Dungeon Crawl Stone Soup version 0.34-a0-583-gc6ea85272a (webtiles) character file. Game seed: 3461965927374035661 156 scienide the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Aug 9, 2025. Mangled by a sleepcap (18 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:05:59 (1995 turns). scienide the Conjurer (Deep Elf Conjurer) Turns: 1995, Time: 00:06:00 Health: -6/28 AC: 2 Str: 6 XL: 5 Next: 15% Magic: 1/11 EV: 2 Int: 23 God: Gold: 87 SH: 0 Dex: 13 Spells: 5/10 levels left rFire . . . (100%) d - +1 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) Talismans c - an inkwell talisman Wands b - a wand of quicksilver (3) Scrolls c - a scroll of fear {unknown} e - a scroll of amnesia {unknown} h - 3 scrolls of teleportation {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} k - a potion of attraction {unknown} l - a potion of might {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Mercury Arrow Conj/Alch 38% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Passwall Erth 3% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel sick. You stop channelling your searing ray. You feel sick. You climb downwards. You feel sick. The sleepcap releases spores at you but does no damage. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) The magic dart hits the sleepcap but does no damage. You feel sick. You are no longer poisoned. The sleepcap releases spores at you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap! The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ... .. ########.. #........ #...)...# #.......# #.....f.###### #<....@....... #............. #.......#..!.. #...>...# ..?. #.......# ... #.......# ## #####..## ##.# You could see a sleepcap. Vanquished Creatures Jessica (D:2) Natasha (twice) (D:2) 3 adders (D:2) 2 dart slugs A ribbon worm (D:2) A giant cockroach (D:2) 3 hobgoblins 7 jackals (D:2) A quokka (D:2) 6 ball pythons 7 bats 10 endoplasms 2 frilled lizards (D:2) 4 goblins 4 kobolds 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scienide the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 354 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 452 | D:1 | Reached skill level 5 in Conjurations 669 | D:1 | Found Zuamufa's Book Shoppe. 969 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1003 | D:2 | Learned a level 2 spell: Searing Ray 1006 | D:2 | Learned a level 2 spell: Mercury Arrow 1201 | D:2 | Noticed Natasha 1203 | D:2 | Killed Natasha 1204 | D:2 | Reached skill level 6 in Conjurations 1204 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1215 | D:2 | Found Bofuoheg's Jewellery Emporium. 1279 | D:2 | Noticed Jessica 1282 | D:2 | Killed Jessica 1592 | D:2 | Noticed Natasha 1598 | D:2 | Killed Natasha 1599 | D:2 | Reached skill level 7 in Conjurations 1599 | D:2 | Reached XP level 5. HP: 17/28 MP: 5/11 1824 | D:2 | Identified the +0 ring mail "Zeih" {^Drain Str+3 Slay+2} 1995 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, serial_shops, shop, hex_intersection D:2: layout_basic, serial_shops, shop, uniq_natasha, uniq_jessica D:3: layout_rooms, nicolae_yredelemnul_corpse_copse, amcnicky_mini_corridor_feature, uniq_sigmund, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 7 | 7.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 41 || 104 Mercury Arrow | 1 | 4 || 5 Searing Ray | | 3 || 3 Armour: Robe | | 15 || 15 Dodge: Dodged | | 9 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1995 | 1941 | 54 | 0 | 1703 | 3 | 665.0 | Dungeon | 1995 | 1941 | 54 | 0 | 1703 | 3 | 665.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1039 daAuts D:1: 947 daAuts D:3: 8 daAuts