semem Level 1 of the Dungeon (1, -29, D:1) a +0 ring mail (5, -7, D:1) a +0 long sword (11, -8, D:1) 8 stones (29, -8, D:1) a +0 dagger (31, -33, D:1) a +0 dagger (33, -28, D:1) 6 stones (37, -21, D:1) a +0 whip 4 stones (43, -38, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 9, D:2) a +0 helmet (8, 22, D:2) 4 stones (20, 3, D:2) 5 stones (26, -1, D:2) a +0 club (30, 22, D:2) a +0 flail a +0 ring mail (39, 7, D:2) a +0 robe (40, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a scroll of vulnerability (5, 2, D:3) 4 stones (9, 24, D:3) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (9, 25, D:3) 6 stones (15, -19, D:3) a +0 whip (16, -23, D:3) a +0 leather armour (18, 16, D:3) a +0 robe (24, 31, D:3) a +1 vorpal mace (28, -1, D:3) a +0 club (31, -9, D:3) a +0 pair of gloves (33, 14, D:3) the +4 mace of the Conjuring Gods {elec, rElec rN++ Dex+7} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. (35, 9, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip a kobold corpse (3, -21, D:4) 9 stones (3, -17, D:4) a +0 short sword 2 stones a kobold corpse (4, -32, D:4) a hobgoblin corpse (5, -21, D:4) a +0 club a goblin corpse (13, -33, D:4) a +0 war axe (14, -20, D:4) a +0 club (15, -5, D:4) a +0 hand axe 2 boomerangs a +0 scale mail a +0 dagger a +0 leather armour an orc corpse an orc corpse