semem Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -7, D:1) a stone (17, 17, D:1) a +0 mace (27, 3, D:1) 7 stones (31, -19, D:1) a +0 leather armour (31, -7, D:1) a +0 sling (34, 27, D:1) a +0 leather armour (41, 7, D:1) a +0 club (44, 31, D:1) 5 large rocks (45, 31, D:1) a scarf of resistance a +0 chain mail (52, 9, D:1) a +0 sling Level 2 of the Dungeon [Shop] Rikyaggi's Antique Weapon Shoppe a +0 flail (84 gold) a +0 short sword (72 gold) a +0 vorpal hand axe (156 gold) a +0 war axe (84 gold) a +0 falchion (72 gold) a +0 sling (36 gold) the +11 short sword of Jetwusch {protect, rElec rF+ rC+ Will+} (2212 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. a +1 rapier of draining (340 gold) a +0 trident (84 gold) (0, 0, D:2) a +0 club a +2 whip of freezing a goblin skeleton a kobold skeleton (1, -50, D:2) 4 stones (1, -1, D:2) a jackal skeleton (2, -24, D:2) a +0 short sword a kobold corpse (2, 7, D:2) a +0 ring mail (5, -8, D:2) a +2 dagger of protection (still there?) a +0 sling (still there?) (6, -7, D:2) a +2 dagger of speed a goblin corpse (8, -17, D:2) a +0 club a goblin corpse (12, -15, D:2) a +0 trident (14, -7, D:2) a +0 quarterstaff