semem Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -9, D:1) a +0 short sword 5 stones (8, 19, D:1) a +0 leather armour (9, -10, D:1) a +0 club (17, -13, D:1) a +0 club (18, 4, D:1) a +0 dagger (21, 25, D:1) 7 stones (34, 34, D:1) a +0 club (50, 17, D:1) a +0 dagger 4 stones (56, 0, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 0, D:2) a +0 dagger (11, -21, D:2) a +0 mace a +0 leather armour (12, -20, D:2) a +0 dagger a +0 robe (14, -8, D:2) the +1 robe "Latamari" {rF- rC++} rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. (18, -15, D:2) a +0 dagger a +0 leather armour (19, -15, D:2) a +0 short sword a silver boomerang (21, -14, D:2) a +0 club 2 boomerangs (28, -13, D:2) a +0 dagger (31, -17, D:2) a +1 barding (34, 9, D:2) 5 stones (52, -11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (2, -4, D:3) a +0 club a boomerang (3, -1, D:3) a +0 flail 2 boomerangs (4, 1, D:3) a +0 falchion (7, 9, D:3) a +0 whip (18, 29, D:3) a +0 dagger a +0 dagger (20, 33, D:3) a +0 hand axe (21, 9, D:3) a +0 dagger (23, 12, D:3) a stone a +0 short sword (26, 14, D:3) a +0 quarterstaff (44, -1, D:3) a +0 flail (45, -1, D:3) a +0 flail (45, 0, D:3) a +0 halberd (46, 15, D:3) a +0 pair of gloves (47, -2, D:3) a +0 club (50, -3, D:3) a +0 short sword (58, 12, D:3) a +0 dagger Level 4 of the Dungeon (5, 14, D:4) 3 poisoned darts (9, -7, D:4) a +0 ring mail (10, 18, D:4) a +0 club (13, 10, D:4) a +0 club (14, 10, D:4) a +0 robe (15, 10, D:4) a +0 spear (15, 11, D:4) a +0 halberd (25, -10, D:4) a +0 short sword 3 poisoned darts (25, -9, D:4) a +0 rapier (29, 19, D:4) 6 stones (31, 18, D:4) a +0 club (31, 26, D:4) a +0 short sword (35, 23, D:4) a +0 dagger a stone Level 5 of the Dungeon [Shop] Weir's Weapon Shop a +0 spear (33 gold) 4 stones (4 gold) the +3 spear of a Billion Orbs {vorpal, rF- Dex+5 SInv Stlth+} (407 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. 5 stones (5 gold) a +0 club (11 gold) a +1 great mace of protection (162 gold) a +0 quarterstaff (44 gold) the +12 scimitar of Immorality {protect, rN+} (836 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rN: It protects you from negative energy. [Shop] Zeaxo's Elemental Accessories a lightning rod (4/4) (420 gold) a wand of flame (2) (19 gold) a staff of earth (350 gold) the Encyclopedia of the Iceberg (308 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Simulacrum Ice/Necromancy 6 (5, -18, D:5) a +2 vampiric hand axe (6, -18, D:5) a +0 club a +0 club a +0 leather armour a +0 club a +0 leather armour (12, -17, D:5) a +0 giant club (15, 8, D:5) a scroll of poison (18, -12, D:5) 7 stones (19, 19, D:5) a +0 shortbow (20, 9, D:5) a +0 rapier (21, 19, D:5) a +0 shortbow (22, 13, D:5) a +0 robe (36, 1, D:5) a +0 quarterstaff (47, -15, D:5) 5 poisoned darts (51, -4, D:5) 3 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 falchion a +0 leather armour (1, 1, D:6) a +0 dagger (2, 0, D:6) a +0 whip (2, 1, D:6) a +0 dagger a +0 leather armour 5 poisoned darts (9, -3, D:6) a +0 scale mail a +0 dagger a +0 robe a +4 falchion (9, 0, D:6) a scroll of vulnerability (10, -7, D:6) 9 poisoned darts a +0 short sword of speed (14, -22, D:6) a +0 hand axe a +0 hand axe a +0 spear (15, -22, D:6) a +0 spear (15, -4, D:6) a +0 giant spiked club (15, -1, D:6) a +0 rapier of venom (16, -22, D:6) a +0 chain mail a +0 flail a +0 leather armour a +0 chain mail a +0 club a +0 whip a +2 spear of venom (17, -22, D:6) a +0 chain mail a +0 hand axe (17, -4, D:6) a +0 dagger (21, -30, D:6) a +0 falchion (22, -32, D:6) 5 stones (22, -22, D:6) a +0 leather armour (25, -25, D:6) 5 large rocks (33, -19, D:6) a +0 shortbow a scroll of vulnerability (40, -26, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (1, 0, D:7) a +0 hammer (12, 0, D:7) a +3 quarterstaff of chaos a +0 cloak (12, 1, D:7) a +0 hammer (23, 11, D:7) a +0 short sword (30, 3, D:7) a +0 club (37, 41, D:7) 7 stones (53, 33, D:7) a +0 robe a +0 dagger (54, 32, D:7) a +2 ring mail of cold resistance a +0 flail a +0 whip of flaming (55, 32, D:7) a +0 club (55, 33, D:7) 5 stones a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a potion of flight (1, 2, D:8) a potion of curing (3, 2, D:8) a potion of brilliance (7, -19, D:8) 2 stones (8, 2, D:8) the elephant slug corpse of Gastronok (10, -28, D:8) a +0 robe a scroll of enchant armour 25 gold pieces a black bear skeleton (11, -24, D:8) a water moccasin corpse (11, -15, D:8) a +0 plate armour a +0 halberd (12, -15, D:8) a +0 sling (12, 16, D:8) a +0 quarterstaff (14, 5, D:8) a +0 falchion (15, -31, D:8) a water moccasin corpse (skeletalised by now) (15, 5, D:8) a +0 club (15, 12, D:8) a water moccasin corpse (16, 5, D:8) a +0 sling (16, 10, D:8) 4 poisoned darts (17, 5, D:8) a +0 dagger (18, 5, D:8) a +0 quarterstaff (21, -30, D:8) a wyvern corpse (skeletalised by now) (21, -29, D:8) a +0 flail an orc corpse (skeletalised by now) (21, -13, D:8) a +0 long sword (24, -29, D:8) a +0 short sword (25, -28, D:8) a wyvern corpse (skeletalised by now) (25, -25, D:8) a +0 shortbow (33, -15, D:8) a +0 scale mail (39, -11, D:8) a +0 club a +0 ring mail (39, -10, D:8) a +0 scimitar a +0 arbalest a +0 chain mail (41, -12, D:8) a +0 mace (41, -11, D:8) a +0 dagger a +0 robe (41, -10, D:8) a +0 whip (49, 4, D:8) 6 stones (50, -5, D:8) a +0 scimitar of flaming a +2 robe of fire resistance