semem Level 1 of the Dungeon (0, 0, D:1) 4 stones (12, -12, D:1) a +0 hand axe (21, -32, D:1) a +0 club (24, -21, D:1) a +1 dagger of protection (26, -8, D:1) a +0 robe (36, 11, D:1) 4 stones (41, -17, D:1) a +0 short sword (50, -9, D:1) 7 stones (54, -14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 trident (2, -6, D:2) a quokka corpse (skeletalised by now) (5, 1, D:2) a rat corpse (skeletalised by now) (5, 2, D:2) a +0 club (5, 4, D:2) a bat corpse (10, 11, D:2) a frilled lizard corpse (11, 5, D:2) the +9 spear "Jelly's Nightmare" {freeze, Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). (11, 11, D:2) an adder corpse (14, -14, D:2) a +0 ring mail (17, -24, D:2) a +0 dagger (17, -11, D:2) a hobgoblin skeleton (20, -26, D:2) a +0 dagger a goblin corpse (20, -25, D:2) a +0 club (20, -6, D:2) a +0 short sword 5 stones a kobold skeleton (23, -28, D:2) a throwing net (26, -33, D:2) a potion of haste (26, -30, D:2) a scroll of acquirement