semitonal Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, -9, D:1) a +0 club (8, -2, D:1) a +0 short sword (9, -3, D:1) a +0 club (10, -2, D:1) a +0 club (11, 12, D:1) a +0 club (22, -31, D:1) a +0 pair of gloves (29, 12, D:1) a +0 club (39, -9, D:1) a +0 short sword (39, 8, D:1) a +0 mace (39, 10, D:1) a +0 falchion (41, 8, D:1) a +0 spear (41, 10, D:1) a +0 hand axe (41, 13, D:1) a +0 dagger of protection (42, 2, D:1) a +0 club (49, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of venom (5, 33, D:2) a scroll of random uselessness (11, 16, D:2) a +0 pair of gloves (15, 37, D:2) a +0 spear (17, 41, D:2) a +0 short sword a +0 animal skin (18, 44, D:2) a +1 dagger of holy wrath (23, 38, D:2) a +0 dagger a +0 hunting sling (25, 31, D:2) 19 sling bullets (41, 8, D:2) a +0 club (41, 10, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -30, D:3) a +0 leather armour (4, -39, D:3) a cursed -3 war axe (14, -39, D:3) a +0 club (41, -4, D:3) a +0 leather armour a cursed -3 club (42, -9, D:3) a +0 club a +0 hunting sling (43, -27, D:3) a +0 dagger (55, -30, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 4, D:4) 34 bolts (6, 10, D:4) 3 javelins (10, 31, D:4) a +0 hunting sling (23, -4, D:4) a scroll of random uselessness (29, 25, D:4) a +0 whip (31, 4, D:4) a potion of haste (36, -2, D:4) a +0 leather armour (36, 35, D:4) a +0 robe (39, 33, D:4) a +0 giant spiked club (39, 35, D:4) 20 sling bullets (40, 1, D:4) a +0 giant club (41, 17, D:4) a +0 robe a +0 dagger (44, 24, D:4) the +0 robe of Midnight {rPois rF- rCorr Int+3} It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (49, 13, D:4) a +0 antimagic whip a +2 antimagic halberd Level 5 of the Dungeon (0, 0, D:5) a +4 spear (3, 9, D:5) a +0 leather armour (11, -3, D:5) a +0 dagger (12, 21, D:5) a +3 rapier of draining a +0 leather armour (19, -4, D:5) an arrow (19, -3, D:5) an arrow (22, -1, D:5) an arrow (23, 0, D:5) 3 arrows (23, 1, D:5) 2 arrows (23, 2, D:5) an arrow (23, 6, D:5) a cursed -3 shortbow (27, 26, D:5) a +0 giant club (35, 0, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 whip (7, -26, D:6) a +0 helmet (10, 5, D:6) a +0 dagger (19, -49, D:6) a +0 robe (20, -49, D:6) a +0 spear (29, -14, D:6) 17 arrows Level 7 of the Dungeon (4, 10, D:7) a +0 club a +0 chain mail a cursed -1 dagger a cursed +0 robe (12, 18, D:7) an uncursed amulet of guardian spirit an uncursed ring of stealth the ring of Vodka {rPois Int+3 Dex-3} [ring of poison resistance] It affects your intelligence (+3). It affects your dexterity (-3). It protects you from poison. (15, 28, D:7) a cursed -3 rapier a +0 scale mail (16, 22, D:7) a +0 shortbow 11 arrows (16, 29, D:7) a +0 dagger a cursed +0 robe (23, -8, D:7) a +0 scale mail (23, 7, D:7) a +0 scale mail (24, -4, D:7) a +0 war axe (25, -4, D:7) a +0 ring mail (25, 14, D:7) a +2 flail of draining a +0 ring mail (25, 25, D:7) a +0 scale mail (30, 1, D:7) a +0 giant club (35, -6, D:7) a +0 giant club (46, 19, D:7) a +0 trident (46, 27, D:7) a +0 ring mail (46, 38, D:7) a cursed +0 ring mail (50, 21, D:7) a +0 dagger a +0 robe (56, 16, D:7) a +0 helmet (56, 32, D:7) a cursed +0 spear a +0 robe a +4 great sword a +0 robe (57, 32, D:7) a +3 great sword a +0 robe a +3 dire flail of freezing a +0 robe (58, 36, D:7) a cursed +0 dagger a +0 robe (61, 38, D:7) a +0 scimitar Level 8 of the Dungeon (0, 0, D:8) 5 arrows (4, 30, D:8) a +0 shortbow 10 arrows (6, 9, D:8) the +0 ring mail of the Wild Haggis {MR- rCorr Int+8 Stlth-} It affects your intelligence (+8). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (9, 18, D:8) a +5 battleaxe a +0 robe (9, 31, D:8) a +0 hand axe (10, 19, D:8) a +3 halberd a +0 robe a +0 halberd a +0 robe (12, 20, D:8) 2 arrows (13, 19, D:8) a +0 shortbow 17 arrows (14, 18, D:8) an arrow (14, 19, D:8) a wand of flame (4) a +3 scimitar a +0 robe a wand of flame (14) (15, 21, D:8) an arrow (17, 3, D:8) a +0 giant club (24, 19, D:8) a +0 rapier (24, 41, D:8) a +1 dagger of electrocution a +0 robe (25, 39, D:8) a +0 whip (25, 41, D:8) a +0 war axe a cursed -2 plate armour a +0 dagger a +0 ring mail (26, 4, D:8) an arrow (27, 2, D:8) a +0 shortbow 7 arrows (27, 33, D:8) 2 potions of berserk rage {!q} (30, 36, D:8) a +0 whip a +0 robe (31, -3, D:8) a cursed +0 halberd a +0 robe (31, 36, D:8) a +0 whip (32, -1, D:8) a +0 short sword a +0 robe (33, 35, D:8) a +0 halberd (34, -2, D:8) a +0 dagger (39, 15, D:8) an arrow (40, 16, D:8) an arrow (40, 17, D:8) a cursed +0 club a +0 leather armour (40, 18, D:8) a +0 shortbow 19 arrows Level 9 of the Dungeon (0, 0, D:9) a ration (1, 2, D:9) a +0 halberd (unseen) (1, 3, D:9) a +1 falchion of flaming 7 poisoned darts (1, 4, D:9) a poisoned dart (2, -2, D:9) a ration (3, 0, D:9) a ration (8, 7, D:9) a poisoned dart (10, -4, D:9) a +0 shortbow 28 arrows (15, 16, D:9) a +1 mace of distortion (18, 5, D:9) a porcupine skeleton (18, 11, D:9) a +0 shortbow (19, 7, D:9) a porcupine skeleton (20, 5, D:9) a +0 hand axe a +0 leather armour a bullfrog skeleton the Ecumenical Temple