seehj Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -2, D:1) a rat skeleton (5, 5, D:1) a rat skeleton (6, 7, D:1) a quokka skeleton (9, 19, D:1) 6 stones (9, 20, D:1) a +0 mace (19, 14, D:1) a +0 club a goblin skeleton (19, 15, D:1) a bat skeleton (28, 2, D:1) a +0 leather armour (37, -14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, -13, D:1) a jackal corpse (skeletalised by now) (38, 14, D:1) a +0 dagger (47, 15, D:1) a +0 leather armour (50, -18, D:1) a +0 club a kobold corpse (skeletalised by now) (50, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 orcbow (4, -37, D:2) an adder corpse (skeletalised by now) (8, -16, D:2) a bat corpse (skeletalised by now) (15, 3, D:2) a hobgoblin skeleton (23, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 1, D:2) a stone (24, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 14, D:2) a +0 sling a +0 dagger a +0 club a +0 dagger (25, 13, D:2) a +0 short sword a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (26, 13, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (27, -28, D:2) a +0 scythe a +0 robe (27, -20, D:2) a +0 short sword (27, -18, D:2) a +0 leather armour (27, 13, D:2) a hobgoblin corpse (skeletalised by now) (29, -23, D:2) a +0 spear (32, 5, D:2) a rat skeleton (35, -9, D:2) 6 stones (35, 5, D:2) a +0 club (37, 5, D:2) a +0 club (41, 8, D:2) a frilled lizard corpse (skeletalised by now) (57, 4, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (58, -25, D:2) 3 stones (65, 8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) the +11 mace of a wizard's laboratory {freeze, rF- rC- rN+ Int+7} Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (7, -37, D:3) a hobgoblin corpse (skeletalised by now) (23, -25, D:3) a frilled lizard corpse (skeletalised by now) (23, -24, D:3) a quokka corpse (skeletalised by now) (27, -27, D:3) an adder corpse (skeletalised by now) (30, -27, D:3) a hobgoblin corpse (skeletalised by now) (48, 8, D:3) a ball python corpse (skeletalised by now) (49, -2, D:3) a quokka skeleton (50, -6, D:3) a quokka skeleton Level 4 of the Dungeon [Shop] Loma's Book Emporium a book of Party Tricks (286 gold) Great Wizards, Vol. II (494 gold) the Elucidation of Terrestrial Blasting (416 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Decay (390 gold) a book of Party Tricks (286 gold) a book of Storms (338 gold) a book of Beasts (468 gold) a book of the Hunter (338 gold) (0, 0, D:4) a +0 hand axe an orc skeleton (1, 0, D:4) a +2 flail of holy wrath a +0 leather armour a +0 dagger a +0 dagger a +0 robe an orc skeleton (26, 2, D:4) a +0 shortbow (35, -2, D:4) a +0 robe (35, -1, D:4) 5 gold pieces Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (16, 11, D:5) a jackal corpse (skeletalised by now) (34, 19, D:5) 3 stones (34, 53, D:5) a +0 scale mail (42, 0, D:5) a +0 leather armour (43, 54, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) 8 stones (17, -4, D:6) the +7 Throatcutter {drain, coup de grace} (17, 1, D:6) the +6 dagger "Demonbane" {freeze, Str+3} Str+3: It affects your strength (+3). Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (23, 31, D:7) a +0 trident a +0 whip a +0 short sword (24, 31, D:7) 6 stones (28, 27, D:7) a +0 dagger (30, 1, D:7) a gnoll corpse (skeletalised by now) (30, 2, D:7) a +0 spear (32, 16, D:7) a +0 scimitar (34, -10, D:7) a +0 animal skin a +0 falchion a human corpse (skeletalised by now) a yak corpse (skeletalised by now) (34, -9, D:7) a +0 ring mail a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (34, 30, D:7) a +0 dagger (38, -8, D:7) a +0 hand axe (39, -4, D:7) a +0 leather armour (40, -2, D:7) a +0 hand axe a +2 scale mail of poison resistance a +2 heavy hand axe an orc corpse (skeletalised by now) (40, -1, D:7) a +0 ring mail (41, -1, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (24, 29, D:8) a scroll of fog (42, 7, D:8) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (58, -3, D:8) a +0 hand axe a +0 dagger a +0 robe (58, -2, D:8) a +0 club a +0 ring mail a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 9 of the Dungeon (6, 10, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (9, -13, D:9) 6 stones (23, 18, D:9) a +0 battleaxe a +0 robe a +4 morningstar a +0 robe (24, 18, D:9) a +0 whip a +5 flail a +2 sling of draining a +0 robe a +0 mace a +0 robe (24, 19, D:9) a stone (25, 19, D:9) a +0 dagger of venom a kobold corpse (skeletalised by now) (26, 19, D:9) a +0 dagger a kobold corpse (skeletalised by now) (26, 20, D:9) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 10 of the Dungeon (1, -4, D:10) a howler monkey corpse (skeletalised by now) (10, 21, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (12, 18, D:10) a +0 whip a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 19, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 20, D:10) a +2 dagger of protection a +0 robe a +0 mace 3 boomerangs a +0 plate armour (18, -19, D:10) a +0 great mace (18, 25, D:10) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (24, 20, D:10) a +0 trident (31, 37, D:10) a +0 shortbow (33, 37, D:10) a yak skeleton (34, 36, D:10) a yak skeleton (52, 23, D:10) a warg skeleton (57, 12, D:10) a +0 giant spiked club a +0 dire flail Level 11 of the Dungeon (32, 20, D:11) an orb of wrath (36, 20, D:11) a polar bear skeleton (37, 20, D:11) a polar bear skeleton a wolf skeleton a polar bear skeleton (42, 29, D:11) a +3 antimagic demon trident 7 javelins a +0 scale mail the orc corpse of Urug (skeletalised by now) (55, 6, D:11) a +2 pair of boots Level 12 of the Dungeon (0, 0, D:12) a blade talisman (1, 11, D:12) a +0 rapier (7, 0, D:12) a +0 leather armour (8, -1, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (12, 13, D:12) a +1 rapier of protection an ugly thing corpse (skeletalised by now) (18, -18, D:12) a +0 long sword (25, 10, D:12) 4 stones Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail a +0 long sword an orc corpse (skeletalised by now) (1, 12, D:13) a +4 scimitar of flaming a +0 club a +0 dagger a hell hound corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hell hound corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (2, 9, D:13) a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (2, 10, D:13) a +0 hand axe a hobgoblin corpse (skeletalised by now) (2, 11, D:13) a +0 leather armour a +0 mace a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 13, D:13) a +0 hand axe an orc corpse (skeletalised by now) (5, 3, D:13) a +2 plate armour of poison resistance a +0 long sword an orc corpse (skeletalised by now) (6, 2, D:13) a +4 chain mail a +0 battleaxe a +0 orcbow (14, -9, D:13) a hydra corpse (skeletalised by now) (29, 21, D:13) a +0 helmet Level 14 of the Dungeon (0, 0, D:14) 3 stones (1, -36, D:14) a +0 shortbow (6, -6, D:14) a manticore corpse (skeletalised by now) (15, -2, D:14) 5 stones (24, -9, D:14) a +0 pair of gloves (32, -11, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) Level 15 of the Dungeon (0, 0, D:15) a +0 flail (2, -15, D:15) an electric eel corpse (skeletalised by now) (6, -44, D:15) the +0 leather armour of the Skies Above {rC+} rC+: It protects you from cold. Level 1 of the Orcish Mines [Shop] Qutos's Antique Weapon Emporium a +0 quarterstaff (104 gold) a +0 mace (78 gold) the +5 long sword "Laseyll" {spect, rCorr Stlth+} (1276 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 great sword of freezing (356 gold) a +0 mace (78 gold) the +9 shortbow "Leudaora" {freeze, rN++} (1765 gold) rN++: It greatly protects you from negative energy. a +0 hand axe (78 gold) a +0 broad axe (104 gold) [Shop] Tepum's Antique Armour Emporium a +0 scale mail (144 gold) a +0 ring mail (144 gold) a +0 scale mail (144 gold) a +0 leather armour (72 gold) a +0 scale mail (144 gold) a +0 ring mail (144 gold) a +0 chain mail (162 gold) an orb of energy (576 gold) a +1 cloak of stealth (594 gold) a +1 pair of boots of flying (594 gold) [Shop] Agricip's Jewellery Emporium an amulet of regeneration (390 gold) an amulet of magic regeneration (390 gold) a +6 ring of intelligence (468 gold) a +4 ring of protection (468 gold) an amulet of reflection (390 gold) a ring of flight (227 gold) (0, 0, Orc:1) a +0 trident the ring "Obliskuxu" {rN+ Will+ Slay+3} [ring of willpower] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. (21, 18, Orc:1) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (25, 31, Orc:1) a +0 flail of protection a +0 plate armour an orc corpse (skeletalised by now) (26, 28, Orc:1) a +0 club an orc corpse (skeletalised by now) (26, 29, Orc:1) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a +0 short sword a +0 club a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 30, Orc:1) a +2 dagger of speed a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Utwe Ocvo's Weapon Shop a +0 hand axe (39 gold) a +0 sling (19 gold) a +0 long sword (45 gold) a +2 vampiric spear (273 gold) a +1 glaive of freezing (243 gold) a +0 quarterstaff (52 gold) 6 poisoned darts (46 gold) a +0 rapier (52 gold) a +0 quarterstaff (52 gold) a +1 spear of venom (137 gold) [Shop] Kyosuy's Book Shop a book of Vapours (234 gold) a book of Burglary (286 gold) a book of the Senses (364 gold) the Unrestrained Analects (572 gold) a Codex of Conductivity (520 gold) a book of Spectacle (520 gold) a book of the Earth (468 gold) [Shop] Gaux Poe's Weapon Shoppe a +0 long sword (38 gold) a +0 club (11 gold) a +0 long sword (38 gold) a +0 mace (33 gold) a +0 dagger (22 gold) a +2 battleaxe of electrocution (310 gold) a +0 hand axe (33 gold) a +0 short sword (33 gold) 6 stones (6 gold) [Shop] Jazan's Armour Shop a +2 hat (240 gold) a +0 plate armour (345 gold) a +0 ring mail (60 gold) a +0 helmet (67 gold) a +1 hat (165 gold) a +2 helmet of see invisible (322 gold) a +0 plate armour (345 gold) a +0 leather armour (30 gold) [Shop] Zul Moeg's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of torment (123 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of fear (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Iduweunaine's Distillery a potion of might (60 gold) 2 potions of berserk rage (150 gold) a potion of berserk rage (75 gold) a potion of ambrosia (120 gold) a potion of enlightenment (75 gold) a potion of lignification (45 gold) [Shop] Cufama's Armour Boutique a +2 robe of willpower (265 gold) a +0 ring mail (60 gold) the +3 pair of seven-league boots {Rampage+∞} (600 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +2 leather armour of cold resistance (285 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) [Shop] Xunyucwu's Armour Shop a +0 kite shield (54 gold) a +2 robe of willpower (212 gold) a +0 scale mail (48 gold) a +4 scale mail of fire resistance (372 gold) a +0 plate armour (276 gold) the +3 robe of the Nexus {rElec Archmagi} (524 gold) rElec: It insulates you from electricity. Archmagi: It increases the power of your magical spells. a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (skeletalised by now) (18, 36, Lair:1) a komodo dragon skeleton (18, 44, Lair:1) a +0 mace (48, 43, Lair:1) a +3 leather armour (51, 21, Lair:1) a cane toad corpse (skeletalised by now) (52, 24, Lair:1) a staff of cold (53, 12, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak skeleton (5, -9, Lair:2) a cane toad skeleton (10, -6, Lair:2) a water moccasin skeleton (22, 32, Lair:2) a wolf corpse (skeletalised by now) (26, -14, Lair:2) a rime drake skeleton (27, 27, Lair:2) a +0 war axe (28, 30, Lair:2) a wolf skeleton (28, 31, Lair:2) a wolf skeleton (37, -14, Lair:2) a +1 leather armour of willpower (46, 6, Lair:2) a bullfrog corpse (skeletalised by now) (49, -4, Lair:2) a cane toad corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a water moccasin corpse (skeletalised by now) (35, -51, Lair:3) a +0 long sword (54, -2, Lair:3) a +0 dagger a +2 robe (56, -43, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a cane toad corpse (skeletalised by now) (1, -2, Lair:4) the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. (3, -25, Lair:4) a +0 hand axe a +0 robe (5, -35, Lair:4) a black bear skeleton (5, -31, Lair:4) a black bear skeleton (5, -29, Lair:4) a black bear skeleton (7, -23, Lair:4) a +0 scale mail (7, -17, Lair:4) a +0 plate armour (8, -20, Lair:4) a +0 war axe a +0 leather armour a +0 hand axe a +0 robe (9, -20, Lair:4) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (12, 10, Lair:4) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (13, 10, Lair:4) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (14, 11, Lair:4) a wolf corpse (skeletalised by now) (23, -32, Lair:4) 5 stones (32, -30, Lair:4) an elephant corpse (skeletalised by now) (34, -31, Lair:4) an elephant corpse (skeletalised by now) (55, -25, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (55, -22, Lair:4) a bullfrog corpse (skeletalised by now) (56, -25, Lair:4) a yak corpse (skeletalised by now) (57, 1, Lair:4) a blink frog corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 stones (1, 14, Lair:5) a +0 spear a curare-tipped dart a +0 buckler (4, -4, Lair:5) 7 stones (5, -3, Lair:5) a +0 great sword of flaming a +2 heavy halberd (6, -4, Lair:5) 9 stones a +0 ring mail (11, -3, Lair:5) a +0 rapier a +0 robe a +0 buckler (11, -2, Lair:5) a black bear corpse (skeletalised by now) (12, -3, Lair:5) a +0 dagger a +0 robe (12, 18, Lair:5) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (13, 37, Lair:5) a +6 ring of intelligence a +6 ring of strength (18, 51, Lair:5) a polar bear skeleton (35, -1, Lair:5) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (35, 42, Lair:5) a dream sheep skeleton (35, 43, Lair:5) a dream sheep skeleton (36, -2, Lair:5) a +4 dagger a +0 robe a spriggan corpse (skeletalised by now) (36, 43, Lair:5) a dream sheep skeleton (37, -2, Lair:5) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (38, -2, Lair:5) a +0 spear a dream sheep corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (39, -2, Lair:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 buckler a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (58, 37, Lair:5) a blink frog corpse (skeletalised by now) Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear a +2 buckler a spriggan corpse (skeletalised by now) Level 3 of the Swamp (3, 6, Swamp:3) a potion of degeneration (13, -27, Swamp:3) a +0 spear (15, -4, Swamp:3) a +0 robe a +0 quarterstaff a spriggan skeleton (17, 10, Swamp:3) a +1 whip of electrocution (unseen) (24, -13, Swamp:3) a +0 spear (27, -15, Swamp:3) 5 stones (33, -7, Swamp:3) 28 gold pieces (34, -19, Swamp:3) a +0 spear (35, -18, Swamp:3) a +0 trident a spriggan corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a tarantella corpse (1, -16, Spider:1) a culicivora corpse (1, -2, Spider:1) a culicivora corpse (1, 0, Spider:1) a tarantella corpse (2, -15, Spider:1) a redback corpse a radroach corpse (29, -7, Spider:1) a tarantella corpse (31, -22, Spider:1) a +0 spear (32, -10, Spider:1) a scroll of enchant armour Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (2, 1, Slime:5) the +4 hand axe of Amorality {freeze, rN+ Int-5 Dex+3} Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (4, 4, Slime:5) the staff of the Endless Expanse {rC- rN+ Will+ Necro Fire Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, 8, Slime:5) the +5 great mace "Lafam" {vamp, +Blink rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. +Blink: It lets you blink. (10, 8, Slime:5) the staff "Geshinkip" {rElec rPois Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (13, 5, Slime:5) the -1 pair of gloves of Instinct {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (14, 3, Slime:5) the amulet of the Growing Gods {Reflect rElec Will- Int-2 Slay+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int-2: It affects your intelligence (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. SH+5: It affects your SH (+5). (16, 1, Slime:5) the +10 war axe "Joinaud" {flame, rPois rN++ Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. rN++: It greatly protects you from negative energy.