semitonal Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a stone (0, 3, D:1) a stone (0, 4, D:1) a stone (15, 20, D:1) a +0 club (16, 13, D:1) a +0 club (17, 8, D:1) a +0 short sword (22, 3, D:1) a +0 club (22, 4, D:1) a +0 club (22, 9, D:1) 4 boomerangs (28, -12, D:1) a +0 club (29, -10, D:1) a +0 club (33, 3, D:1) 24 bolts (36, -9, D:1) a stone (43, 13, D:1) a +0 spear a +0 chain mail (51, 28, D:1) 14 arrows Level 2 of the Dungeon (2, -8, D:2) 13 bolts (2, 0, D:2) a stone (2, 1, D:2) a stone (3, 3, D:2) a stone (9, 8, D:2) a +0 club (18, 9, D:2) a +0 club (21, 9, D:2) a +0 club a +0 dagger (34, -4, D:2) a +0 dagger (34, 22, D:2) 22 stones (40, 19, D:2) 20 sling bullets (46, 9, D:2) a +0 club Level 3 of the Dungeon (1, -11, D:3) a +0 ring mail (14, -15, D:3) a ration (23, -15, D:3) a +0 scale mail (26, -10, D:3) 12 gold pieces (28, -24, D:3) 4 gold pieces (31, -12, D:3) a cursed -1 whip (37, -11, D:3) a +0 hunting sling a sewer (0, 0, Sewer) a ball python skeleton (3, 6, Sewer) a frilled lizard skeleton (12, -5, Sewer) an uncursed amulet of magic regeneration (13, -6, Sewer) the +1 hat of the Game Afoot {rElec rC+ Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. (13, -5, Sewer) an uncursed ring of positive energy (13, -4, Sewer) 17 gold pieces (14, -5, Sewer) a +0 war axe of chopping