seandewar5 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 3, D:1) a +2 short sword of draining (0, 9, D:1) 6 stones (16, 23, D:1) a +0 robe (21, 2, D:1) a +0 robe (23, -7, D:1) a +0 short sword (29, 6, D:1) a +0 dagger (38, 3, D:1) a +0 spear (42, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 stones (11, -3, D:2) a +0 short sword (15, 3, D:2) a +0 short sword (20, 21, D:2) 2 stones (29, -1, D:2) a +0 dagger (36, 14, D:2) a +2 ring mail of willpower (38, -14, D:2) a +0 dagger (42, 4, D:2) a +0 short sword 3 stones (42, 7, D:2) a +0 dagger 3 stones (48, -12, D:2) a +0 robe (49, -2, D:2) a book of Conjurations Level 3 of the Dungeon (0, 5, D:3) a +0 scale mail (4, -19, D:3) a +0 short sword a +0 ring mail (5, -7, D:3) a +0 shortbow (10, -12, D:3) a book of Geomancy (23, 0, D:3) a +0 ring mail (25, -11, D:3) a +0 club (36, -33, D:3) 4 stones (40, -33, D:3) a +0 short sword 3 stones (55, -9, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 9, D:4) a +0 plate armour (11, 17, D:4) a +0 dagger 4 stones a +0 chain mail (15, 29, D:4) a scroll of noise (19, 15, D:4) a +0 hand axe (27, 8, D:4) a +0 hand axe a +0 whip a +0 leather armour (28, 8, D:4) a +0 club a +0 leather armour (30, 0, D:4) a +0 short sword (30, 21, D:4) a +0 hand axe a +0 leather armour (36, 29, D:4) a +0 dagger (39, -9, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Nicuthim's Jewellery Emporium an amulet of regeneration (330 gold) a ring of poison resistance (220 gold) an amulet of regeneration (330 gold) a ring of see invisible (165 gold) an amulet of guardian spirit (330 gold) an amulet of guardian spirit (330 gold) a ring of ice (275 gold) an amulet of regeneration (330 gold) the ring of Xom's Fair Game {rF- MP+9 Int-5 Dex+7 SInv} (419 gold) [ring of see invisible] Int: It affects your intelligence (-5). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. a ring of resist corrosion (220 gold) an amulet of faith (440 gold) (0, 0, D:5) a +2 heavy spear (1, 2, D:5) a +0 halberd (1, 28, D:5) a +0 ring mail (3, 4, D:5) a +0 whip (22, 29, D:5) a +0 flail (25, 6, D:5) a +0 giant club (26, -10, D:5) 2 scrolls of enchant weapon (39, 22, D:5) a +0 leather armour a +0 whip (39, 23, D:5) a +0 club a +0 short sword a +0 leather armour a +0 falchion (40, -17, D:5) a book of Weapons (50, -25, D:5) a +0 leather armour a +0 hand axe (56, 2, D:5) a +0 dagger (56, 3, D:5) a +0 mace a +0 club (58, -1, D:5) a +0 robe Level 6 of the Dungeon [Shop] Vishabakagh's Dragon-Slaying Spoils +2 steam dragon scales (572 gold) the +1 acid dragon scales "Oli Xeib" {rN+ rCorr} (618 gold) rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. +0 swamp dragon scales (550 gold) the +8 fire dragon scales "Hunav" {-Tele Harm rPois rF++ rC- SInv} (1164 gold) rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. +0 ice dragon scales (660 gold) +0 pearl dragon scales (1100 gold) +1 shadow dragon scales (957 gold) +0 storm dragon scales (880 gold) +1 gold dragon scales (957 gold) the quicksilver dragon scales "Ris Odwa" {-Tele +Inv Fly Will+} (760 gold) +Inv: It lets you turn invisible. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. (0, 0, D:6) a +0 dagger a +0 ring mail (0, 1, D:6) a +0 club a +0 chain mail a +0 club a +0 scale mail a +0 morningstar a +0 leather armour (1, 6, D:6) a +0 arbalest (3, 32, D:6) a +0 leather armour (6, 15, D:6) a +0 robe (7, 18, D:6) a +0 whip (9, 9, D:6) a +0 robe (16, 3, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) 2 stones (10, -4, D:7) a +0 short sword (10, 40, D:7) a +0 spear (12, 19, D:7) 4 stones (12, 22, D:7) a +0 flail (15, 13, D:7) 6 stones (29, -2, D:7) a +1 animal skin (31, 40, D:7) a +0 war axe (35, -2, D:7) a +1 long sword of flaming (36, 7, D:7) 6 stones (38, 9, D:7) 4 stones (44, 17, D:7) a +0 leather armour (51, 24, D:7) a +0 flail (62, 39, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (3, -2, D:8) a +0 war axe (7, -24, D:8) a +0 shortbow (7, -15, D:8) a scroll of amnesia (7, -1, D:8) a +0 mace (7, 7, D:8) a +0 robe a +0 dagger (8, -10, D:8) a +0 dagger a +0 robe (8, -9, D:8) a +0 hand axe a +0 whip (8, 6, D:8) a +0 robe a +2 dagger of venom a +0 scale mail a +0 morningstar (11, -33, D:8) a +0 whip (13, -34, D:8) a +0 spear a +0 spear (16, -35, D:8) a +0 spear (20, -37, D:8) a +0 trident a +0 ring mail (21, 4, D:8) a +0 scale mail (25, -35, D:8) a +0 dagger a +0 scale mail (26, -20, D:8) 5 stones (26, -9, D:8) a +0 short sword (36, -17, D:8) a +0 buckler (36, -7, D:8) a +0 trident a +0 leather armour (39, -8, D:8) a +0 dagger a +0 mace (39, -7, D:8) a +0 short sword a +0 leather armour (40, -9, D:8) a +0 hand axe a +0 scale mail a +0 club a +0 leather armour a +0 dagger a +0 hand axe (41, -10, D:8) a +0 club a +0 ring mail (41, -9, D:8) a scroll of amnesia 2 potions of brilliance 3 potions of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 chain mail (1, -1, D:9) a +0 mace (4, 13, D:9) a +0 club a +0 leather armour (5, 12, D:9) a +0 war axe a +0 short sword a +0 scale mail (6, 11, D:9) a +0 dagger (7, 7, D:9) a +0 spear (8, -6, D:9) a +0 dagger a +0 robe (9, -4, D:9) a +0 dagger a +0 robe (9, 9, D:9) a +0 flail a +0 ring mail (11, 9, D:9) a +0 whip (12, 9, D:9) a +0 club a +0 robe a +0 spear a +0 ring mail (12, 10, D:9) a +0 dagger (33, 0, D:9) a +0 chain mail a +0 halberd (36, 1, D:9) a +0 leather armour a +0 hand axe a +0 leather armour a +0 whip (37, 1, D:9) a +0 club a +0 chain mail a +0 hand axe (37, 5, D:9) a +0 giant club a +0 giant club (43, 1, D:9) a +0 robe a +0 dagger (47, 16, D:9) a +0 club (47, 17, D:9) a +0 dagger (48, 15, D:9) a +2 spectral quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (3, 19, D:10) a potion of magic (10, -16, D:10) 2 stones a +0 dagger (10, -15, D:10) 9 stones a +1 dagger of freezing a +0 whip a +0 club a +0 short sword (13, -12, D:10) a +0 dire flail a +0 giant club (15, 0, D:10) the +1 chain mail of Uskayaw {rF+ Will+} rF: It protects you from fire. Will: It increases your willpower. (16, 8, D:10) a +0 club (17, 9, D:10) a +0 dire flail (18, 9, D:10) a scroll of butterflies (19, 9, D:10) 18 gold pieces (27, -10, D:10) a +3 hand axe a +0 robe (27, -1, D:10) a +0 buckler (31, -13, D:10) a +0 scimitar a +0 robe a +0 short sword a +0 robe (39, -11, D:10) a +2 battleaxe a +0 robe a +3 mace a +0 robe (39, 2, D:10) a +0 quarterstaff (41, -6, D:10) a +0 mace (41, 10, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) 8 stones (20, 33, D:11) a +0 leather armour (26, 39, D:11) 5 stones (27, 4, D:11) a +0 sling Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (3, 26, D:12) a +0 dagger (6, 27, D:12) a +0 whip a +0 hand axe (7, 27, D:12) a +0 hand axe a +0 ring mail (7, 28, D:12) a +0 short sword a +0 club (8, 28, D:12) a +0 mace of draining a +0 plate armour (10, 24, D:12) the +0 dire flail of Rotation {freeze, +Blink MP+9 Stlth-} MP: It affects your magic capacity (+9). +Blink: It lets you blink. Stlth: It makes you less stealthy. (10, 28, D:12) a +0 mace a +0 leather armour (12, 28, D:12) a +1 hand axe of electrocution a +0 plate armour a +0 club a +0 leather armour a +1 hand axe of venom a +0 leather armour (13, 29, D:12) a +0 great sword of electrocution a +0 leather armour (15, 28, D:12) a +0 trident a +0 plate armour (15, 29, D:12) a +0 mace a +0 leather armour (16, 27, D:12) a +0 club a +0 leather armour (16, 29, D:12) a +0 falchion (17, 30, D:12) a +1 mace of holy wrath a +0 leather armour a +0 club (19, 31, D:12) a +1 antimagic trident a +0 scale mail a +0 buckler (22, 31, D:12) a +0 club (24, 3, D:12) a +0 sling (24, 32, D:12) a +0 club (24, 33, D:12) a +1 spear of venom (25, 33, D:12) a +0 club a +0 spear a +0 spear a +0 hand axe a +0 leather armour a +0 club a +0 great sword a +0 plate armour (26, 33, D:12) a +0 battleaxe a +0 chain mail a +0 war axe (26, 36, D:12) a +0 giant club a +0 giant club (31, 4, D:12) a +0 whip (37, 5, D:12) a +2 robe of willpower a +0 dagger (37, 11, D:12) a +0 trident (38, 5, D:12) a +0 ring mail a +0 hand axe (38, 6, D:12) 7 stones (38, 10, D:12) a +0 hand axe (39, 1, D:12) a +0 flail a +0 leather armour (39, 3, D:12) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 dagger a +0 robe (41, -3, D:12) a +0 scale mail (53, -2, D:12) a +0 long sword (55, 13, D:12) a staff of conjuration Level 13 of the Dungeon (0, 0, D:13) 5 stones (3, -7, D:13) a +0 longbow (4, -6, D:13) a +0 giant club a +0 giant spiked club (7, -6, D:13) a +0 flail (7, 4, D:13) a +0 chain mail (10, -19, D:13) a poisoned dart (13, 11, D:13) a +0 dagger a +0 robe (16, -17, D:13) a poisoned dart (16, -2, D:13) a potion of degeneration (17, -17, D:13) a poisoned dart (19, -21, D:13) a poisoned dart (24, 14, D:13) a +0 mace (29, 9, D:13) a book of Iron (35, 5, D:13) 3 stones (39, -22, D:13) a book of Misfortune (40, -11, D:13) a +0 dire flail a +0 giant spiked club a two-headed ogre corpse (41, -20, D:13) a +0 robe (42, -22, D:13) 4 large rocks (46, -18, D:13) a +0 short sword (47, 3, D:13) a +0 chain mail (49, -8, D:13) a book of Minor Magic (50, -11, D:13) a scroll of torment