semem Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, 4, D:1) 3 boomerangs (13, 5, D:1) a +0 club (13, 9, D:1) a +0 short sword 5 stones (18, 12, D:1) a +0 hand axe (24, 5, D:1) a +0 club (27, -10, D:1) a +0 dagger (31, -8, D:1) 2 poisoned darts (32, -6, D:1) 4 stones (34, -2, D:1) a +0 short sword (41, 18, D:1) a +0 dagger (45, 13, D:1) a +0 dagger Level 2 of the Dungeon (13, 28, D:2) a +0 short sword (14, 9, D:2) a +1 flail of protection (17, 12, D:2) a +0 dagger 7 poisoned darts a +0 leather armour (20, -1, D:2) a +0 short sword 5 stones (21, 5, D:2) 2 stones (21, 22, D:2) 6 stones (47, 40, D:2) a +0 war axe (49, 3, D:2) a +0 dagger (54, 42, D:2) a +0 hand axe Level 3 of the Dungeon (5, 11, D:3) a +0 club (17, 22, D:3) 2 stones (18, 22, D:3) a +0 club (32, -8, D:3) a +0 club (34, -5, D:3) 3 stones (34, 20, D:3) a +0 club (35, 38, D:3) a +0 whip 7 poisoned darts (37, -1, D:3) a +0 short sword 5 stones a +2 dagger of venom a +0 mace a +0 whip a +0 club a +0 hand axe a +0 leather armour (37, 2, D:3) a +0 rapier (42, -8, D:3) 4 stones (45, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 club a boomerang a +0 dagger a +0 hand axe a +0 ring mail a +0 short sword a +0 ring mail (2, -34, D:4) 3 poisoned darts (2, -28, D:4) a +0 rapier (7, -30, D:4) a +1 whip of draining a +0 leather armour (7, -29, D:4) 6 stones (11, -27, D:4) a +0 robe (26, -13, D:4) 9 stones (31, 4, D:4) a scroll of noise (31, 7, D:4) a +0 club a +0 scale mail (32, -23, D:4) a +0 club a +0 dagger a +0 club a +0 short sword (32, -19, D:4) a +0 giant club (33, -24, D:4) a +0 trident a +0 chain mail (34, -20, D:4) a +0 pair of boots (36, 2, D:4) a +0 dagger (37, -16, D:4) a +0 club a +6 flail of protection a +0 chain mail (38, 2, D:4) a +0 shortbow (41, 3, D:4) 6 poisoned darts (42, -25, D:4) a +0 dagger Level 5 of the Dungeon (9, 21, D:5) a +0 chain mail (15, 31, D:5) a +0 trident a +2 robe of positive energy (17, 19, D:5) a +0 buckler (18, -6, D:5) a +0 giant spiked club (18, 22, D:5) a staff of death (21, -5, D:5) a +0 buckler (23, 18, D:5) 4 stones (25, 23, D:5) a +0 sling (29, -9, D:5) a +0 giant spiked club (30, -2, D:5) 8 stones (35, 14, D:5) 3 stones (39, 7, D:5) a +0 short sword (40, 18, D:5) a +0 robe (42, 39, D:5) 8 stones (44, 28, D:5) a +1 cloak (46, 28, D:5) a +0 whip (47, 28, D:5) a +0 club a +0 ring mail (48, 28, D:5) a +0 dagger a +0 ring mail a +2 whip of draining 2 boomerangs of dispersal Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (17, 21, D:6) the +4 broad axe of Exquisite Torment {flame, +Blink rN+++ rCorr Str+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). rN: It renders you almost immune to negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (25, 10, D:6) a +0 robe a +0 dagger (26, 9, D:6) a +0 club a +0 robe a +0 dagger (29, 1, D:6) a +0 shortbow (31, 11, D:6) the +2 mace "Cobig" {vorpal, rCorr Stlth+} It inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (33, -7, D:6) a +0 sling (36, -11, D:6) a +0 scale mail (38, 20, D:6) 2 scrolls of vulnerability (44, 18, D:6) a +0 dagger a +0 robe (45, 17, D:6) a +0 dagger a +0 robe a potion of mutation (45, 18, D:6) a +0 short sword of holy wrath a +0 leather armour (48, 26, D:6) a +0 pair of gloves (51, 17, D:6) a +0 trident (54, 17, D:6) a +0 spear (55, 16, D:6) a +0 leather armour a +0 club (55, 17, D:6) a +0 spear (55, 19, D:6) a +0 halberd (62, -20, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon [Shop] Weasitt's Weapon Shop a +0 quarterstaff (48 gold) a +5 vorpal broad axe (396 gold) a +0 spear (36 gold) 6 stones (7 gold) 4 stones (4 gold) 7 stones (8 gold) a +0 morningstar (48 gold) a +0 whip of electrocution (98 gold) a +0 hand axe (36 gold) a +0 short sword (36 gold) (0, 0, D:7) 4 stones (0, 1, D:7) 4 large rocks (15, -8, D:7) a +0 ring mail (21, -1, D:7) a +0 falchion (34, -2, D:7) a +0 pair of boots (36, -8, D:7) a +0 dagger a +0 robe (41, -15, D:7) 7 stones (46, 5, D:7) a +0 giant club (47, -3, D:7) a +0 spear (50, 20, D:7) a scroll of vulnerability Level 8 of the Dungeon (0, 0, D:8) 5 poisoned darts (3, -4, D:8) a +3 mace of freezing a +0 robe a +0 halberd a +0 robe a +0 flail a +0 robe (3, -3, D:8) a +2 flail a +0 robe a +0 robe (11, -15, D:8) a +0 chain mail (18, 16, D:8) +0 steam dragon scales (20, -9, D:8) a +0 robe (30, -2, D:8) 4 large rocks (35, 31, D:8) 3 stones (36, 1, D:8) a +0 long sword (36, 7, D:8) 8 stones (49, 34, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 spear (3, 4, D:9) a +0 war axe (12, -9, D:9) a -3 mace (14, -8, D:9) a -3 war axe a -3 long sword a -3 short sword a -3 eveningstar (15, -10, D:9) a -2 mace (20, -20, D:9) a staff of earth (25, 8, D:9) 4 stones (31, -15, D:9) an amulet of magic regeneration (32, -19, D:9) a +0 mace (35, -9, D:9) a +0 hand axe a +0 dagger of pain a +0 robe (35, -8, D:9) a +0 flail a +0 ring mail (35, -2, D:9) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (35, 2, D:9) a +0 scale mail (35, 4, D:9) 5 stones (45, 5, D:9) +0 acid dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +2 robe of resistance (0, 12, D:10) a +0 barding (2, 11, D:10) a +0 short sword a +0 leather armour (2, 12, D:10) a +0 glaive a +0 chain mail (3, 4, D:10) a +0 short sword a +0 whip a +0 ring mail (3, 5, D:10) a +0 dagger a +0 robe a +5 hand axe (3, 11, D:10) a +0 mace (4, 4, D:10) a +0 flail a +0 ring mail (16, -7, D:10) a +0 giant club a +0 giant club (22, 22, D:10) a +0 dagger a +0 leather armour (22, 23, D:10) a +0 dagger a +0 leather armour (22, 24, D:10) a +0 falchion (23, 21, D:10) a +1 great sword of draining a +0 robe a +1 battleaxe a +0 robe a +0 halberd a +0 robe (23, 24, D:10) a +0 dagger a +0 robe (23, 25, D:10) a +0 hand axe a +0 leather armour Level 11 of the Dungeon (9, -14, D:11) a +0 shortbow (9, -13, D:11) a +0 shortbow a +0 shortbow (10, -13, D:11) a +0 shortbow (21, 25, D:11) 6 stones (26, 11, D:11) 7 stones (29, 29, D:11) a +0 pair of boots (39, 37, D:11) 2 stones (42, -17, D:11) a +0 flail a +0 flail a +0 flail a +0 spear a +0 scale mail (42, -16, D:11) a +0 spear (43, -15, D:11) a +0 whip (44, 35, D:11) 5 stones (48, -20, D:11) a +0 club (51, 4, D:11) a +0 mace (55, 24, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (3, -5, D:12) a +0 flail a +0 plate armour an orc corpse (6, -13, D:12) a +0 robe (6, 1, D:12) 20 gold pieces (14, -11, D:12) a +0 hand axe (16, -12, D:12) a +0 quarterstaff (18, 22, D:12) 13 gold pieces (27, 20, D:12) a +0 long sword (29, 2, D:12) a +0 leather armour (37, -1, D:12) 3 stones (38, 2, D:12) 3 stones (41, -7, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse the Ecumenical Temple