semem Level 1 of the Dungeon (0, 0, D:1) 4 stones (8, -15, D:1) a +0 dagger of electrocution a +0 short sword (10, -32, D:1) a +0 robe (10, -31, D:1) 4 stones (17, -9, D:1) a +0 leather armour (20, -6, D:1) a +0 dagger (22, -21, D:1) a stone (27, -4, D:1) a +0 dagger (42, -48, D:1) a +0 dagger (42, -1, D:1) a +0 whip 5 stones (43, -10, D:1) a +0 hand axe (57, -19, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, 45, D:2) 5 stones (27, 12, D:2) a +0 short sword (29, 37, D:2) a +0 mace (31, 14, D:2) a +0 dagger (32, 15, D:2) a +0 dagger a +0 helmet a +0 animal skin a +0 trident (33, 13, D:2) a +0 club a +0 dagger (33, 15, D:2) a +0 club (34, 14, D:2) a +0 dagger of venom (50, 17, D:2) 2 stones (52, 2, D:2) 6 javelins (60, 18, D:2) a +0 short sword a stone Level 3 of the Dungeon [Shop] Dock's Jewellery Shop an amulet of magic regeneration (420 gold) a ring of flight (245 gold) a ring of ice (350 gold) an amulet of the acrobat (420 gold) a flux talisman (420 gold) a ring of positive energy (280 gold) a ring of positive energy (280 gold) a ring of poison resistance (280 gold) the amulet "Kyunoz" {Reflect rC- Str+4 SH+5 Stlth+} (576 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. a ring of willpower (350 gold) (0, 0, D:3) 4 stones (2, -1, D:3) a +0 club (14, 9, D:3) 6 stones (17, -4, D:3) a +0 leather armour (18, -3, D:3) a +0 club (19, -3, D:3) a +0 club (19, 8, D:3) a +0 sling (20, -3, D:3) a +0 club a +0 short sword (33, 17, D:3) a +0 spear of venom (37, 15, D:3) 6 stones (38, -4, D:3) 3 boomerangs (39, 19, D:3) a +0 halberd (41, 18, D:3) a +0 flail (41, 19, D:3) a +0 whip (56, -17, D:3) 3 stones (59, 25, D:3) a +0 dagger (62, 4, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Zassoh's Antique Armour Shoppe a +1 pair of gloves (287 gold) a scarf of shadows (300 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) the +0 pair of gloves of the Beggar {MP+9} (760 gold) MP+9: It affects your magic capacity (+9). a +0 helmet (112 gold) a +1 hat (275 gold) a +0 pair of gloves (112 gold) a +0 plate armour (575 gold) (0, 0, D:4) a +1 short sword of speed 5 stones (7, -7, D:4) 2 large rocks (12, -19, D:4) a +0 pair of boots (22, 13, D:4) a +0 club (25, -15, D:4) a +0 robe (40, -31, D:4) 3 stones (40, -23, D:4) 6 poisoned darts (48, -32, D:4) a +0 dagger (50, -36, D:4) 4 stones (52, -24, D:4) a +0 giant club (65, -17, D:4) a +0 quarterstaff Level 5 of the Dungeon (2, -20, D:5) 4 stones (8, -10, D:5) a +0 dagger (13, -14, D:5) a +0 giant club (18, -7, D:5) a +0 spear (33, 7, D:5) a +0 falchion of electrocution (43, 6, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (28, 3, D:6) 2 boomerangs (30, 5, D:6) 7 stones (37, -46, D:6) a +0 orcbow (47, -41, D:6) a +0 falchion (47, -26, D:6) a +0 robe (59, -2, D:6) a +0 scimitar a +0 robe (66, -6, D:6) a ring of see invisible Level 7 of the Dungeon (4, -3, D:7) 2 silver javelins (14, -3, D:7) a +5 mace a +0 robe (16, -3, D:7) a +0 flail a gnoll corpse (17, -2, D:7) a +0 short sword a +0 leather armour an orc corpse (18, -2, D:7) a +0 club 5 stones a gnoll corpse (18, -1, D:7) a +0 club a +0 dagger a +0 robe