sefie Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -29, D:1) a +0 whip (17, -35, D:1) a stone (31, -47, D:1) a +0 hand axe (33, -31, D:1) a +0 trident (36, -22, D:1) a +0 club (37, -11, D:1) a +0 dagger (46, -14, D:1) 11 stones (48, -15, D:1) a +0 dagger (51, -48, D:1) a +0 whip (55, -38, D:1) a +3 dagger of electrocution (63, -24, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (17, 24, D:2) a +0 club (19, 35, D:2) a +3 mace of protection (21, 19, D:2) a +0 club (33, 11, D:2) a +0 club a +0 club 5 stones (33, 24, D:2) a +0 club (34, 17, D:2) a +0 dagger (35, 51, D:2) a +0 short sword (46, 30, D:2) a +0 short sword (59, 27, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (1, 3, D:3) a +0 mace (5, -23, D:3) a +0 dagger (10, 1, D:3) a +0 dagger (12, -17, D:3) a +0 flail (12, -16, D:3) a +0 club (12, -15, D:3) a +0 mace (14, 11, D:3) a +0 short sword 4 stones (15, -16, D:3) a +0 spear (16, -22, D:3) a +0 dagger a +0 robe (16, 0, D:3) a +0 hand axe (21, -18, D:3) a +0 club (22, -16, D:3) a +0 dagger 24 stones (24, -33, D:3) 18 bolts (39, -5, D:3) 20 sling bullets (39, -4, D:3) a scroll of immolation (39, -3, D:3) a ring of see invisible (41, -24, D:3) a +0 club (48, 1, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Rykinwua's Jewellery Boutique an amulet of the acrobat (360 gold) a ring of wizardry (360 gold) the ring "Qaczur" {+Blink rN+ Will+ MP+9} (525 gold) [ring of magical power] rN: It protects you from negative energy. MP: It affects your magic capacity (+9). +Blink: It lets you blink. Will: It increases your willpower. an amulet of reflection (360 gold) the ring "Lezuxosch" {*Slow Fly Str+3} (302 gold) [ring of flight] Str: It affects your strength (+3). Fly: It grants you flight. *Slow: It may slow you when you take damage. a ring of protection from cold (300 gold) a +6 ring of intelligence (702 gold) (0, 0, D:4) a +0 ring mail (20, 29, D:4) a +0 dagger (21, 8, D:4) a +0 war axe (21, 28, D:4) a +0 dagger a +0 leather armour (22, 28, D:4) a +0 mace a +0 leather armour a +0 whip (23, 29, D:4) a +0 long sword (24, 40, D:4) a potion of curing (24, 41, D:4) a scroll of amnesia (24, 42, D:4) a +0 pair of gloves (25, 40, D:4) 17 sling bullets (25, 41, D:4) a wand of digging (6) (25, 42, D:4) a scroll of noise (26, 37, D:4) 2 poisoned darts (26, 40, D:4) a +0 spear (26, 41, D:4) a scroll of identify (26, 42, D:4) a +0 falchion (27, 14, D:4) a +0 dagger (29, 13, D:4) a +0 club 6 poisoned darts (34, 29, D:4) a stone a +0 short sword of draining (36, 36, D:4) 15 arrows (43, -5, D:4) 24 stones Level 5 of the Dungeon (8, 38, D:5) a +0 club (10, 15, D:5) a +0 dagger a +0 robe (10, 38, D:5) a +0 leather armour a +0 whip (10, 39, D:5) a +0 leather armour a +0 dagger (12, 25, D:5) a +0 trident (14, 19, D:5) the +6 scimitar "Caimuh" {pain, rN+ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. (15, 44, D:5) a +0 short sword a +0 leather armour (18, 20, D:5) 19 gold pieces (18, 21, D:5) a staff of death (19, 27, D:5) a +0 short sword (20, 22, D:5) a potion of mutation (23, 20, D:5) a staff of earth (23, 21, D:5) 20 arrows (25, 22, D:5) a +0 dagger (25, 49, D:5) a +0 dagger a +0 robe (44, 15, D:5) a +0 dagger (49, 30, D:5) a +0 robe (51, 27, D:5) a +0 dagger a +0 ring mail (51, 38, D:5) 13 bolts (52, 20, D:5) a +0 leather armour (53, 7, D:5) a +0 war axe (59, 16, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 4, D:6) a +0 leather armour (13, 22, D:6) a +0 dagger a +0 ring mail (13, 23, D:6) a +0 club a +0 chain mail (14, 23, D:6) a +0 dagger a +0 chain mail (19, 22, D:6) 9 stones (21, 26, D:6) a +0 robe (30, -21, D:6) a +5 morningstar a +0 robe a +0 great sword a +0 robe a +4 halberd a +0 robe (30, -20, D:6) a +5 scimitar a +0 robe (31, -21, D:6) a +0 short sword a +0 robe (33, 25, D:6) 4 large rocks (38, 0, D:6) 17 arrows (43, 2, D:6) a +0 flail (44, 3, D:6) a +0 club (44, 4, D:6) a +0 dagger (45, 3, D:6) a +0 robe a +0 dagger (46, 5, D:6) a +0 robe a +0 dagger (47, 4, D:6) a +0 chain mail a +0 falchion (48, 5, D:6) a +0 hand axe (48, 6, D:6) a scroll of immolation (51, 17, D:6) a +0 robe a +0 club (51, 18, D:6) a +0 flail a +0 spear (52, 18, D:6) a +0 whip (53, 17, D:6) a +0 spear (53, 19, D:6) a +0 spear (54, -22, D:6) 24 stones (67, -26, D:6) a +0 spear (67, -8, D:6) 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (7, 8, D:7) 30 sling bullets (9, -48, D:7) a +0 falchion (10, -36, D:7) 2 poisoned darts (20, -27, D:7) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (36, -28, D:7) 21 arrows (51, -18, D:7) a +0 scale mail (54, -18, D:7) a +0 short sword a +0 flail a +0 ring mail (55, -31, D:7) 15 stones (55, -19, D:7) a +0 hand axe (55, -18, D:7) a +0 flail (56, -29, D:7) a +0 robe (56, -19, D:7) a +0 trident a +0 leather armour (67, -21, D:7) 15 sling bullets Level 8 of the Dungeon [Shop] Bunubiwe's Antique Weapon Emporium the +9 shortbow "Ruirr" {flame, Fly rN+ Dex+3} (1820 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Fly: It grants you flight. a +0 flail (91 gold) a +0 club (26 gold) a +0 war axe (91 gold) the +9 falchion of Impatience {venom, rC+ Dex+5 SInv} (2009 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rC: It protects you from cold. SInv: It lets you see invisible. a +0 longbow (117 gold) the +0 short sword of the Devouring Firefly {vorpal, rN+++ Dex-5 Stlth-} (535 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-5). rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. a +0 rapier (104 gold) a +2 glaive of distortion (733 gold) a +0 halberd (104 gold) (0, 0, D:8) a +3 spear a +0 ring mail (0, 1, D:8) a +0 spear (1, 1, D:8) a +0 club a +0 club a +0 dagger a +0 robe a +0 spear a +0 scale mail (2, 1, D:8) a +0 dagger a +0 robe (3, 1, D:8) a +0 whip (6, -11, D:8) a +5 short sword a +0 robe a +3 great sword of freezing a +0 robe a +0 short sword a +0 robe (25, 31, D:8) a +0 scale mail a +0 trident (27, 9, D:8) a +0 robe (32, -7, D:8) 23 bolts a +1 antimagic dagger a +0 hand crossbow (32, -6, D:8) a curare-tipped dart a +0 dagger (32, -5, D:8) 27 bolts a +0 short sword a +0 hand crossbow (37, -7, D:8) 25 arrows a +0 shortbow (40, 18, D:8) 22 stones (48, 19, D:8) a -1 glaive a +0 animal skin Level 9 of the Dungeon (6, 10, D:9) a +0 trident (8, 24, D:9) a +0 robe (11, 3, D:9) a +0 short sword (12, 31, D:9) 11 stones (18, 9, D:9) a +0 glaive (21, 0, D:9) a +0 ring mail (32, 15, D:9) a +0 robe (35, 1, D:9) a +0 robe (40, 24, D:9) a +0 ring mail (41, 13, D:9) a +0 animal skin a +0 war axe (53, 27, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) a +0 trident of venom (1, -2, D:10) a +0 hand axe (1, -1, D:10) a +1 dagger of venom a +0 robe a +0 whip a +0 leather armour a +0 scimitar a +0 plate armour (2, 12, D:10) 22 sling bullets (5, -18, D:10) a +0 robe (9, -9, D:10) a +0 flail (11, -16, D:10) a +0 short sword (11, -15, D:10) a curare-tipped dart a +0 short sword (12, -14, D:10) a +0 dagger a +2 dagger of holy wrath a +0 dagger a +2 robe of the Archmagi a +4 scimitar of flaming (14, -12, D:10) a potion of degeneration (15, -2, D:10) a +0 pair of gloves (18, 1, D:10) a +0 falchion (26, 4, D:10) 13 arrows (32, 9, D:10) a +0 whip a +0 hand axe (32, 13, D:10) 15 arrows a +1 shortbow of freezing (33, 9, D:10) a +2 robe of willpower a +0 dagger (33, 10, D:10) a +0 plate armour a +0 battleaxe (34, -19, D:10) a +0 rapier (38, -16, D:10) a +0 scale mail a +0 trident (39, -19, D:10) a +0 leather armour a +0 mace a +0 flail a +0 leather armour a +0 mace (39, -18, D:10) a +0 plate armour a +0 war axe a +0 mace a +0 hand axe a +0 hand axe (39, -17, D:10) a +0 dagger a +0 dagger a +0 leather armour a +1 vorpal hand axe a +0 club a +0 flail a +0 robe a +0 dagger (40, -19, D:10) a +0 flail a +0 mace a +0 ring mail a +0 hand axe (40, -1, D:10) 26 bolts Level 11 of the Dungeon (9, 25, D:11) a +0 spear (10, 26, D:11) a +8 spear of venom a +0 scale mail (11, 26, D:11) a +0 flail (12, -9, D:11) a +0 shortbow of freezing (15, 30, D:11) a +0 flail (19, -15, D:11) a +0 dire flail a +3 great mace (21, 12, D:11) 14 stones (22, 27, D:11) a +0 war axe (23, -10, D:11) 20 stones (33, 14, D:11) 18 arrows (34, -8, D:11) 2 large rocks (36, 15, D:11) 25 stones (39, -18, D:11) a +0 giant club a +0 giant club (39, -6, D:11) a +0 robe (45, 11, D:11) a +0 robe (54, 24, D:11) a +0 short sword (58, -19, D:11) a +0 robe (58, 18, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (0, 7, D:12) a +0 mace (0, 15, D:12) a +1 hat (1, -3, D:12) a +0 trident a +0 ring mail (1, 4, D:12) 14 stones (1, 5, D:12) 11 arrows (2, -3, D:12) a +0 dagger (2, -1, D:12) a +0 flail a +0 chain mail of fire resistance (4, 20, D:12) a +0 scale mail (5, -7, D:12) 4 large rocks (6, 18, D:12) a +0 shortbow 12 arrows (7, 18, D:12) a +0 shortbow a +0 shortbow 50 arrows (8, 18, D:12) a +0 shortbow 14 arrows (24, -35, D:12) a +0 leather armour (57, -34, D:12) 27 arrows (60, -33, D:12) 4 poisoned darts (61, 8, D:12) a +0 cloak (63, 14, D:12) a +0 trident (65, -7, D:12) 10 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club a +0 giant club (2, -21, Orc:1) a +0 club (2, -6, Orc:1) a +0 short sword (still there?) a +0 whip (still there?) (2, -5, Orc:1) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 chain mail (still there?) a +0 hand axe (still there?) 5 large rocks (still there?) (3, -23, Orc:1) a +0 scale mail a +0 club a +0 robe a +0 dagger (3, -22, Orc:1) a +0 plate armour a +0 scimitar (3, -6, Orc:1) a +0 war axe a +0 plate armour a +0 plate armour a +0 flail (3, -4, Orc:1) a +0 short sword (unseen) (3, 2, Orc:1) a +0 troll leather armour (4, -6, Orc:1) a +0 club (still there?) a +0 chain mail (still there?) a +0 scimitar (still there?) a +0 chain mail (still there?) a +0 scimitar (still there?) (4, -5, Orc:1) a +0 giant club (4, -4, Orc:1) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 robe of positive energy (still there?) a +0 dagger (still there?) (5, -22, Orc:1) a +0 leather armour a +0 hand axe (5, -19, Orc:1) a +0 whip a +0 plate armour a +0 war axe (5, -11, Orc:1) a +0 flail (still there?) a +0 plate armour (still there?) a +0 scimitar (still there?) (5, -10, Orc:1) a +0 plate armour a +0 mace (6, -19, Orc:1) a +0 troll leather armour (6, -17, Orc:1) a +0 robe a +0 dagger a +0 war axe (6, -11, Orc:1) a +0 falchion (6, -10, Orc:1) a +0 ring mail a +0 club a +0 plate armour a +0 dire flail (6, -9, Orc:1) a +0 robe a +0 dagger (14, -4, Orc:1) a scroll of fear (14, -2, Orc:1) a potion of invisibility (15, -3, Orc:1) a scroll of fog (26, -7, Orc:1) a +0 halberd a +0 chain mail (26, -6, Orc:1) a +3 short sword (27, -7, Orc:1) a +0 war axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Quemm's Book Shoppe a book of the Senses (448 gold) a manual of Staves (1120 gold) a book of Changes (252 gold) a book of Frost (308 gold) a book of Misfortune (504 gold) a book of the Warp (448 gold) Ozocubu's Autobiography (336 gold) a book of Frost (308 gold) a book of Burglary (280 gold) [Shop] Xoeryt's Antique Armour Emporium a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (3222 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +3 chain mail (645 gold) (0, 0, Orc:2) a +0 halberd a +0 plate armour (1, -1, Orc:2) a +0 club (1, 0, Orc:2) a +0 hand axe (10, 2, Orc:2) a +0 club a boomerang of dispersal a +0 leather armour (12, -18, Orc:2) a +0 giant club (16, -5, Orc:2) a +0 short sword a +0 plate armour (16, -4, Orc:2) a +0 club (17, -5, Orc:2) a +0 dagger a +0 robe (17, -4, Orc:2) a +0 club (17, -3, Orc:2) a +0 glaive a +0 chain mail (18, -6, Orc:2) a +0 dagger (18, -5, Orc:2) a +0 long sword a +0 chain mail a +0 flail a +0 leather armour a +0 whip (18, -4, Orc:2) a +0 leather armour a +0 short sword (18, -3, Orc:2) a +0 dagger a +0 robe (19, -3, Orc:2) a +0 war axe a +4 hand axe (33, -17, Orc:2) a +0 dagger a +0 robe an orc corpse (34, -16, Orc:2) a +0 dagger a +0 robe a +0 giant club (35, -16, Orc:2) a +0 dagger a +0 robe a +0 mace (35, -15, Orc:2) a +0 dagger a +0 robe a +0 dagger a +2 robe of resistance an orc corpse (36, -22, Orc:2) the -5 pair of gloves "Omur" {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (36, -15, Orc:2) a +0 dagger a +0 robe (36, -14, Orc:2) a +0 giant spiked club an ogre corpse (36, -13, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse (36, -12, Orc:2) a +0 dagger a +0 robe (37, -24, Orc:2) a +0 dagger a +0 robe an orc corpse (37, -22, Orc:2) a +6 ring of strength a +0 buckler (37, -15, Orc:2) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (37, -13, Orc:2) a +0 club a +0 chain mail (38, -24, Orc:2) a +0 dagger a +0 robe an orc corpse (40, -26, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe of cold resistance (44, -27, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (44, -26, Orc:2) a +0 dagger a +0 robe an orc corpse (45, -21, Orc:2) a +0 spear (still there?) a +0 robe (still there?) (45, -20, Orc:2) a +0 giant spiked club an ogre corpse (46, -27, Orc:2) a +0 club a +0 robe (46, -21, Orc:2) a +1 dagger of venom a +0 robe an orc corpse (47, -27, Orc:2) a +0 giant spiked club (still there?) a +0 robe (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 dagger (14, 12, Lair:1) 27 stones (14, 14, Lair:1) 18 stones (15, 12, Lair:1) 19 stones (19, -9, Lair:1) 14 stones (31, 23, Lair:1) 4 poisoned darts (36, -3, Lair:1) a staff of cold (40, 20, Lair:1) 18 sling bullets (46, -7, Lair:1) a +2 flail of draining (51, -9, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 arrows (7, 2, Lair:2) a +0 ring mail (9, 14, Lair:2) a +0 helmet (10, 8, Lair:2) 10 stones (10, 12, Lair:2) a +0 ring mail (16, 12, Lair:2) 17 stones (19, 13, Lair:2) a +0 shortbow 26 arrows (19, 15, Lair:2) a +0 shortbow (still there?) 9 arrows (still there?) (20, -10, Lair:2) +0 swamp dragon scales (28, 15, Lair:2) a +0 shortbow (still there?) 10 arrows (still there?) (37, -8, Lair:2) a +0 leather armour (40, 27, Lair:2) a +0 plate armour (53, 31, Lair:2) a +0 dagger (54, -15, Lair:2) 20 arrows (60, -18, Lair:2) a +0 falchion (70, 7, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 stones (4, -7, Lair:3) a +0 dagger (31, -47, Lair:3) 6 poisoned darts (33, -7, Lair:3) a +0 robe a +0 short sword (33, -6, Lair:3) a +0 plate armour (38, -58, Lair:3) 2 potions of degeneration (56, -28, Lair:3) a +0 mace (60, -11, Lair:3) 15 stones Level 4 of the Lair of Beasts (4, -8, Lair:4) a +0 quarterstaff (13, -32, Lair:4) a +0 hand axe (13, 0, Lair:4) a potion of degeneration (20, -11, Lair:4) 16 stones (29, -25, Lair:4) 22 stones (35, -22, Lair:4) 13 arrows (37, -27, Lair:4) a +0 long sword (42, -26, Lair:4) a +0 robe a +0 mace of holy wrath (49, -18, Lair:4) a +0 mace (50, -8, Lair:4) 16 stones (51, 11, Lair:4) a +0 falchion (54, -20, Lair:4) a +0 dire flail (61, -23, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 8 bolts (2, 26, Lair:5) a +0 spear (4, 17, Lair:5) a +0 short sword (6, -10, Lair:5) 19 gold pieces (15, -21, Lair:5) 14 stones (19, -10, Lair:5) 20 stones (23, -4, Lair:5) a +0 war axe (39, -23, Lair:5) a +0 leather armour (43, 23, Lair:5) 5 poisoned darts (54, 14, Lair:5) a +0 robe (57, -19, Lair:5) a +0 robe (58, 28, Lair:5) a scroll of immolation Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 bolts (2, 7, Lair:6) a potion of degeneration (3, -21, Lair:6) the +0 chain mail of Awnigoasch {rCorr Str-4 Stlth+} Str: It affects your strength (-4). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (5, -23, Lair:6) 22 bolts (8, 3, Lair:6) 6 gold pieces (8, 4, Lair:6) a potion of might (8, 5, Lair:6) a box of beasts (25, 19, Lair:6) 19 arrows (26, 21, Lair:6) 18 stones (27, -33, Lair:6) a +0 long sword of venom (30, 15, Lair:6) a +0 robe of willpower (38, -34, Lair:6) a +0 pair of gloves (53, -8, Lair:6) 18 bolts (54, -4, Lair:6) 15 stones (58, -6, Lair:6) a +0 leather armour