semem Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 17, D:1) a +0 club (10, -19, D:1) a +0 leather armour (12, -6, D:1) a +0 flail (12, -5, D:1) a +0 club (13, -7, D:1) a +0 club (13, -5, D:1) a +0 whip (14, -7, D:1) a +0 flail (14, -6, D:1) a +0 club a +0 flail (15, -7, D:1) a +0 spear (16, -6, D:1) a +0 spear (17, -6, D:1) a +0 whip (18, -6, D:1) a +0 spear (19, -21, D:1) a +0 trident (20, -8, D:1) a +0 spear (25, 13, D:1) 9 stones (28, 12, D:1) a +0 scale mail (29, -30, D:1) a +0 club (31, 12, D:1) a +0 dagger (35, -10, D:1) 2 poisoned darts (36, 15, D:1) 6 stones (40, 1, D:1) a +0 club (47, -17, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (14, 15, D:2) a +0 dagger (15, -9, D:2) 7 stones (18, -4, D:2) a +0 dagger (20, 1, D:2) 5 stones a +0 dagger (31, 13, D:2) 5 stones (35, 15, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 scythe (2, -39, D:3) a +0 robe a +0 dagger (5, -37, D:3) a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 whip (6, -23, D:3) 6 stones (8, -4, D:3) a +0 club (14, -34, D:3) a +0 short sword (18, -1, D:3) a +0 trident Level 4 of the Dungeon [Shop] Sote's Fire Supplies the Volume of the Death Scarab (616 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Starburst Conjuration/Fire 6 c - Ignition Fire 8 a staff of fire (350 gold) a staff of fire (350 gold) the Compilation of Fire (476 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Sticky Flame Conjuration/Fire 4 c - Starburst Conjuration/Fire 6 the Guidebook on Causimancy (728 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Flame Wave Conjuration/Fire 4 d - Sticky Flame Conjuration/Fire 4 e - Fire Storm Conjuration/Fire 9 a +1 ring mail of fire resistance (224 gold) +0 fire dragon scales (840 gold) a +0 leather armour of fire resistance (126 gold) (0, 0, D:4) 2 stones (1, -5, D:4) a +0 quarterstaff (18, -26, D:4) 5 stones (26, -7, D:4) a +0 flail (27, -2, D:4) a +0 whip (27, 0, D:4) a +0 spear (28, -3, D:4) a +0 leather armour a +0 spear (28, -1, D:4) a +0 dagger (29, -2, D:4) 2 poisoned darts a +0 club (36, 5, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Bircheruod's Antique Weapon Shop a +0 hand axe (96 gold) the +6 whip "Apewn" {heavy, rF+} (1552 gold) rF: It protects you from fire. a +0 scimitar (128 gold) a +0 hand axe (96 gold) a +0 sling (48 gold) a +0 war axe (112 gold) a +0 sling (48 gold) a +0 dagger (64 gold) a +0 quarterstaff (128 gold) (0, 0, D:5) a +0 rapier (4, 7, D:5) a +0 club (14, 9, D:5) a +0 club (14, 10, D:5) a +0 dagger a +0 club a +0 dagger a +0 leather armour (14, 11, D:5) a +0 dagger (26, -8, D:5) 2 boomerangs (32, -6, D:5) a +0 dagger (42, -12, D:5) 3 stones (48, 27, D:5) a +0 sling of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (9, -10, D:6) 2 boomerangs a +0 dagger (10, -9, D:6) a +0 flail (10, -8, D:6) a +0 hand axe (11, -8, D:6) a +0 ring mail a +0 trident (13, -7, D:6) a +0 whip (14, -7, D:6) a +0 ring mail a +0 mace (15, -6, D:6) a +0 morningstar a +0 robe a +0 dagger (20, -37, D:6) 5 poisoned darts a +0 short sword (20, -36, D:6) a +0 whip 4 poisoned darts a +0 short sword (23, 2, D:6) a +0 long sword (28, 8, D:6) a +0 scale mail (29, -7, D:6) a +0 rapier (35, 4, D:6) a +0 shortbow (37, -27, D:6) a scroll of vulnerability (42, -29, D:6) a +0 leather armour (61, -16, D:6) a +0 robe a +0 scimitar (62, -17, D:6) a +0 robe a +0 dire flail (63, -18, D:6) a +0 robe a +2 hand axe of distortion (64, -19, D:6) a +0 robe a +3 trident (65, -21, D:6) a +0 robe a +2 dire flail (69, -35, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (6, -19, D:7) a +0 short sword (7, -33, D:7) a +0 whip a +0 whip (7, -32, D:7) a +0 robe a +0 whip (7, -31, D:7) a +0 flail a +0 club (8, -34, D:7) a +1 flail of protection (8, -17, D:7) a +0 flail a book of Displacement (9, -28, D:7) a +0 dagger (10, -18, D:7) a +0 short sword a +0 ring mail (14, -35, D:7) a +0 dagger (16, 17, D:7) a +0 shortbow (33, 4, D:7) a +0 falchion (36, 6, D:7) a +0 whip a +0 war axe a +0 ring mail a +0 club (36, 7, D:7) a +0 short sword (37, 5, D:7) a +0 scale mail a +0 dagger (40, -33, D:7) 2 boomerangs (40, -32, D:7) a boomerang (41, -33, D:7) a boomerang (42, -33, D:7) a boomerang (43, -10, D:7) a +0 trident (44, -37, D:7) a +0 chain mail (50, 7, D:7) a +0 ring mail (52, 6, D:7) a +0 pair of gloves (62, -25, D:7) a +0 war axe a +0 club a +0 dagger a +0 robe (62, -24, D:7) a +0 war axe (63, 2, D:7) a +0 short sword (64, 9, D:7) a +0 shortbow (65, -28, D:7) 4 stones Level 8 of the Dungeon [Shop] Uduwuudu's Antique Armour Boutique a +0 leather armour of fire resistance (261 gold) the +1 scale mail "Tairejah" {*Slow Will+ Dex+4 SInv} (829 gold) Dex: It affects your dexterity (+4). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Will: It increases your willpower. a +3 chain mail of cold resistance (768 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (2320 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. the +1 ring mail of Dicuicko {rPois} (585 gold) rPois: It protects you from poison. the +1 ring mail of the Turtle {Contam rElec rN+++ Dex+4} (1357 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. [Shop] Adar's Assorted Antiques a wand of paralysis (6) (504 gold) a phantom mirror (1400 gold) a wand of digging (6) (882 gold) a potion of degeneration (35 gold) the +0 plate armour of a wizard's laboratory {rPois rC++ Dex-2 SInv} (1809 gold) Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. a potion of degeneration (35 gold) (0, 0, D:8) a +0 dagger (1, -2, D:8) a +0 flail (1, -1, D:8) a +0 whip (1, 1, D:8) a +0 club a +0 robe a +0 whip (6, -4, D:8) a +4 shortbow of electrocution (7, -3, D:8) a +0 leather armour (7, 17, D:8) a +0 falchion (8, -5, D:8) a +1 short sword of venom 6 poisoned darts a +0 dagger (8, -3, D:8) a +0 club (9, -4, D:8) 4 stones a +0 short sword (12, 22, D:8) 4 silver boomerangs (17, -5, D:8) an orb of energy (17, 8, D:8) 3 stones (20, -19, D:8) 4 stones (28, -3, D:8) a +0 ring mail a +0 quarterstaff a +0 sling (32, 24, D:8) a +0 chain mail (39, 10, D:8) a +2 heavy hand axe (40, -19, D:8) a +0 scimitar of flaming a +2 robe of willpower (40, 12, D:8) a +0 short sword (41, 13, D:8) a +0 hand axe a +0 robe a +0 dagger (42, -15, D:8) 5 stones (42, 5, D:8) 8 stones (42, 11, D:8) a +0 mace (46, 1, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Agifib's Antique Weapon Boutique a +0 mace (78 gold) a +0 broad axe (104 gold) the +3 morningstar "Satequr" {freeze, Str+3 Int+6 Stlth-} (1214 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+6). Stlth: It makes you less stealthy. a +0 flail (91 gold) a +0 morningstar (104 gold) a +7 demon blade of electrocution (1937 gold) a +1 short sword of holy wrath (322 gold) (0, 0, D:9) a +0 flail (1, 1, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 robe (2, 45, D:9) a +0 mace a +0 club (3, 45, D:9) a +0 dagger a +0 robe (7, 43, D:9) a +0 war axe a +0 plate armour (11, 6, D:9) a +0 mace (15, 12, D:9) a +0 shortbow (19, 11, D:9) a +0 dagger a +0 robe (20, 7, D:9) a +0 dagger a +0 robe (20, 11, D:9) a +0 flail 2 boomerangs of dispersal a +0 falchion a +0 leather armour (26, 10, D:9) 4 stones (30, 6, D:9) a +0 robe (30, 14, D:9) a +0 dagger (32, 4, D:9) a +0 lajatang (32, 16, D:9) a potion of haste (33, 4, D:9) a +2 morningstar of distortion a +0 robe (36, 20, D:9) a scroll of torment (39, 21, D:9) a +0 short sword (40, 4, D:9) a +0 long sword (40, 16, D:9) a scroll of identify (40, 19, D:9) a +0 whip (40, 20, D:9) a +0 dagger 5 poisoned darts (42, 6, D:9) a +0 trident (46, 10, D:9) 5 stones (46, 18, D:9) 7 stones the Ecumenical Temple