semem Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -23, D:1) a +0 club (3, -12, D:1) a +0 mace (6, -25, D:1) a +0 robe (29, -17, D:1) a +0 leather armour (29, -11, D:1) a +0 leather armour (36, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (4, 17, D:2) a +0 club (6, 18, D:2) a +0 leather armour (7, 19, D:2) a +0 dagger (13, 7, D:2) a +0 club 4 stones (14, -4, D:2) a +0 leather armour (39, -10, D:2) a +0 dagger (41, -1, D:2) a +0 club (43, 10, D:2) a +0 whip (44, 12, D:2) a +0 dagger (47, 17, D:2) a +0 whip (51, 7, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 chain mail (1, 10, D:3) a +0 club (5, 17, D:3) a +0 sling (6, -1, D:3) 4 stones (7, 13, D:3) 9 stones (7, 37, D:3) a +0 ring mail (8, -4, D:3) a +0 club (25, 34, D:3) 6 datura-tipped darts (35, 26, D:3) a +0 robe (53, -4, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -1, D:4) a +0 short sword (3, 6, D:4) a +0 ring mail (4, 11, D:4) the +4 mace of Evil {antimagic, rElec rF- rN+ Str+8 Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+8). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (9, 8, D:4) 2 boomerangs (16, 4, D:4) a +0 ring mail (19, 0, D:4) a +0 short sword (24, 22, D:4) a +0 trident (33, 24, D:4) a +0 short sword (37, 5, D:4) 4 stones (39, -14, D:4) a +0 dagger 2 stones (40, 25, D:4) a +0 trident (43, -1, D:4) a +0 helmet (46, 3, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (9, -22, D:5) 2 stones (9, -13, D:5) 2 stones (11, -23, D:5) a +0 club a +0 dagger a +0 robe a +0 club a +0 whip (12, -23, D:5) a +0 flail a +0 ring mail (31, -25, D:5) a +0 trident (32, -2, D:5) a +0 giant club (37, -19, D:5) a +0 club (43, -23, D:5) a +0 hand axe 2 boomerangs a +0 scale mail a +0 war axe a +0 leather armour a +0 club a +0 ring mail a +0 short sword (48, 2, D:5) 3 poisoned darts (49, 13, D:5) a +0 club a +0 chain mail (49, 14, D:5) a +0 dagger a +0 robe (51, 12, D:5) a +0 dagger a +0 robe (51, 13, D:5) a +0 mace a +0 short sword (51, 14, D:5) a +0 dagger a +0 robe (52, -17, D:5) 2 atropa-tipped darts (59, -14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 5 poisoned darts (9, -22, D:6) 5 stones (14, -33, D:6) 4 stones (15, -4, D:6) a +0 falchion a +0 robe (15, -3, D:6) a +2 mace of freezing a +0 robe (15, 5, D:6) 6 stones (16, -7, D:6) a +0 robe (17, -7, D:6) a +5 trident a +0 robe (17, -6, D:6) a +0 trident a +0 robe (18, -4, D:6) 4 stones (20, 10, D:6) a +0 short sword a curare-tipped dart (21, 10, D:6) a +0 flail (28, 9, D:6) a +0 whip (28, 20, D:6) a +2 whip of freezing a +0 robe (49, 5, D:6) a +0 dagger a +0 dagger a +0 robe a +0 mace a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (9, 0, D:7) a +0 scale mail a +0 scale mail (12, -1, D:7) a +0 club of chaos (12, 0, D:7) a +0 dagger of chaos (14, -6, D:7) a +2 dagger of chaos (15, -6, D:7) a +4 short sword a +2 dagger of chaos (20, 25, D:7) a +0 robe (22, -8, D:7) a +0 club (23, -8, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 33, D:7) a +0 rapier (33, 34, D:7) a +0 halberd (33, 35, D:7) a +0 quarterstaff (33, 36, D:7) a +0 shortbow (33, 37, D:7) a +0 dagger of venom (34, 0, D:7) 5 stones (34, 21, D:7) a +2 dagger of chaos (35, -13, D:7) a +0 club a +0 flail (35, -12, D:7) a +0 club a +0 robe (36, -11, D:7) a +0 spear (36, -8, D:7) 6 stones (38, -6, D:7) a +0 club 2 stones (44, 19, D:7) a +0 short sword a +0 ring mail (45, 19, D:7) a +0 dagger a +0 robe (46, 7, D:7) a +0 shortbow (59, -12, D:7) a +0 giant club a +0 giant club Level 8 of the Dungeon (8, 15, D:8) a +0 giant club (14, 41, D:8) 9 stones (32, 4, D:8) a +0 mace a +0 ring mail (34, 38, D:8) a +0 dire flail a +0 giant club (41, -7, D:8) a +0 shortbow (41, -6, D:8) an atropa-tipped dart (41, 17, D:8) a +0 robe (50, 38, D:8) a +1 dagger of venom a +0 robe (52, 38, D:8) a +0 trident (53, 4, D:8) a +1 hand axe of venom (56, 34, D:8) a +0 plate armour Level 9 of the Dungeon (4, -3, D:9) a +0 plate armour (12, -2, D:9) a +0 trident a +0 chain mail (13, 0, D:9) a +1 dagger of venom a +0 chain mail (15, 0, D:9) a +0 short sword a +0 leather armour (17, 10, D:9) 7 stones (23, 20, D:9) a +0 plate armour a +0 battleaxe a +0 plate armour of fire resistance a +0 hand axe (24, 20, D:9) a +0 leather armour a +0 short sword a +0 chain mail a +0 dagger a +0 plate armour a +0 trident a +0 leather armour a +0 club a +0 robe a +2 dagger of venom (25, -5, D:9) 5 stones a +0 club (25, -4, D:9) 6 poisoned darts a +0 whip (25, 20, D:9) a boomerang a +0 hand axe (25, 21, D:9) a boomerang a +0 flail (26, -5, D:9) a +0 club (27, -1, D:9) +0 acid dragon scales (28, 21, D:9) a +0 chain mail a +0 dire flail (31, 21, D:9) a +0 whip a +0 scale mail a +0 war axe a +0 hand axe (32, 22, D:9) a +0 club (33, 22, D:9) a +0 flail (33, 34, D:9) a +0 trident (55, -13, D:9) a book of Burglary (59, -11, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (24, -1, D:10) a +0 club (37, -30, D:10) a +0 flail 2 boomerangs a +0 leather armour a +0 flail a +0 club a +0 leather armour a +0 falchion a +0 scale mail a +0 mace a +0 mace a +0 long sword a +0 plate armour a +0 club a +0 leather armour a +0 short sword a +0 giant spiked club a +0 flail a +0 leather armour a +0 club a +0 flail a +0 hand axe a +0 whip a +0 hand axe a +0 leather armour a +0 short sword a +0 scale mail a +0 club a +0 short sword a +0 hand axe a +0 ring mail a +0 dagger a +0 leather armour a +0 hand axe a +0 hand axe (38, -31, D:10) a +0 trident (38, -30, D:10) a +0 flail a boomerang of dispersal (40, -16, D:10) a +0 troll leather armour (43, -26, D:10) a +0 robe (49, -10, D:10) a +0 whip (50, -23, D:10) a +0 giant club a +0 giant club (50, -11, D:10) a +0 dagger a +0 robe (51, -11, D:10) a +0 short sword (52, -23, D:10) a +0 chain mail (52, -11, D:10) a +0 dagger a +0 robe a +0 trident a +0 chain mail (52, -10, D:10) a +0 chain mail a +0 flail a +1 hand axe of electrocution (53, 13, D:10) 6 stones (54, 11, D:10) a stone Level 11 of the Dungeon (0, 0, D:11) 5 stones (2, 28, D:11) 5 poisoned darts (4, -12, D:11) a +0 mace a +0 robe a +0 dagger (4, -10, D:11) a +0 hand axe (6, -2, D:11) a scroll of vulnerability (9, 18, D:11) a +0 shortbow (11, -18, D:11) a +0 long sword (12, -5, D:11) 5 poisoned darts (13, -12, D:11) 6 stones (20, 30, D:11) a +0 whip (32, 9, D:11) 11 gold pieces (33, 17, D:11) 2 boomerangs of dispersal (36, 28, D:11) a +0 chain mail (38, 14, D:11) a potion of magic (38, 20, D:11) an amulet of reflection (42, 9, D:11) 8 gold pieces (43, 18, D:11) 13 gold pieces (44, 32, D:11) 6 stones (47, 1, D:11) a +0 leather armour (54, 12, D:11) a +0 club Level 12 of the Dungeon [Shop] Rulebli's Assorted Antiques a scroll of identify (76 gold) a scroll of identify (76 gold) a scroll of butterflies (152 gold) a scroll of poison (152 gold) a +0 plate armour (874 gold) a scroll of fog (152 gold) a +0 ring mail (152 gold) (0, 0, D:12) 5 atropa-tipped darts (4, 5, D:12) a +0 giant spiked club a +0 giant club (4, 10, D:12) a +0 sling (13, 14, D:12) a +0 shortbow (34, 1, D:12) the +5 quarterstaff of Undoing {antimagic, rElec rF+ Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. (48, 40, D:12) 5 boomerangs (51, 16, D:12) a +0 troll leather armour (54, 50, D:12) 5 large rocks (56, 8, D:12) a +0 trident Level 13 of the Dungeon (25, 12, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (25, 13, D:13) a +1 dagger of protection (28, 9, D:13) a scroll of noise (35, 5, D:13) a +0 shortbow of freezing (35, 6, D:13) a +0 shortbow a +0 longbow a +0 shortbow a +0 shortbow (35, 7, D:13) a +0 giant club a +0 giant club a +0 longbow Level 14 of the Dungeon (0, 0, D:14) a +1 dagger of venom a +0 robe (1, -9, D:14) 2 poisoned darts (2, -8, D:14) a +0 hand axe (6, -5, D:14) a ring of flight (14, 13, D:14) a scroll of vulnerability (17, 11, D:14) 4 large rocks (25, -11, D:14) a +0 quarterstaff (30, -25, D:14) a +5 long sword (34, -32, D:14) a +0 hand axe (34, -23, D:14) a +4 long sword (34, -2, D:14) a +0 ring mail (34, 11, D:14) a scroll of noise (34, 12, D:14) a +0 long sword (35, -19, D:14) a +0 giant club a +0 giant club (40, 22, D:14) 6 stones (45, -30, D:14) a +0 short sword (46, -28, D:14) a +0 long sword a +0 chain mail (46, 10, D:14) a +0 plate armour (47, 8, D:14) a +0 short sword (49, -29, D:14) the +3 leather armour of Giedau {rF+++ rN+ Regen+ Stlth+} rF: It renders you almost immune to fire. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (49, -9, D:14) the +1 plate armour of Floral Joy {rElec} rElec: It insulates you from electricity. (52, -31, D:14) a +0 morningstar of draining a +0 arbalest (53, -28, D:14) a +0 whip a +0 robe (53, -20, D:14) a +0 longbow (54, -30, D:14) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Obri's Weapon Boutique a +0 war axe (38 gold) a +0 hand axe (33 gold) a +2 mace of distortion (214 gold) a +0 giant club (18 gold) 4 stones (4 gold) a +0 flail (38 gold) a +0 long sword (38 gold) a +0 sling (16 gold) a +0 arbalest (49 gold) a +1 great sword of pain (255 gold) a +0 club (11 gold) (0, 0, Orc:1) a +0 morningstar (2, -2, Orc:1) a +0 halberd a +0 chain mail (2, -1, Orc:1) a +0 dagger a +0 robe a +0 dagger (3, 20, Orc:1) a +0 troll leather armour (5, 20, Orc:1) a +0 club (5, 22, Orc:1) a +0 glaive a +0 plate armour (6, 21, Orc:1) a +0 hand axe a +0 leather armour a +1 short sword of venom (6, 22, Orc:1) a +0 flail a +0 leather armour (9, 26, Orc:1) a +0 dagger of venom a +0 robe a +0 scimitar a +0 plate armour (10, 25, Orc:1) a +0 flail a +0 chain mail a +0 short sword (12, 26, Orc:1) a +0 club (12, 27, Orc:1) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 vorpal arbalest a +0 plate armour (12, 28, Orc:1) a +0 giant club a +3 flail of draining a +0 leather armour (28, 13, Orc:1) a +0 flail (30, 33, Orc:1) a +0 dagger a +0 flail of venom (30, 40, Orc:1) a +0 giant club (31, 13, Orc:1) a +0 great mace a +0 great mace (31, 33, Orc:1) a +0 flail a +0 plate armour (35, 19, Orc:1) a +0 falchion (36, 18, Orc:1) a +0 long sword 2 boomerangs a +0 chain mail (39, 19, Orc:1) a +0 trident a +0 leather armour (42, 23, Orc:1) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (6, 2, Lair:1) 4 stones (29, -32, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of invisibility (8, -6, Lair:2) a potion of mutation (12, -10, Lair:2) 14 gold pieces