Dungeon Crawl Stone Soup version 0.34-a0-563-gce694dbfb0 (webtiles) character file. Game seed: 3734361054961947549 103 scienide the Grave Robber (level 4, 0/24 HPs) Began as a Deep Elf Necromancer on Aug 6, 2025. Slain by an orc wizard ... wielding a +0 dagger (1 damage) ... on level 3 of the Dungeon. The game lasted 00:13:25 (1865 turns). scienide the Grave Robber (Deep Elf Necromancer) Turns: 1865, Time: 00:13:25 Health: 0/24 AC: 2 Str: 7 XL: 4 Next: 51% Magic: 4/12 EV: 11 Int: 20 God: Gold: 85 SH: 0 Dex: 15 Spells: 6/11 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 short sword e - a +0 sling Armour b - a +0 robe (worn) c - a +0 hat (worn) Wands f - a wand of mindburst (18) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} k - a scroll of fear {unknown} l - 2 scrolls of identify {unknown} m - a scroll of torment {unknown} Potions g - 2 potions of magic d - a potion of haste {unknown} f - a potion of lignification {unknown} j - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.3 Spellcasting + Level 6.6 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 60% 2d11 1% 2 c - Call Imp Summ 8% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 30% 2d8 2% 3 Animate Dead Necr 30% N/A 9% 4 Jinxbite Hex 8% 2d2 19% 2 Mercury Arrow Conj/Alch 8% 2d6 19% 2 Curse of Agony Necr 30% N/A 22% 5 Frozen Ramparts Ice 8% 1d2 36% 3 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (black smoke, moderately wounded, chance to affect: 50%) A fragment of the orc wizard's soul is dislodged from its body. The orc wizard looks weaker. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is dangerous to cast! Your cerulean imp misses the orc wizard. The orc wizard hits your cerulean imp but does no damage. Something hits you but does no damage. Your memorisation is interrupted. Your soul wisp touches the orc wizard. You hit something but do no damage. Your cerulean imp hits the orc wizard but does no damage. The orc wizard completely misses your cerulean imp. Something hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the orc wizard. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Your soul wisp returns to where it belongs. The orc wizard is no longer weakened. A fragment of something's soul is dislodged from its body. Your cerulean imp hits the orc wizard but does no damage. The orc wizard hits your cerulean imp with a +0 dagger. Something hits you. You die... ...#%## #....############# ###.....#........... #............####### # #..................# #.###............#####.# #......*.)..#...## #.# #......{5o§###o## #.# .......@##.# #.# #.# ######.###.# #.# #.# #.. #{###.# #.# .... #....{# #.# ###.. ####### #.. ### ### You could see an orc wizard (ally target), a friendly cerulean imp (summoned) and a friendly soul wisp (summoned). Vanquished Creatures An orc priest (D:3) 2 adders (D:2) A ribbon worm (D:2) 4 endoplasms (D:2) 2 hobgoblins A jackal (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:2) A goblin (D:2) 2 kobolds (D:2) 17 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders A dart slug (D:2) An endoplasm (D:2) 2 giant cockroaches 3 hobgoblins An orc (D:3) 2 quokkas (D:2) 3 ball pythons 3 bats A goblin (D:1) 3 rats 22 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scienide the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Reached skill level 5 in Necromancy 309 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 490 | D:1 | Learned a level 2 spell: Grave Claw 738 | D:2 | Reached skill level 6 in Necromancy 750 | D:2 | You fall into a shaft and drop 1 floor! 827 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 882 | D:2 | Found a faded altar of an unknown god. 1313 | D:2 | Learned a level 2 spell: Call Imp 1720 | D:3 | Reached XP level 4. HP: 21/24 MP: 10/12 1860 | D:3 | HP: 1/24 [orc priest/+0 whip (2)] 1865 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, minmay_split_cup_large D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, minmay_three_crescents D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 6 | 6.6 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 75 | 9 || 84 Cast: Soul Splinter | 33 | 12 || 45 Grave Claw | 7 | || 7 Call Imp | | 2 || 2 Evoke: Wand | | 3 || 3 Use: Potion | 2 | || 2 Armour: Robe | 44 | 11 || 55 Dodge: Dodged | 60 | 3 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1864 | 1765 | 99 | 104 | 1248 | 3 | 621.3 | Dungeon | 1864 | 1765 | 99 | 104 | 1248 | 3 | 621.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1133 daAuts D:1: 505 daAuts D:3: 226 daAuts