semem Level 1 of the Dungeon (0, 0, D:1) a staff of death (4, -8, D:1) a +0 hand axe (4, -7, D:1) a +0 dagger (6, 4, D:1) a +0 whip (7, 13, D:1) 3 boomerangs (7, 15, D:1) a +0 short sword a stone (15, 8, D:1) a +0 long sword (18, -12, D:1) a +0 hand axe (22, -14, D:1) a +0 short sword (22, 4, D:1) a +0 dagger (23, -9, D:1) a +0 dagger a stone (23, 3, D:1) a +0 dagger (24, 4, D:1) a +0 club a +0 sling (41, -15, D:1) a +0 dagger of draining (47, 7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Kaodiul's Book Boutique a book of Frost (240 gold) the Unrestrained Analects (528 gold) a book of Changes (216 gold) a book of the Senses (384 gold) a book of Fire (360 gold) a book of Party Tricks (192 gold) a There-And-Back Book (360 gold) a book of Vapours (240 gold) a There-And-Back Book (360 gold) a book of Air (264 gold) a book of Armaments (432 gold) a book of Air (264 gold) [Shop] Denu's Book Shoppe Great Wizards, Vol. VII (360 gold) the Handbook of the Postmodern Nightingales (144 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 a book of Conjurations (240 gold) a book of Hexes (432 gold) a manual of Ranged Weapons (960 gold) Sif Muna's Parchment of the Gargoyle and Sparks (288 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 the Papyrus of Flinty Anathema (336 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Anguish Hexes/Necromancy 4 c - Petrify Transmutation/Earth 4 a book of the Tundra (384 gold) [Shop] Lawkaa's Distillery a potion of resistance (130 gold) a potion of mutation (104 gold) a potion of flight (39 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) a potion of ambrosia (104 gold) (0, 0, D:2) a +0 short sword (9, -10, D:2) a +0 club (10, -8, D:2) a +0 helmet a +0 mace (11, -8, D:2) a +0 club (11, -7, D:2) a +0 club (12, -8, D:2) a +0 dagger (12, -6, D:2) a +0 dagger (13, -21, D:2) a +0 long sword (13, -17, D:2) a +0 scale mail (13, -6, D:2) a +0 dagger (18, 28, D:2) 2 boomerangs (23, 2, D:2) a +0 dagger (27, -1, D:2) a +0 leather armour a +0 falchion (27, 0, D:2) a +0 dagger (36, 4, D:2) a +1 dagger of pain (42, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 4, D:3) a +0 spear (7, -8, D:3) a +0 club a +0 short sword a +0 whip a +0 club a +0 ring mail (13, 23, D:3) a +0 chain mail (14, 7, D:3) a +0 short sword (15, 15, D:3) a +0 buckler a +0 short sword (16, 38, D:3) a +0 dagger a +0 leather armour (16, 39, D:3) a +0 chain mail (32, 0, D:3) a +0 ring mail (34, -1, D:3) a +0 dagger a +0 leather armour a +0 flail a +2 dagger of electrocution a +0 robe (34, 0, D:3) a +0 dagger of speed a +0 robe (35, -5, D:3) a +0 dagger (38, -1, D:3) a +0 short sword (40, 8, D:3) a +0 club Level 4 of the Dungeon (10, 5, D:4) a +0 mace (13, -8, D:4) a +0 halberd a +0 robe (15, 2, D:4) a +0 morningstar (20, -7, D:4) a staff of conjuration (20, 36, D:4) a +1 short sword of holy wrath a +0 scale mail (21, 36, D:4) a +0 club (23, 9, D:4) a +0 dagger (23, 27, D:4) a +0 rapier a +0 leather armour (25, 36, D:4) a +0 hand axe a +0 scale mail (41, 26, D:4) a +0 sling (42, 14, D:4) a +0 club (48, 17, D:4) a +0 mace a +0 leather armour a +0 club a +0 scale mail a +0 short sword a +0 ring mail (50, 20, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -4, D:5) a +0 falchion (9, 19, D:5) 3 poisoned darts (44, 22, D:5) a +0 whip (47, -3, D:5) a +0 leather armour Level 6 of the Dungeon (8, 9, D:6) a +0 falchion a +0 ring mail (8, 11, D:6) a +0 dagger a +0 robe (9, 9, D:6) a +0 shortbow (9, 10, D:6) a +0 club a +0 leather armour a +0 dagger a +0 club (9, 11, D:6) a +0 short sword a +0 leather armour a +3 vampiric whip (10, 9, D:6) a +0 club (10, 10, D:6) a +0 club (11, 10, D:6) a +0 club a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail (14, 11, D:6) a +0 mace a +0 whip (16, 10, D:6) a +0 dagger of protection (17, 8, D:6) a +0 hand axe (17, 11, D:6) a +0 mace (24, 22, D:6) a +0 hand axe (35, -12, D:6) a +0 whip (45, -10, D:6) a +0 club a +0 scale mail (46, -17, D:6) a +0 hand axe (46, -11, D:6) a +0 trident (47, -14, D:6) a +0 flail a +0 dagger a +0 whip a +0 trident (47, -11, D:6) a +0 shortbow a +0 dagger a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 robe (48, -11, D:6) a +4 hand axe (51, 5, D:6) 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) 6 silver boomerangs (7, 0, D:7) a +0 pair of boots (8, 2, D:7) 3 boomerangs (9, -16, D:7) a +0 ring mail (11, -11, D:7) a +0 robe (16, -3, D:7) a +0 flail (20, -13, D:7) a +0 leather armour a +1 heavy hand axe a +0 plate armour a +0 glaive (20, -3, D:7) a +0 short sword (21, -13, D:7) a +0 short sword a +0 robe a +0 spear a +0 robe a +2 halberd (21, -4, D:7) a +0 mace a +0 ring mail a +0 whip (22, -13, D:7) a +0 robe a +0 dire flail a +0 robe a +3 great sword (41, -9, D:7) a +0 halberd a +0 animal skin (41, 6, D:7) a staff of cold (41, 27, D:7) a +0 ring mail (46, 9, D:7) a +0 dagger (50, 9, D:7) a +0 leather armour (57, 3, D:7) a +0 dagger a +0 robe (57, 4, D:7) a +0 hand axe (58, 3, D:7) a +0 short sword a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a scroll of immolation (3, -5, D:8) a +1 dagger of speed (3, 2, D:8) a +0 shortbow (15, 22, D:8) a +0 dagger (25, 7, D:8) a +0 spear (26, -5, D:8) a +2 dagger of venom 5 poisoned darts (26, -4, D:8) a +0 whip a +0 club (29, 8, D:8) a +0 spear (31, 5, D:8) a +0 spear (32, 5, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (0, 1, D:9) 2 potions of degeneration (0, 2, D:9) a potion of degeneration (7, -2, D:9) a +0 flail (12, -1, D:9) a +0 plate armour a +0 hand axe (21, -1, D:9) a +0 club (25, -3, D:9) a +0 leather armour a +0 hand axe a +0 hand axe a +0 dagger 2 potions of degeneration (25, -2, D:9) a +0 giant club (25, -1, D:9) a +0 leather armour a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 short sword 3 potions of degeneration (26, -3, D:9) a +0 robe a +0 dagger (26, -2, D:9) a +0 dagger a potion of degeneration (26, -1, D:9) a +0 scale mail 3 boomerangs a +1 mace of protection a potion of degeneration (28, -2, D:9) a +0 club a +0 animal skin (28, -1, D:9) a +0 short sword (29, -1, D:9) a +0 dagger a +0 hand axe (33, -39, D:9) 2 poisoned darts (38, -51, D:9) a +0 trident (38, -50, D:9) a +0 club a +0 leather armour (39, -50, D:9) a +0 dagger a +0 robe (39, -49, D:9) a +0 hand axe a +0 plate armour (40, -50, D:9) a +0 club (46, 1, D:9) a +0 shortbow (47, 1, D:9) a +0 giant club a +0 giant club (60, -52, D:9) a +0 whip (60, -28, D:9) a +0 plate armour (61, -54, D:9) a +0 dagger a +0 short sword a +0 whip (61, -53, D:9) a +0 club 6 poisoned darts a +0 club (61, -52, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 flail (12, -4, D:10) a condenser vane (12, -1, D:10) a +0 scale mail (18, 13, D:10) 6 stones (23, 12, D:10) 11 gold pieces (29, 0, D:10) a +0 trident the Ecumenical Temple [Shop] Magaileat's Antique Weapon Shop a +4 sling of freezing (765 gold) a +5 dagger of flaming (948 gold) the +1 rapier "Ezaap" {speed, rElec rC+ Str+3} (1373 gold) Str: It affects your strength (+3). rC: It protects you from cold. rElec: It insulates you from electricity. the +9 staff of Wucad Mu {*channel} (3100 gold) *Channel: It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +2 shortbow of flaming (539 gold) a +3 dagger of electrocution (682 gold) the +7 great sword of Wondrous Power {flame, rF+ Will+} (2055 gold) rF: It protects you from fire. Will: It increases your willpower. a +2 longbow of flaming (734 gold) the +9 staff of Olgreb {rPois∞} (3100 gold) It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Level 1 of the Orcish Mines [Shop] Sopses's Antique Weapon Emporium a +3 dagger of draining (576 gold) a +0 antimagic trident (350 gold) the +2 quick blade of Grandeur {venom, Str+4} (1215 gold) Str: It affects your strength (+4). a +3 trident of freezing (652 gold) the +3 shortbow "Fimequx" {heavy, rElec rPois Dex+5} (1374 gold) Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. a +1 hand axe of freezing (347 gold) the +7 flail of Nadap {speed, rF+ rC+ rCorr Stlth+} (2097 gold) rF: It protects you from fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the +9 sling of the Undead {heavy, Will+ Str+5} (1982 gold) Str: It affects your strength (+5). Will: It increases your willpower. a +2 dire flail of protection (470 gold) (0, 0, Orc:1) a +0 club a +0 leather armour a +0 flail 3 boomerangs a +0 plate armour (0, 1, Orc:1) a +0 dagger a +0 robe (10, -6, Orc:1) a +0 robe a +0 dagger (10, -5, Orc:1) a +0 chain mail a +0 short sword (11, -7, Orc:1) a +0 dagger a +0 leather armour a +0 club (11, -6, Orc:1) a +0 scale mail a +0 club (11, -5, Orc:1) a +0 robe a +0 dagger (12, -6, Orc:1) a +0 short sword (12, -5, Orc:1) a +0 leather armour a +1 short sword of venom Level 2 of the Orcish Mines (0, 0, Orc:2) 7 gold pieces a +3 short sword of speed 2 boomerangs a +0 leather armour (0, 1, Orc:2) 31 gold pieces a +2 vampiric dagger a +0 robe a +3 falchion 6 large rocks (4, 1, Orc:2) 17 gold pieces a +0 giant club a +0 giant club