semem Level 1 of the Dungeon (1, 11, D:1) a +0 dagger 3 stones (1, 12, D:1) a +0 dagger (3, -8, D:1) 3 boomerangs (41, 8, D:1) 6 poisoned darts (47, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones (8, 7, D:2) a +0 club (13, 9, D:2) a +0 dagger (13, 21, D:2) a +0 long sword (25, 2, D:2) a +0 dagger (26, 2, D:2) a +0 club (28, 21, D:2) 8 stones (29, 25, D:2) a +0 dagger (35, 14, D:2) 4 stones (44, -7, D:2) a +0 rapier (44, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 9, D:3) 5 stones (6, -8, D:3) a +0 club a +0 leather armour a stone (6, -6, D:3) a +0 club a +0 dagger a +0 scale mail (10, -3, D:3) a +0 rapier (21, 7, D:3) 4 stones (33, -24, D:3) a +0 robe (38, 19, D:3) 4 stones (45, -22, D:3) a +0 ring mail (52, -33, D:3) 7 stones (58, -4, D:3) a +0 short sword (59, -19, D:3) a +0 chain mail (61, 23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 4, D:4) a +0 mace (0, 5, D:4) a +0 whip a +0 club (6, 8, D:4) a +0 whip a +0 whip 4 stones (14, -4, D:4) a +0 club a boomerang of dispersal (14, 2, D:4) a staff of death (22, 6, D:4) a +0 club (36, -9, D:4) a +0 dagger (36, 4, D:4) a +0 short sword 3 poisoned darts (37, 7, D:4) a +0 giant spiked club (38, -9, D:4) a +0 club 4 stones (48, 19, D:4) 4 poisoned darts (50, 1, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 robe (11, 11, D:5) the +5 spear of Stickiness {venom, rElec Dex+5} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. (11, 16, D:5) a +0 club a +0 leather armour (15, 7, D:5) 11 gold pieces (17, -9, D:5) a +0 robe a +0 whip (19, -9, D:5) a +0 short sword (23, 2, D:5) a +0 giant spiked club (28, -20, D:5) a book of the Senses (28, -1, D:5) a +0 halberd (30, 0, D:5) a +0 flail (31, -7, D:5) a +0 halberd (32, -7, D:5) a +0 giant club (37, 6, D:5) a +0 spear (42, -20, D:5) a staff of earth Level 6 of the Dungeon (1, -20, D:6) a +0 shortbow (2, -7, D:6) a +0 scale mail (17, -22, D:6) a +0 spear (17, -21, D:6) a +0 club 5 stones (19, -20, D:6) a +0 flail a +0 war axe (21, 7, D:6) a +0 long sword (25, -15, D:6) a +0 morningstar a +0 scale mail a +0 trident a +0 ring mail (25, -14, D:6) a +0 dagger a +0 scale mail (25, -12, D:6) a +0 giant club (29, -17, D:6) a +0 dagger a +0 chain mail (46, -17, D:6) a +0 long sword (53, -4, D:6) a +0 club a +0 scale mail (53, 0, D:6) a +0 hand axe a +0 chain mail (54, 0, D:6) a +0 flail (55, 0, D:6) a +0 whip (59, 2, D:6) 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 2, D:7) a +1 vampiric dagger (2, 2, D:7) a +0 dagger (15, 6, D:7) a +0 dagger (19, -23, D:7) a +0 quarterstaff (19, 4, D:7) a +0 long sword (19, 10, D:7) a +0 trident a +0 ring mail (34, 1, D:7) a +0 long sword (39, -2, D:7) a +0 hand axe (40, 6, D:7) a staff of fire (41, -21, D:7) the +3 ring mail "Modunwu" {Harm rF+ Will+ Slay-4} Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It protects you from fire. Harm: It increases damage dealt and taken. Will: It increases your willpower. Level 8 of the Dungeon [Shop] Cepoda's General Store 3 poisoned darts (14 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of magic mapping (90 gold) a scroll of amnesia (48 gold) a +0 longbow (78 gold) 6 stones (7 gold) 3 stones (3 gold) (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +0 dagger a +0 robe (1, 1, D:8) a +0 trident a +0 leather armour (4, -17, D:8) a +0 short sword (7, -16, D:8) 5 stones (10, 29, D:8) a +0 robe (11, -7, D:8) 5 stones (12, -26, D:8) a +0 glaive (29, 33, D:8) a +1 helmet (32, 34, D:8) 2 potions of degeneration (40, -11, D:8) 4 poisoned darts (40, 27, D:8) a +0 long sword (41, 16, D:8) 9 stones (48, 19, D:8) a +0 leather armour (49, -8, D:8) a +0 short sword a +0 scale mail (52, -2, D:8) the +4 falchion "Muwatiast" {flame, *Slow rC+ rN+++ MP+9} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (54, 6, D:8) a +0 dagger (60, 29, D:8) 8 stones (62, -16, D:8) a +1 cloak (65, -8, D:8) a +0 hand axe a +0 ring mail (66, -8, D:8) a +0 flail (71, -10, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) +0 steam dragon scales (3, 37, D:9) a +0 war axe (7, 19, D:9) a +0 scimitar (10, 33, D:9) a +0 robe (15, -9, D:9) a +0 club (19, 7, D:9) a +0 dagger a +2 cloak (23, 6, D:9) a +0 ring mail (27, 26, D:9) a +0 flail (29, -5, D:9) a +0 spear (30, -5, D:9) a +0 whip a +0 leather armour (31, -6, D:9) a +0 flail a +0 halberd (31, -5, D:9) a +0 flail (35, -2, D:9) 8 stones (37, 18, D:9) a +0 shortbow (39, -6, D:9) a +0 giant club a +0 giant club (39, 21, D:9) a +0 pair of boots (44, 29, D:9) a -2 war axe a -3 long sword a -3 short sword (45, 27, D:9) a -3 mace (46, 27, D:9) a -1 mace (50, 7, D:9) a +0 giant club a +0 giant club (53, 30, D:9) a +0 war axe a +0 shortbow of draining Level 10 of the Dungeon (0, 0, D:10) a +0 robe (6, -3, D:10) 7 stones (8, -12, D:10) a +0 robe (8, -11, D:10) a +0 dagger a +0 robe a +5 halberd of freezing a +0 robe (9, -2, D:10) a +0 dagger (10, -6, D:10) a +0 short sword a +0 short sword 3 stones (11, -12, D:10) a +0 morningstar a +0 robe a +0 spear a +0 robe (11, -6, D:10) a +0 dagger a +0 robe (11, -5, D:10) a +1 short sword of venom a stone (11, -4, D:10) a +0 short sword 2 poisoned darts (12, -5, D:10) a +2 short sword of speed 8 poisoned darts a +0 whip a +0 falchion a +0 leather armour a +0 whip 3 stones (12, -4, D:10) a +0 scimitar a +0 chain mail a +0 war axe a +0 club (16, -6, D:10) a +0 dagger a +0 chain mail (16, -5, D:10) a +1 dagger of draining a +0 robe (16, -4, D:10) a +0 dagger a +0 robe (17, -6, D:10) a +0 flail a +0 plate armour a +1 dagger of draining a +0 chain mail (17, 2, D:10) a +5 broad axe 5 javelins a +0 chain mail (22, 22, D:10) a +0 mace (24, 15, D:10) a +0 war axe (34, -20, D:10) a +0 giant club a +0 giant spiked club (37, 1, D:10) 5 stones Level 11 of the Dungeon (0, 0, D:11) 4 stones (6, 41, D:11) a +0 morningstar (7, 40, D:11) a +0 dagger a +0 mace (7, 41, D:11) a +0 long sword a +0 chain mail (7, 42, D:11) a +0 club (8, 41, D:11) a +2 dagger of venom a +0 robe (9, 50, D:11) 5 stones (11, 2, D:11) a +0 robe (26, 26, D:11) a scroll of noise (30, 26, D:11) a +0 hand axe (47, 49, D:11) 4 large rocks (50, 17, D:11) a +0 flail (56, 55, D:11) a +0 hand axe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, 1, Orc:1) a +1 dagger of venom a +0 robe (1, 2, Orc:1) a +0 hand axe a +0 plate armour (2, 1, Orc:1) a +2 vampiric trident (2, 2, Orc:1) a +0 dagger a +0 robe (2, 3, Orc:1) a +0 falchion a +0 chain mail (3, 2, Orc:1) a +0 giant spiked club (4, 3, Orc:1) a +0 hand axe a +0 chain mail a +0 flail a +0 arbalest a +0 plate armour a +0 flail a +0 scale mail (4, 4, Orc:1) a +0 flail (5, 3, Orc:1) a +0 club (5, 4, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Ylytueps's Assorted Antiques the +8 battleaxe "Reiwen" {holy, rPois Will+ rCorr Int+3} (2010 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 long sword (87 gold) a wand of paralysis (6) (360 gold) a scroll of identify (50 gold) a scroll of vulnerability (100 gold) a +0 rapier (100 gold) a +0 robe (17 gold) a +0 robe (17 gold) the +3 crystal plate armour "Marid" {rF- Int+9 Dex-3 SInv} (2705 gold) Int: It affects your intelligence (+9). Dex: It affects your dexterity (-3). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. [Shop] Lavat's Jewellery Boutique an amulet of faith (520 gold) a ring of willpower (325 gold) an amulet of magic regeneration (390 gold) an amulet of regeneration (390 gold) an amulet of reflection (390 gold) a ring of protection from cold (325 gold) the ring of the Two Names {rElec rF- rCorr Int+6} (631 gold) [ring of intelligence] Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a ring of ice (325 gold) a ring of flight (227 gold) (0, 0, Orc:2) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (1, 0, Orc:2) a +0 halberd a +0 arbalest a +0 plate armour an orc corpse (skeletalised by now) (1, 1, Orc:2) a +0 club an orc corpse (skeletalised by now) (8, 5, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger (8, 7, Orc:2) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (10, 5, Orc:2) a +0 club a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (11, 5, Orc:2) a +0 short sword a +0 leather armour (11, 6, Orc:2) a +0 mace a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 7, Orc:2) a +0 hand axe (16, -13, Orc:2) 21 gold pieces (17, -22, Orc:2) 11 gold pieces (18, -6, Orc:2) a +0 dagger a +0 robe (18, -5, Orc:2) a +0 hand axe a +0 flail a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (23, -22, Orc:2) 32 gold pieces (23, -12, Orc:2) 30 gold pieces (27, -21, Orc:2) a +0 giant spiked club a +0 dire flail (31, -32, Orc:2) a +3 battleaxe a +0 plate armour (33, -31, Orc:2) a +0 flail 3 boomerangs (33, -29, Orc:2) a +0 club a +0 ring mail (34, -29, Orc:2) a +0 hand axe a +0 chain mail (41, -21, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (42, -21, Orc:2) a +0 dagger a +0 robe a +0 giant club a +0 dagger a +0 robe a +0 club a +0 ring mail (42, -19, Orc:2) a +0 hand axe (43, -30, Orc:2) a +0 hand axe (43, -21, Orc:2) a +0 dagger a +0 robe (43, -20, Orc:2) a +0 scimitar a +0 arbalest a +4 chain mail (45, -28, Orc:2) a +0 dagger a +0 robe an orc corpse (45, -26, Orc:2) a +0 dagger an orc corpse (45, -25, Orc:2) a +0 dagger a +0 robe (46, -33, Orc:2) 34 gold pieces (48, -26, Orc:2) a +0 club a +0 leather armour (48, -25, Orc:2) a +0 mace a +0 leather armour (49, -24, Orc:2) a +0 hand axe an orc corpse (49, 3, Orc:2) a +0 mace an orc corpse (skeletalised by now) (51, -10, Orc:2) a +0 trident a +0 plate armour (51, 4, Orc:2) a +0 war axe an orc corpse (skeletalised by now) (51, 5, Orc:2) a +0 dagger (still there?) a +2 robe of resistance (still there?) a +2 hand axe of pain (still there?) a +0 club (still there?) 2 boomerangs (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (51, 6, Orc:2) a +0 club (52, -10, Orc:2) a +0 short sword a +0 ring mail (52, -9, Orc:2) a +0 dagger a +0 flail a +0 dire flail a +0 chain mail a +0 arbalest a +0 battleaxe a +0 plate armour (52, -8, Orc:2) a +0 mace (52, -7, Orc:2) a +0 flail 12 gold pieces (52, 5, Orc:2) a +1 heavy mace a boomerang an orc corpse (skeletalised by now) (52, 6, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (52, 7, Orc:2) a +0 hand axe an orc corpse (skeletalised by now) (53, -10, Orc:2) a +0 trident a +0 ring mail a +0 club a +0 leather armour (53, -8, Orc:2) a +0 halberd a +0 plate armour (53, -7, Orc:2) a +0 flail a +0 plate armour (53, -6, Orc:2) a +0 club (53, 7, Orc:2) a +0 short sword a +0 chain mail (53, 9, Orc:2) 24 gold pieces (54, -35, Orc:2) a +0 dagger (54, -5, Orc:2) a +0 dagger a +0 robe (55, -35, Orc:2) a +0 hand axe a +0 plate armour an orc corpse (55, -8, Orc:2) a +0 whip (56, -33, Orc:2) a +0 dagger a +0 robe (56, -28, Orc:2) a +0 short sword (57, -32, Orc:2) a +0 hand axe an orc corpse (59, -28, Orc:2) a +0 whip a +0 leather armour an orc corpse (62, -20, Orc:2) a +0 dagger (68, -11, Orc:2) a +0 dagger (still there?) a +2 robe of cold resistance (still there?) (69, -12, Orc:2) a +0 club (69, -11, Orc:2) a +0 dagger a +0 robe a +0 falchion 24 gold pieces an orc corpse an orc corpse (69, -10, Orc:2) a +1 war axe of venom (still there?) a +0 leather armour (still there?) a +0 whip (still there?) a +0 flail (still there?) a boomerang (still there?) a +0 plate armour (still there?) an orc corpse (still there?) an orc corpse (still there?) (70, -12, Orc:2) a +0 arbalest a +0 dire flail a +0 chain mail (70, -10, Orc:2) a +0 hand axe an orc corpse (70, -5, Orc:2) a +2 flail of venom (still there?) a +0 leather armour (still there?)