seandewar5 Level 1 of the Dungeon [Shop] Huduin's Antique Weapon Shop a +0 flail (105 gold) a +2 falchion of electrocution (585 gold) a +0 quarterstaff (120 gold) a +0 trident (105 gold) a +0 dagger (60 gold) a +0 short sword (90 gold) a +0 hand axe (90 gold) a +0 hand axe (90 gold) the +5 executioner's axe of Huoneimn {drain, rN+ rCorr} (1794 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 25, D:1) a quokka corpse (skeletalised by now) (18, -12, D:1) a bat corpse (skeletalised by now) (22, -2, D:1) a +0 robe (23, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 10, D:1) a hobgoblin corpse (skeletalised by now) (26, 11, D:1) a bat corpse (skeletalised by now) (27, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -7, D:1) a ball python skeleton (36, -4, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (49, 0, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (10, 4, D:2) a +0 flail a +0 chain mail (22, -17, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (47, -15, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (55, 1, D:3) a +0 robe (59, 6, D:3) a +0 club an orc corpse (skeletalised by now) (59, 7, D:3) a +0 dagger a +0 trident (59, 8, D:3) a +0 whip a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 4, D:4) a +0 pair of boots (7, 8, D:4) a +0 helmet (17, 19, D:4) a +0 rapier (24, 13, D:4) a +0 chain mail (31, 0, D:4) a +0 spear a +0 club a gnoll skeleton (31, 1, D:4) a +0 spear a +0 flail a +0 club a gnoll skeleton (32, 1, D:4) a +0 club a +0 robe (33, 5, D:4) a +0 giant club (39, 12, D:4) a +0 ring mail a +0 whip (40, 11, D:4) a +0 scale mail a +0 club Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an adder skeleton (6, -23, D:6) a hound skeleton an acid dragon skeleton (14, -7, D:6) a +0 mace (15, -18, D:6) a howler monkey skeleton (15, -6, D:6) a +0 ring mail (17, -8, D:6) a +0 spear (22, -13, D:6) a +0 orcbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (41, 6, D:7) a +0 dire flail a +0 plate armour Level 8 of the Dungeon (13, -23, D:8) a +0 scimitar a +0 robe (14, -23, D:8) a +0 flail a +0 robe (16, -22, D:8) a +0 scimitar of protection a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (9, -24, D:9) a howler monkey corpse (skeletalised by now) (30, -21, D:9) a +0 whip (30, -20, D:9) a +0 whip a kobold corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant club (7, 18, D:10) a book of Air (43, -29, D:10) a +0 hand axe a +0 leather armour (47, -22, D:10) a +1 troll leather armour {Snorg} the troll corpse of Snorg (skeletalised by now) Level 11 of the Dungeon [Shop] Qomoa's Jewellery Emporium a ring of poison resistance (320 gold) a ring of magical power (320 gold) the storm talisman of the Demonic God {rC+++ rCorr Slay-4 SInv} (4057 gold) [storm talisman] Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a storm talisman (1280 gold) a granite talisman (960 gold) a ring of poison resistance (320 gold) (0, 0, D:11) a scarf of harm (2, 7, D:11) a ring of ice (3, -11, D:11) a +0 mace (7, -5, D:11) 5 large rocks (27, 19, D:11) a book of Minor Magic (31, 14, D:11) a +3 leather armour of fire resistance the +0 leather armour of the Illusory Mice {Rampage Fly Str-4 Int+5} Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. a +2 hand axe of flaming a tengu corpse (skeletalised by now) (37, 6, D:11) a +0 dagger a +0 robe 3 large rocks a kobold corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (39, 22, D:11) 5 stones (46, 14, D:11) the +1 robe of the Game Afoot {Will+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. (46, 16, D:11) a +0 leather armour (48, -1, D:11) a +0 giant club a +0 giant club a two-headed ogre skeleton (49, 22, D:11) a basilisk corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 falchion of holy wrath Level 13 of the Dungeon (8, 4, D:13) a +0 troll leather armour a troll corpse (skeletalised by now) Level 14 of the Dungeon (6, 29, D:14) 3 large rocks (10, 24, D:14) a +0 shortbow a centaur skeleton (14, 15, D:14) a hydra corpse (skeletalised by now) (44, 30, D:14) a +0 chain mail a +2 great sword of flaming a human skeleton (50, 1, D:14) a +0 glaive a +0 plate armour (56, 2, D:14) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (57, 2, D:14) a human corpse (skeletalised by now) Level 15 of the Dungeon (0, 0, D:15) a +0 trident (3, 4, D:15) a book of Displacement (4, -4, D:15) the Textbook on the Glacial Brume Spells Type Level a - Airstrike Air 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Silence Hexes/Air 5 d - Sculpt Simulacrum Ice/Alchemy 6 (4, 5, D:15) a manticore corpse (skeletalised by now) (4, 6, D:15) a +0 sling of draining (15, 6, D:15) a +0 ring mail (16, 27, D:15) a hydra corpse (skeletalised by now) (25, 15, D:15) a +0 plate armour (28, 7, D:15) a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) (43, 17, D:15) a basilisk corpse (skeletalised by now) (44, -11, D:15) a +2 dagger of holy wrath a +0 chain mail an elf corpse (skeletalised by now) (49, 28, D:15) a +0 ring mail (58, 23, D:15) a basilisk corpse (skeletalised by now) Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, 1, Orc:1) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (3, 0, Orc:1) a +0 hand axe a +0 plate armour (24, -10, Orc:1) a potion of invisibility (25, -11, Orc:1) 26 gold pieces (26, -1, Orc:1) a There-And-Back Book (26, 6, Orc:1) a +0 short sword an orc corpse (skeletalised by now) (29, -4, Orc:1) 30 gold pieces (35, 0, Orc:1) a ring of positive energy (39, -33, Orc:1) a +0 arbalest a kobold corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Koqaet's Distillery a potion of attraction (39 gold) 2 potions of curing (78 gold) [Shop] Fumenote's Weapon Shop a +2 orcbow of flaming (183 gold) a +0 shortbow (30 gold) a +0 mace (30 gold) a +0 orcbow (35 gold) a +0 morningstar (40 gold) a +2 giant club (137 gold) a +0 dagger (20 gold) a +0 long sword (35 gold) a +0 hand axe (30 gold) [Shop] Cuyl Feana's Magic Scroll Shop 3 scrolls of immolation (156 gold) a scroll of enchant weapon (97 gold) a scroll of immolation (52 gold) a scroll of noise (13 gold) [Shop] Beotsy's Weapon Emporium a +5 dagger of speed (462 gold) 5 stones (7 gold) a +0 long sword (49 gold) 4 large rocks (84 gold) the +5 glaive of the Guard {elec, spectral} (674 gold) a +0 quarterstaff (56 gold) a +0 orcbow (49 gold) 6 stones (8 gold) a +0 short sword (42 gold) (14, 18, Orc:2) a +0 club a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (6, -4, Lair:1) a yak corpse (skeletalised by now) (6, -3, Lair:1) a basilisk corpse (skeletalised by now) (6, 4, Lair:1) 5 stones (7, -3, Lair:1) a yak corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (7, -2, Lair:1) a yak corpse (skeletalised by now) (8, -3, Lair:1) a yak corpse (skeletalised by now) (9, 4, Lair:1) a cane toad corpse (skeletalised by now) (13, -4, Lair:1) a water moccasin corpse (skeletalised by now) (13, -3, Lair:1) a bullfrog corpse (skeletalised by now) (16, 5, Lair:1) a bullfrog corpse (skeletalised by now) (17, 5, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (17, 6, Lair:1) a wolf corpse (skeletalised by now) (22, 5, Lair:1) a wolf corpse (skeletalised by now) (26, -42, Lair:1) a yak skeleton a yak skeleton (31, -19, Lair:1) a serpent talisman Level 2 of the Lair of Beasts (4, -1, Lair:2) the +1 pair of boots of the Big Bang {^Contam rCorr Int+5} Int+5: It affects your intelligence (+5). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (25, 17, Lair:2) a stone (27, 15, Lair:2) a yak corpse (skeletalised by now) (28, 17, Lair:2) a wyvern corpse (skeletalised by now) (29, 1, Lair:2) a +0 leather armour (29, 17, Lair:2) a yak corpse (skeletalised by now) (31, 34, Lair:2) a +0 spear a merfolk corpse (skeletalised by now) (43, 38, Lair:2) a yak skeleton a yak skeleton (43, 39, Lair:2) a yak skeleton (44, 38, Lair:2) a yak skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (2, 2, Lair:3) a black mamba skeleton (52, -25, Lair:3) a yak skeleton (52, -2, Lair:3) a blink frog corpse (skeletalised by now) (53, -24, Lair:3) a yak skeleton (56, -9, Lair:3) 4 stones (61, 11, Lair:3) a black mamba skeleton Level 4 of the Lair of Beasts (1, -1, Lair:4) 25 gold pieces (1, 0, Lair:4) a +3 leather armour of poison resistance (unseen) (1, 1, Lair:4) a +0 long sword (41, -8, Lair:4) the +7 great sword "Ethieb" {venom, rCorr MP+8 Int+2} Int+2: It affects your intelligence (+2). MP+8: It affects your magic capacity (+8). rCorr: It protects you from acid and corrosion. Level 5 of the Lair of Beasts (22, 5, Lair:5) 2 potions of magic (37, -12, Lair:5) a +0 glaive (45, 14, Lair:5) an elephant corpse (skeletalised by now) (46, 16, Lair:5) an elephant corpse (skeletalised by now) (47, 16, Lair:5) an elephant corpse (skeletalised by now) Level 1 of the Snake Pit (0, 0, Snake:1) 3 stones (14, -30, Snake:1) an anaconda skeleton (15, -37, Snake:1) 3 stones (18, -22, Snake:1) 33 gold pieces (18, -17, Snake:1) a stone (19, -32, Snake:1) a +0 trident (19, -19, Snake:1) a +6 ring of strength (20, -21, Snake:1) 7 large rocks (21, -18, Snake:1) a stone (22, -22, Snake:1) a stone (22, -20, Snake:1) a stone (24, -49, Snake:1) the Compilation of the Tropics and Bad Luck Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Sticky Flame Fire/Alchemy 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Plasma Beam Fire/Air 6 (28, -44, Snake:1) an anaconda corpse (skeletalised by now) Level 2 of the Snake Pit (0, 0, Snake:2) a +0 shortbow a +0 halberd a +0 robe (1, 1, Snake:2) a +0 longbow a +0 mace (4, 2, Snake:2) a +0 trident a wand of acid (7) a salamander corpse (10, 11, Snake:2) a +3 demon trident of electrocution a +0 chain mail the human corpse of Louise (13, 22, Snake:2) a +0 battleaxe (14, 22, Snake:2) a +0 shortbow a +0 flail a +0 robe a naga corpse (18, 24, Snake:2) a +0 war axe a +0 robe a naga corpse (20, 24, Snake:2) a +0 flail a +0 whip a naga corpse (22, 24, Snake:2) a +1 mace of pain a +0 robe a ring of magical power (22, 25, Snake:2) a +0 trident a +0 robe Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +5 shortbow of Tyepp {flame, Int+3} Int+3: It affects your intelligence (+3). (1, -1, Slime:5) the +4 longbow of Dust {freeze, rCorr Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (1, 0, Slime:5) the Omnibus of Kindled Scree Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Lehudib's Crystal Spear Conjuration/Earth 8 c - Fire Storm Conjuration/Fire 9 (11, -24, Slime:5) the +7 sling "Ogrebane" {drain, *Corrode rPois rN+++ Dex-4} Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. (unseen) (12, -22, Slime:5) the Handbook of Fiery Freezing Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Ice 3 c - Fireball Conjuration/Fire 5 (21, -1, Slime:5) the +6 orcbow of Ragnarok {flame, Int+5} Int+5: It affects your intelligence (+5). (unseen)