seehj Level 1 of the Dungeon (0, 0, D:1) 6 stones (0, 6, D:1) a +0 club (1, 9, D:1) a +0 club (2, 1, D:1) a +0 scale mail (18, 19, D:1) a +0 short sword (19, -2, D:1) a +0 club (19, 18, D:1) a +0 short sword 2 stones (22, -8, D:1) 4 stones (27, -1, D:1) a +0 sling (30, 43, D:1) a +0 club (34, -8, D:1) a +0 dagger (37, 29, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 stones (4, 40, D:2) a +0 robe (5, -11, D:2) a +0 scale mail (6, 16, D:2) 8 stones (11, 0, D:2) a +0 robe (13, -3, D:2) a +0 club (14, -3, D:2) a +0 dagger (29, -6, D:2) a +0 club (33, 19, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar a +0 ring mail (11, -3, D:3) 6 stones (18, -18, D:3) 7 stones (20, 15, D:3) a +0 club (21, 23, D:3) a +0 spear (29, -5, D:3) 4 stones (38, 17, D:3) 4 stones a +0 dagger (41, -17, D:3) 4 stones (49, -23, D:3) 2 stones (50, 7, D:3) a +0 hand axe (50, 17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail 3 boomerangs a +0 scale mail (3, -20, D:4) a +0 dagger (6, 10, D:4) 7 stones (10, -8, D:4) a +0 club (14, -4, D:4) a stone (14, 4, D:4) the +0 helmet of Dishonour {Harm rF+ Will+ MP-9} rF+: It protects you from fire. Will+: It increases your willpower. MP-9: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. (17, -34, D:4) a +0 dagger 5 stones (24, 11, D:4) a +0 plate armour (29, 4, D:4) a +0 club a +2 leather armour of poison resistance an orc corpse (29, 5, D:4) a +0 club a +0 club an orc corpse (32, 8, D:4) a +0 dagger 3 stones (35, 8, D:4) a +0 hand axe