | 506.7 | Dungeon | 1520 | 1452 | 68 | 0 | 1296 | 3 | 506.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 777 daAuts D:2: 736 daAuts D:3: 5 daAuts