sefie Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -16, D:1) 14 arrows (15, 9, D:1) a +0 robe (18, -8, D:1) a +0 dagger (18, -7, D:1) a +0 club (37, 4, D:1) a +0 whip (43, 3, D:1) a +0 robe (46, -10, D:1) a +0 spear (49, -12, D:1) a +0 whip (50, -7, D:1) 26 sling bullets (59, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -1, D:2) a cursed -3 club (6, -3, D:2) a +0 club (9, -14, D:2) a +0 short sword (10, 0, D:2) a +0 pair of gloves (11, -14, D:2) a +0 falchion a +0 scale mail (14, 17, D:2) a +0 quarterstaff (17, -8, D:2) a +0 club (17, -5, D:2) a +0 club (18, -9, D:2) a +0 buckler (22, 18, D:2) a +0 cloak (40, -11, D:2) a +0 whip of flaming Level 3 of the Dungeon (0, 0, D:3) 12 arrows (5, -15, D:3) a +0 leather armour (20, -11, D:3) 21 bolts (52, -44, D:3) a +0 ring mail a +0 club (52, -21, D:3) a +0 short sword a +0 flail (53, -20, D:3) a +0 club a +0 scale mail of magic resistance (60, -41, D:3) a +0 club a +0 leather armour a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, 6, D:4) a +0 dagger (16, -16, D:4) 19 bolts (18, -7, D:4) a +0 spear (23, -28, D:4) a +0 rapier a +0 leather armour (29, -28, D:4) a +0 ring mail (29, -5, D:4) a +0 robe a +0 dagger (32, -32, D:4) a +0 dire flail a +0 leather armour of poison resistance (35, -5, D:4) a +2 short sword of protection (36, -15, D:4) 14 sling bullets (45, -3, D:4) a +0 robe (52, -9, D:4) a cursed +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, 5, D:5) 17 sling bullets (10, 2, D:5) a +0 trident (33, -18, D:5) a +0 robe (35, -9, D:5) a +0 short sword (35, -8, D:5) a +1 short sword of freezing a +0 dagger a +0 short sword a +0 whip a +0 blowgun a +0 hand crossbow 19 bolts a +0 club a +0 dagger a cursed -2 short sword (36, -18, D:5) a +0 short sword (36, -8, D:5) a stone (36, -7, D:5) a +0 blowgun a +0 whip a +0 dagger (36, -6, D:5) a +0 club a +0 robe (37, -6, D:5) a +0 short sword a +0 short sword (47, -10, D:5) a +0 flail (53, -8, D:5) a +0 club (53, -7, D:5) a +0 hand axe (54, -8, D:5) a +0 dagger (54, -7, D:5) a +0 short sword of draining a +2 chain mail of cold resistance (55, 34, D:5) a +0 leather armour (57, 25, D:5) a +0 long sword (58, -1, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Fonkecog's Antique Weapon Shop a +0 giant spiked club (57 gold) a +2 arbalest of freezing (135 gold) a +0 dagger (60 gold) a cursed +0 battleaxe (195 gold) a +0 rapier (120 gold) a +3 whip of electrocution (75 gold) a +2 quarterstaff of speed (120 gold) a +0 scimitar of protection (120 gold) a +0 spear (90 gold) a +0 spear of freezing (90 gold) a +0 blowgun (75 gold) a +0 hand axe (90 gold) a +0 hunting sling (45 gold) [Shop] Tifotz's Assorted Antiques a book of the Earth (450 gold) a book of Alchemy (450 gold) a potion of poison (27 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a wand of frost (24) (120 gold) a wand of lightning (8) (120 gold) (0, 0, D:6) a +3 broad axe of freezing a +0 robe (7, 23, D:6) a +0 pair of gloves (13, 7, D:6) a +0 trident (15, 19, D:6) a +0 trident (16, -7, D:6) 28 sling bullets (18, -11, D:6) a +0 flail of crushing (18, 36, D:6) a +5 scythe of venom a +0 robe (19, -11, D:6) a +0 halberd (20, -11, D:6) a +0 flail (28, -7, D:6) a +0 chain mail a +0 short sword (31, 32, D:6) a +0 leather armour (35, -4, D:6) a cursed +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +2 hunting sling of freezing (4, 11, D:7) a +0 dagger a +0 robe (4, 17, D:7) a +0 giant club (10, -11, D:7) a +0 dagger (10, 1, D:7) 19 arrows (14, 19, D:7) a +0 pair of gloves (18, 6, D:7) a +0 robe a +0 dagger (22, 2, D:7) an arrow (23, 0, D:7) 13 arrows a +0 shortbow (27, 16, D:7) a +0 scale mail (47, 14, D:7) 8 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, -4, D:8) a +2 flail of freezing a +0 robe a cursed +1 war axe a +0 robe (7, -4, D:8) a +0 dagger a +0 robe (9, 0, D:8) a +0 dagger (12, 26, D:8) a cursed -2 short sword (12, 34, D:8) a cursed +0 short sword a +0 cloak (13, 26, D:8) a +0 short sword (13, 27, D:8) a +0 long sword a +0 chain mail (14, 27, D:8) a +0 dagger a cursed +0 robe (18, 3, D:8) a +2 flail of holy wrath (18, 9, D:8) a +0 leather armour (20, 4, D:8) a +0 club a +0 ring mail (29, 18, D:8) a +0 robe a +1 scimitar of flaming a +1 shortbow of flaming 18 arrows (37, 0, D:8) a +0 whip (43, 13, D:8) an uncursed staff of poison (44, -4, D:8) a +2 robe of magic resistance a +2 dagger of chaos (49, 25, D:8) a +3 short sword Level 9 of the Dungeon (0, 0, D:9) 16 gold pieces (1, 0, D:9) 12 gold pieces (2, 0, D:9) 8 gold pieces (2, 10, D:9) a +0 ring mail (2, 14, D:9) a wand of random effects (26) (3, 0, D:9) 7 gold pieces (4, 0, D:9) 19 gold pieces (8, 5, D:9) 8 bolts (26, 18, D:9) a +2 hand axe a +0 robe (31, 16, D:9) a cursed +2 falchion of freezing a +0 robe a +0 short sword a +0 robe (31, 17, D:9) a +3 war axe a +0 robe (42, 10, D:9) a +0 whip (45, 35, D:9) a +0 whip a +0 leather armour (46, 34, D:9) a +0 flail (46, 35, D:9) a +0 dagger a cursed +0 robe (47, 22, D:9) a cursed +0 ring mail (48, 10, D:9) an uncursed ring of see invisible (49, 47, D:9) a +3 long sword (50, 46, D:9) a cursed +1 great sword of freezing a +0 robe (50, 47, D:9) a cursed +1 war axe of freezing a +0 robe (55, 45, D:9) the +5 war axe "Killer Bee's Foe" {flame, rPois Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from poison. (56, 45, D:9) a +2 halberd a +0 robe (57, 45, D:9) a cursed +3 halberd a +0 robe (58, 46, D:9) a +0 hand axe a +0 ring mail (61, 54, D:9) 9 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe a +0 chain mail a human skeleton (5, 10, D:10) a piece from Xom's chessboard (6, 8, D:10) a +0 giant club (13, 1, D:10) a potion of degeneration 2 scrolls of random uselessness (15, 15, D:10) 12 bolts (15, 35, D:10) a +0 shortbow 21 arrows (17, 31, D:10) an arrow (17, 33, D:10) 2 arrows (17, 34, D:10) a +0 shortbow 17 arrows (18, 30, D:10) an arrow (20, 27, D:10) an arrow (22, 1, D:10) an arrow (23, 1, D:10) an arrow (23, 35, D:10) a +0 club (23, 36, D:10) a +0 leather armour (23, 37, D:10) a +0 hand axe a +0 chain mail (23, 38, D:10) a +0 scimitar a +0 plate armour (23, 39, D:10) a +0 flail (26, 0, D:10) a +0 shortbow 11 arrows (26, 24, D:10) a +0 flail a +0 club a cursed -2 mace a +0 leather armour (27, 23, D:10) a +0 short sword a cursed -2 club a +0 leather armour (27, 24, D:10) a cursed +0 leather armour (27, 25, D:10) a +0 short sword a +0 leather armour (39, 37, D:10) a +0 giant spiked club a +0 giant club (50, 11, D:10) a +4 spear of piercing (55, 30, D:10) a cursed +0 mace a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, 31, D:10) a giant frog corpse (skeletalised by now) (55, 32, D:10) a cursed -2 dagger a +0 robe a +0 club (57, 41, D:10) a +0 hand axe (58, 13, D:10) a cursed +0 ring mail the Ecumenical Temple (26, 8, Temple) the +2 long sword of Balance {freeze, Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5).