sciencifying Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (14, -1, D:1) a +0 whip of electrocution (16, -8, D:1) a +0 club (16, -5, D:1) 19 sling bullets (16, 7, D:1) a +0 mace (17, -9, D:1) a +0 short sword (23, -3, D:1) a +0 short sword (30, -13, D:1) a +0 short sword 3 stones (36, 22, D:1) 26 stones (38, 4, D:1) a +0 dagger (42, 2, D:1) a cursed +0 hand axe (44, 11, D:1) a +0 whip 3 stones (44, 18, D:1) a stone (45, 31, D:1) 2 stones (47, 12, D:1) 11 stones (49, 10, D:1) 10 bolts (50, 27, D:1) 3 stones (51, 13, D:1) a +0 dagger (54, 31, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 4 scrolls of random uselessness (0, 1, D:2) a +0 club (5, 32, D:2) a +0 hat (16, -3, D:2) a +0 mace (17, 40, D:2) a +0 club (18, 18, D:2) a +0 shield (43, 28, D:2) a +0 club (55, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a giant gecko skeleton (1, 13, D:3) 23 stones (23, 32, D:3) a +0 club (25, 29, D:3) a +0 scythe a +0 robe (37, 16, D:3) a +0 club (46, 14, D:3) a hobgoblin corpse (51, 35, D:3) a +0 naga barding (56, 51, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant armour (5, -10, D:4) a +0 shield (6, -12, D:4) a +0 plate armour