semem Level 1 of the Dungeon (15, 22, D:1) 8 stones (19, 11, D:1) a +0 club (22, -6, D:1) a +0 dagger (22, 1, D:1) a +0 dagger (32, -8, D:1) a +0 whip (34, 25, D:1) 9 stones (38, 15, D:1) a +1 dagger (40, 25, D:1) 5 boomerangs Level 2 of the Dungeon [Shop] Sikhaul's Book Emporium a book of the Tundra (416 gold) a book of Debilitation (260 gold) a book of Decay (390 gold) a book of Minor Magic (234 gold) a book of Vapours (260 gold) an Inescapable Atlas (416 gold) Great Wizards, Vol. VII (390 gold) a book of Necromancy (312 gold) a book of the Warp (546 gold) (0, 0, D:2) the +7 arbalest "Cyfavvob" {freeze, Will+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (17, -5, D:2) a +0 short sword 2 stones (18, 9, D:2) a +0 trident (22, -33, D:2) a +0 club a stone (26, -34, D:2) a +0 whip (34, 10, D:2) a +0 club (35, -1, D:2) a +0 dagger (42, 15, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -14, D:3) a +0 whip a +0 spear (4, -14, D:3) a +0 spear (5, -14, D:3) a +0 spear (8, 7, D:3) a +0 war axe a +0 chain mail (9, 4, D:3) a +0 dagger (10, 4, D:3) 4 stones (12, -34, D:3) a +0 quarterstaff (13, -13, D:3) a +0 whip (15, -26, D:3) a +0 whip a +0 ring mail a +0 hand axe a +0 war axe a +0 club (18, -32, D:3) a +0 ring mail (25, -14, D:3) a +0 chain mail (31, 4, D:3) 5 poisoned darts (39, -22, D:3) 8 stones Level 4 of the Dungeon (2, 7, D:4) a +0 dagger a +0 leather armour an orc corpse (8, -6, D:4) a +0 ring mail (9, 11, D:4) 5 stones (10, -16, D:4) a +0 hand axe a +0 ring mail (10, -6, D:4) a +0 whip (11, -15, D:4) a +0 club (12, -16, D:4) a +0 falchion (14, -16, D:4) a +0 whip (19, -3, D:4) a +0 dagger a +0 short sword 6 poisoned darts (20, -4, D:4) a +0 leather armour (24, -19, D:4) a +0 pair of gloves (26, 4, D:4) a +0 dagger (30, -27, D:4) 7 stones (49, 1, D:4) a +0 club 4 stones