scienide Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-17, 14, D:1) a +0 hand axe (0, 24, D:1) a +0 club (-33, 26, D:1) 15 sling bullets of flame (-46, 27, D:1) 14 arrows of frost (-52, 36, D:1) a +0 dagger (-33, 38, D:1) a +0 chain mail (-42, 40, D:1) 24 arrows (-8, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (22, 4, D:2) a +0 dagger (25, 14, D:2) a +0 mace (-3, 17, D:2) a cursed -2 dagger (20, 17, D:2) a cursed -2 club (0, 27, D:2) a +0 dagger (32, 27, D:2) 16 sling bullets (1, 28, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 13 sling bullets of frost (-4, 5, D:3) 19 arrows of flame (-5, 10, D:3) a +0 club (-1, 12, D:3) a +0 trident (-24, 15, D:3) a +0 short sword (4, 21, D:3) 16 poisoned needles (11, 26, D:3) a +0 dagger (-6, 27, D:3) a +0 flail a +0 scale mail (8, 28, D:3) a +0 ring mail (11, 33, D:3) 8 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (-43, 4, D:4) 13 arrows (-27, 15, D:4) a +0 giant club (-16, 20, D:4) a +0 dagger (-2, 20, D:4) a +0 club (-1, 20, D:4) a +0 short sword (-9, 22, D:4) a +0 war axe (-8, 22, D:4) an arrow (-13, 24, D:4) a +0 dagger a +0 robe a +0 dagger (-12, 24, D:4) 7 arrows (-11, 24, D:4) an arrow (-14, 25, D:4) a +0 falchion a +0 leather armour 5 arrows a +0 shortbow (-13, 25, D:4) a +0 mace an arrow (-14, 26, D:4) a +2 vampiric whip (-21, 27, D:4) a +0 short sword (-14, 27, D:4) a +2 trident of protection a +0 leather armour (-22, 31, D:4) a +0 scale mail (-18, 31, D:4) a +2 quarterstaff of holy wrath Level 5 of the Dungeon (0, 0, D:5) a +0 trident (0, 7, D:5) a +0 spear (55, 11, D:5) a +0 leather armour a +0 trident a +0 club (-3, 12, D:5) a cursed -3 blowgun a +0 dagger 9 poisoned needles (55, 12, D:5) a +0 robe a +0 dagger a +0 chain mail a +0 flail (-3, 14, D:5) a poisoned needle (16, 14, D:5) a +0 giant club (-3, 16, D:5) a poisoned needle (-3, 18, D:5) a poisoned needle (-2, 18, D:5) a poisoned needle (-4, 19, D:5) 15 bolts (8, 20, D:5) a +0 robe (9, 21, D:5) a +0 hand axe (6, 23, D:5) a +0 scale mail (10, 29, D:5) 16 sling bullets (20, 33, D:5) a +0 leather armour a +0 hand axe (20, 34, D:5) a +0 whip (21, 34, D:5) a +0 leather armour a +0 hand axe a +0 short sword of protection (-1, 49, D:5) a +0 club a +0 scale mail (57, 52, D:5) a +0 club (0, 56, D:5) a -1 war axe a +0 vampiric dagger a +0 leather armour (31, 56, D:5) 10 poisoned needles a +0 blowgun a +0 short sword (1, 57, D:5) a +0 dagger a +0 robe (18, 58, D:5) 19 arrows (2, 59, D:5) a +0 club (26, 59, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Qipaifou's Antique Weapon Boutique a +1 quarterstaff of draining (120 gold) the +5 trident of Daroex {pierce, rElec rC+ Stlth+} (255 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It makes you more stealthy. the +5 scythe "Finisher" {speed, Str+3} (1419 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). a +0 dagger of protection (60 gold) a +0 vampiric falchion (90 gold) a +2 demon trident of flaming (450 gold) a +1 broad axe of freezing (120 gold) a +0 rapier (120 gold) a cursed -1 spear (90 gold) the +10 halberd of Vaxkagics {chop, Int+2 Dex+7} (270 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+7). a +0 falchion (90 gold) a +0 spear (90 gold) a +0 mace (90 gold) (0, 0, D:6) a +0 short sword (4, 4, D:6) a +0 plate armour (31, 4, D:6) a +0 short sword (4, 9, D:6) an arrow (5, 11, D:6) a +0 shortbow 17 arrows (38, 19, D:6) a cursed +0 scale mail (15, 21, D:6) a +0 club (35, 25, D:6) a +0 short sword (26, 27, D:6) a +0 ring mail (27, 27, D:6) 15 arrows (-2, 28, D:6) a +0 rapier (44, 29, D:6) a +0 spear (40, 32, D:6) a +0 club a +0 leather armour (3, 36, D:6) a +0 shortbow (48, 36, D:6) a cursed -1 short sword (51, 38, D:6) a +0 short sword a +0 dagger a +0 leather armour (5, 40, D:6) a +0 war axe (52, 45, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 7 sling bullets (-12, 6, D:7) a +0 shortbow (-38, 8, D:7) a stone a curare-tipped needle (-37, 8, D:7) a stone (-35, 8, D:7) a stone (-33, 8, D:7) a curare-tipped needle a +0 dagger a +0 blowgun 15 poisoned needles (-42, 9, D:7) a stone (-39, 9, D:7) a curare-tipped needle (-38, 9, D:7) a stone (-41, 10, D:7) 3 stones (-39, 10, D:7) a +0 short sword a +0 dagger 4 stones (-40, 11, D:7) 2 curare-tipped needles 3 stones (-39, 11, D:7) a +0 short sword a +0 blowgun a +0 short sword (-45, 12, D:7) 17 stones (-19, 14, D:7) a +0 mace (-10, 15, D:7) a +0 shortbow 4 arrows of dispersal (-12, 16, D:7) a +0 shortbow 7 arrows of flame (-11, 16, D:7) a +0 dagger (-15, 17, D:7) an arrow of flame (-34, 23, D:7) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour (-33, 23, D:7) a +0 club (-28, 27, D:7) 16 bolts (-34, 28, D:7) a sling bullet (-34, 29, D:7) a sling bullet (-30, 30, D:7) a sling bullet (-48, 33, D:7) a +0 hammer (-22, 33, D:7) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (-45, 34, D:7) a +4 quarterstaff of chaos (-21, 34, D:7) a cursed +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger (-27, 39, D:7) 22 stones (-22, 39, D:7) 12 sling bullets (-10, 40, D:7) a +0 giant club a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a potion of poison (-10, 3, D:8) a +0 short sword (-9, 3, D:8) a +0 dagger a +0 robe (-10, 4, D:8) a cursed -1 dagger a +0 robe (-8, 5, D:8) a +0 club (0, 6, D:8) a +0 dagger a cursed +0 scale mail (1, 6, D:8) a +0 flail a +0 flail a +0 leather armour a +0 plate armour (1, 7, D:8) a +0 whip (-10, 9, D:8) a +0 long sword (-11, 10, D:8) the +6 whip of Anger {flame, MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (-35, 11, D:8) a +0 dagger (13, 15, D:8) a +0 hand axe a +0 animal skin (-41, 17, D:8) 24 stones (-19, 17, D:8) a +0 war axe (-43, 24, D:8) a +0 scale mail (-36, 24, D:8) a cursed -2 short sword (-35, 24, D:8) a +0 war axe a +0 chain mail a +0 leather armour a +1 flail of protection (-2, 24, D:8) a cursed +0 flail (-10, 27, D:8) a +0 short sword a +0 chain mail a +0 giant spiked club (-10, 28, D:8) a +0 dagger a +0 robe a +0 trident a +0 leather armour (-8, 29, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 5 needles of frenzy (-3, 5, D:9) a +0 flail a cursed +0 leather armour a +0 dagger a +0 ring mail (-4, 6, D:9) a +3 scimitar a +0 plate armour (8, 8, D:9) a cursed +0 club a +0 ring mail (7, 9, D:9) a +0 whip a +0 scale mail (8, 9, D:9) a +0 dagger a +0 robe (8, 10, D:9) a +0 club a +0 mace a +0 falchion (-4, 15, D:9) a +0 animal skin (25, 22, D:9) 21 arrows (-9, 23, D:9) a +0 shortbow (-2, 24, D:9) a +0 long sword (2, 25, D:9) 2 arrows of frost a +2 whip of freezing a +0 robe a +0 animal skin (3, 25, D:9) an arrow of frost (4, 25, D:9) a +0 shortbow 11 arrows of frost (12, 30, D:9) a +0 animal skin (-5, 31, D:9) a +0 leather armour 15 stones (-4, 31, D:9) a +0 giant club 2 stones (-6, 32, D:9) a +0 trident a +0 leather armour a +0 hand axe (-6, 33, D:9) a +2 flail of holy wrath (-4, 34, D:9) a +0 dagger a +0 robe (-1, 34, D:9) a +0 scale mail a cursed +1 robe of cold resistance a +0 broad axe (9, 35, D:9) 27 bolts (27, 36, D:9) 13 poisoned needles (30, 36, D:9) a +0 pair of boots (10, 39, D:9) a +0 animal skin (0, 42, D:9) 21 sling bullets Level 10 of the Dungeon [Shop] Naxkyn's Antique Armour Shoppe a +10 plate armour of ponderousness (690 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 pair of boots (135 gold) the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (3159 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. a +0 robe (21 gold) the cursed +1 scale mail "Joregior" {Dex+2} (270 gold) It affects your dexterity (+2). It has a curse placed upon it. the +1 scale mail of Mental Paralysis {-Cast rCorr Slay+2 SInv} (270 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It enhances your eyesight. It prevents spellcasting. It protects you from acid and corrosion. a +0 centaur barding (690 gold) a +0 ring mail (120 gold) a +3 scale mail of poison resistance (120 gold) (0, 0, D:10) a +0 hunting sling (-15, 1, D:10) a +0 chain mail (-2, 6, D:10) a +0 falchion of holy wrath a +0 leather armour (-2, 7, D:10) a +0 dire flail a +0 plate armour (-4, 8, D:10) a +0 club a +0 leather armour (-26, 9, D:10) 9 arrows of frost (2, 9, D:10) a +0 pair of boots (1, 14, D:10) 24 arrows (-6, 16, D:10) an uncursed staff of power (-34, 25, D:10) a curare-tipped needle (-33, 25, D:10) a curare-tipped needle (-35, 26, D:10) a curare-tipped needle (-23, 26, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (-36, 27, D:10) a curare-tipped needle (-23, 27, D:10) a +0 hand axe (-23, 28, D:10) a +0 dagger a +0 robe (-23, 29, D:10) a +2 flail of protection (-31, 31, D:10) the +1 robe "Rigiefy" {+Inv Int+4} It affects your intelligence (+4). It lets you turn invisible. (-12, 31, D:10) a +0 mace a +3 plate armour (-11, 31, D:10) a +0 hand axe (-11, 32, D:10) a +0 club (-10, 32, D:10) a +0 mace a +0 ring mail (-52, 36, D:10) a +0 dire flail (-35, 49, D:10) an arrow (-36, 50, D:10) an arrow (-37, 51, D:10) an arrow (-40, 52, D:10) an arrow (-39, 52, D:10) an arrow (-38, 52, D:10) an arrow (-42, 53, D:10) a +0 shortbow 17 arrows the Ecumenical Temple