Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 1545255908030149282 0 semem the Vexing (level 1, 7/7 HPs) Began as a Felid Enchanter on Nov 29, 2022. Got out of the dungeon alive. The game lasted 00:01:23 (29 turns). semem the Vexing (Felid Enchanter) Turns: 29, Time: 00:01:24 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 8% Magic: 4/4 EV: 17 Int: 16 God: Gold: 9 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Potions a - 2 potions of invisibility Skills: + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, semem the Felid Enchanter. The legendary Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 2 glowing clear potions and a frilled lizard corpse. Found a staircase leading out of the dungeon. Sorry, I don't know how to get there. A frilled lizard comes into view. Found a short sword. You scratch the plant. The plant begins to die. You bite the plant. The plant is lightly damaged. You scratch the plant. The plant begins to die. The plant is lightly damaged. Found 9 gold pieces. A nearby plant withers and dies. The frilled lizard hisses angrily. A nearby plant withers and dies. You scratch the frilled lizard. You kill the frilled lizard! There is an abandoned shop here. You now have 9 gold pieces. There is an abandoned shop here. This shop appears to be closed. Unknown command. There is a dry fountain here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# .# ####)#.### # ##.#...^..### #.#....PP!....## #...P.P♣P♣.P...## #..PP..PP♣PPPP..# #...♣..@PPPP♣PP.# #...P♣P...PPP...# #....P....PP....# ##.#^..P⌠........# .............##.# #..PP...P...###. ###P♣♣P....^...... #...P♣PPP...####.# .....♣PP......... There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | semem the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 29 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 3 Bite || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 16 | 8 | 0 | 0 | 1 | 24.0 | Dungeon | 24 | 16 | 8 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts