semem Level 1 of the Dungeon (0, 0, D:1) a staff of poison (1, 25, D:1) a +0 dagger (9, 19, D:1) a +1 dagger of venom (9, 31, D:1) 4 stones (24, 2, D:1) a +0 short sword (26, 11, D:1) 6 stones (26, 31, D:1) 2 stones (27, 0, D:1) a +0 dagger (27, 20, D:1) 5 stones (30, 22, D:1) a +0 club (38, 12, D:1) a +0 robe (45, 17, D:1) a +0 whip (46, 20, D:1) a +0 club (47, 20, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (14, 20, D:2) a +0 leather armour (29, 19, D:2) a +0 dagger 5 stones (40, -21, D:2) a +0 ring mail (44, 0, D:2) a +0 chain mail (56, 4, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a +2 falchion of holy wrath a +0 leather armour (1, -29, D:3) a +0 whip a stone (21, -1, D:3) 8 stones (22, -1, D:3) a +0 short sword a +0 club a +0 ring mail a +0 war axe (23, -1, D:3) a +0 flail (24, -26, D:3) 5 stones (37, -20, D:3) a +0 club (37, -12, D:3) a +0 dagger (38, -2, D:3) a +0 sling (42, -12, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) 3 stones (8, 4, D:4) a +0 club (10, 15, D:4) 3 stones (17, 15, D:4) a +0 club a +0 dagger (24, 20, D:4) a +1 dagger of draining a +0 leather armour (25, 17, D:4) a +0 dagger a +0 animal skin a +0 helmet a +1 dagger of venom a +0 club a +0 club (26, 17, D:4) a +0 mace (27, 17, D:4) a +0 dagger (27, 18, D:4) a +0 dagger a +0 dagger (28, 17, D:4) a +0 dagger (34, 9, D:4) a +0 club (43, -10, D:4) a +0 ring mail (44, 12, D:4) a +0 ring mail (47, 13, D:4) a +0 hand axe (49, 6, D:4) a +0 ring mail Level 5 of the Dungeon (5, 19, D:5) a flux talisman (5, 32, D:5) a +0 hand axe a +0 whip a +0 short sword a +0 ring mail (5, 33, D:5) a +0 whip a +0 scale mail a +0 short sword (12, 48, D:5) a +0 robe a +1 whip of freezing (16, 45, D:5) a +1 heavy scimitar (24, 31, D:5) a +0 leather armour of willpower (28, 34, D:5) a +0 shortbow (47, 7, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 bardiche (3, 3, D:6) a +0 leather armour (12, -9, D:6) a +0 dagger (17, -19, D:6) a +0 hand axe a +0 leather armour (18, -19, D:6) a +0 whip a +0 ring mail (19, -23, D:6) a +0 flail (19, -21, D:6) a +1 dagger of venom a +0 robe a +0 club a +0 chain mail (21, -4, D:6) a +0 leather armour (23, -19, D:6) a +0 scale mail (23, -10, D:6) a +0 giant club (24, -10, D:6) a +1 dagger of chaos (25, -11, D:6) a +0 club a +0 leather armour a +0 trident a +0 ring mail (26, -12, D:6) a +0 falchion (27, -11, D:6) a +0 dagger a +0 robe (28, -12, D:6) a +0 dagger a +0 robe (31, -38, D:6) 4 stones (32, -32, D:6) a +0 whip 5 stones a +0 ring mail (36, -42, D:6) a +0 dagger (36, -41, D:6) a +0 club a +0 leather armour (37, -41, D:6) a +0 dagger a +0 robe (37, -15, D:6) a +0 sling (42, -40, D:6) a +0 club (44, -10, D:6) a +0 leather armour (46, -47, D:6) 3 boomerangs (47, -46, D:6) a +0 halberd of venom (48, -46, D:6) a +0 spear (49, -46, D:6) a +0 flail (50, -9, D:6) a +0 club (50, -7, D:6) 5 stones (51, -7, D:6) a +0 club (52, -5, D:6) a +0 club (53, -46, D:6) a +0 spear Level 7 of the Dungeon [Shop] Imoliff's Antique Weapon Shop a +2 glaive of protection (495 gold) the +6 mace of Denax {freeze, Fly rF+} (1287 gold) rF+: It protects you from fire. Fly: It grants you flight. a +0 battleaxe (162 gold) a +0 war axe (87 gold) a +0 spear (75 gold) a +0 club (25 gold) a +2 spectral giant club (405 gold) a +0 dagger (50 gold) [Shop] Beonnug's Assorted Antiques a +2 great mace of protection (673 gold) a scroll of teleportation (102 gold) a +2 scale mail of willpower (714 gold) a +1 glaive of flaming (635 gold) the +6 long sword "Saeghuw" {spect, Fragile rElec Int+3} (1815 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +6 heavy scimitar (1332 gold) a phantom mirror (1360 gold) (0, 0, D:7) a +0 hand axe (2, 18, D:7) a +0 hand axe (3, 18, D:7) a +0 hand axe (3, 19, D:7) a +0 hand axe a boomerang (4, 1, D:7) a +0 hand axe (4, 23, D:7) a +0 hand axe 2 boomerangs a +0 leather armour (12, 0, D:7) a +0 hand axe a boomerang (13, 0, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe a boomerang a +0 hand axe (29, 13, D:7) a +0 great sword (33, -7, D:7) a +0 spear (33, 21, D:7) a +0 orcbow (34, -11, D:7) a +0 ring mail a +0 spear (38, -8, D:7) a +0 pair of gloves (41, 6, D:7) a +0 whip a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger (42, 0, D:7) a +0 leather armour a +0 mace (42, 5, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 4 javelins (18, -19, D:8) a +0 shortbow (19, -19, D:8) a +0 flail a +0 mace 3 boomerangs a +0 chain mail (23, -22, D:8) a +0 club a +0 scale mail (34, -27, D:8) a +0 whip (34, -25, D:8) a +0 mace a +0 plate armour a +0 falchion of flaming a +0 robe (35, -26, D:8) a +0 halberd a +0 robe a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 club (4, -4, D:9) a +0 pair of gloves (13, 18, D:9) a +0 great sword a +0 robe (14, -5, D:9) a +0 dagger a +0 robe (15, -4, D:9) a +0 short sword a +0 club (16, -6, D:9) a +0 halberd a +0 plate armour (16, 20, D:9) a +0 orcbow (18, -7, D:9) a +0 dagger a +0 robe (19, -7, D:9) a +0 club (19, -5, D:9) a +0 heavy halberd a +0 animal skin (20, -7, D:9) a +0 dagger (20, 20, D:9) a +0 dire flail a +0 robe a +0 falchion a +0 robe (21, -14, D:9) a +0 flail (31, -5, D:9) 6 javelins (31, 8, D:9) a +0 trident (32, 25, D:9) 5 stones (33, 15, D:9) a +0 club (34, 13, D:9) a +0 flail (34, 14, D:9) a +0 dagger a +0 robe (37, 4, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (37, 14, D:9) a +0 hand axe (37, 26, D:9) a +0 scimitar (38, 4, D:9) a +0 short sword a +0 ring mail (39, 5, D:9) a +1 dagger of flaming a +0 robe (49, 8, D:9) a +0 hand axe (50, 9, D:9) a +0 dagger a +0 flail a +0 scale mail a +0 short sword of venom a +0 plate armour a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Funezol's Jewellery Emporium an amulet of magic regeneration (300 gold) an amulet of magic regeneration (300 gold) a +6 ring of strength (360 gold) the amulet of Ciwoar {Acrobat rC- rN+ Regen+ Str+4} (426 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a beast talisman (200 gold) an amulet of guardian spirit (300 gold) [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:10) 5 stones (9, 40, D:10) a +0 hand axe a +0 animal skin (23, 7, D:10) a +0 trident (28, 3, D:10) 5 stones a +0 war axe (38, 20, D:10) 9 stones (42, -8, D:10) a +0 dagger a +0 ring mail (43, -1, D:10) a +0 quarterstaff (43, 4, D:10) a staff of poison (44, -10, D:10) a +0 hand axe (44, -9, D:10) a +0 dagger a +0 robe (44, -8, D:10) a +0 dagger a +0 robe (45, 20, D:10) an orb of energy Level 11 of the Dungeon (0, 0, D:11) 9 stones (1, 25, D:11) a +0 scimitar a +0 glaive (2, 13, D:11) 4 large rocks (2, 26, D:11) a +0 mace (16, 32, D:11) a +0 robe (17, 14, D:11) a +0 giant club a +0 giant club (17, 19, D:11) a +0 short sword (20, 4, D:11) a manual of Ranged Weapons (21, 4, D:11) a tin of tremorstones (2/2) (21, 6, D:11) a +0 broad axe (27, 28, D:11) 3 stones (31, -1, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) 32 gold pieces (1, 14, D:12) 6 gold pieces (2, 7, D:12) a staff of poison (unseen) (3, 13, D:12) 23 gold pieces (5, 9, D:12) a ring of see invisible (11, 13, D:12) a +0 hand axe a +0 leather armour (20, 13, D:12) a +0 war axe (21, 10, D:12) a +0 dagger a +0 robe (22, 10, D:12) a +0 club a +0 ring mail (22, 12, D:12) a +0 dagger a +0 robe (23, 11, D:12) a +0 club (27, 9, D:12) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 scimitar a +0 club a +0 chain mail a +0 great sword (0, 1, Orc:1) a +0 plate armour a +0 glaive (2, 4, Orc:1) a +0 ring mail a +0 whip (2, 6, Orc:1) a +0 robe a +0 dagger (2, 7, Orc:1) a +0 hand axe (3, 6, Orc:1) a +0 club (3, 7, Orc:1) a +0 whip (16, 4, Orc:1) a +0 hand axe a +1 long sword of holy wrath a +0 plate armour (17, 4, Orc:1) a +0 mace