scienide Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -2, D:1) a +0 club (5, 10, D:1) a bat skeleton (7, -3, D:1) a +0 quarterstaff (8, 2, D:1) a +0 robe (8, 16, D:1) a +0 club a goblin skeleton (8, 19, D:1) a bat corpse (skeletalised by now) (18, -9, D:1) a +0 ring mail (25, -2, D:1) 9 stones (29, 27, D:1) a +0 dagger (30, -3, D:1) a +0 hand axe (30, 27, D:1) a +0 whip (34, -13, D:1) a +0 club (36, 8, D:1) 3 poisoned darts (37, 11, D:1) a rat skeleton (43, -1, D:1) a +0 hand axe (43, 14, D:1) 4 poisoned darts (44, 0, D:1) a bat corpse (skeletalised by now) (45, -1, D:1) a +0 ring mail (46, -10, D:1) a +0 club Level 2 of the Dungeon [Shop] Mumnecu's Weapon Emporium a +0 dagger (26 gold) a +0 short sword (39 gold) 5 darts of disjunction (58 gold) 2 darts of disjunction (23 gold) a +1 battleaxe of freezing (325 gold) 2 boomerangs (52 gold) 6 poisoned darts (46 gold) the +4 short sword of the Silent Majority {drain, Dex+3} (503 gold) Dex+3: It affects your dexterity (+3). (11, 28, D:2) a hobgoblin corpse (skeletalised by now) (18, 4, D:2) a +0 dagger a goblin corpse (26, 10, D:2) a +0 sling (29, 10, D:2) a bat corpse (skeletalised by now) (35, 34, D:2) a +0 hammer (36, 3, D:2) a +0 ring mail (36, 4, D:2) the quill talisman of Temperance {Rampage rElec} [quill talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. (36, 13, D:2) a medusa talisman (36, 34, D:2) a +0 hammer (36, 35, D:2) a +0 hammer (36, 36, D:2) a +1 hammer of holy wrath (unseen) (37, 2, D:2) a +0 club a kobold corpse (37, 34, D:2) a +0 hammer (37, 35, D:2) a +0 hammer (37, 36, D:2) a +0 hammer (38, -2, D:2) a rat corpse (39, 35, D:2) a +0 hammer (40, 36, D:2) a +0 hammer (41, 36, D:2) a +0 hammer (42, 37, D:2) a +0 hammer (43, 36, D:2) a +0 hammer (44, 37, D:2) a +0 hammer (48, 25, D:2) a +0 robe (49, -7, D:2) a +0 robe (50, 22, D:2) a +0 robe